Player Matchup

Terra
Terra
 
Terra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WntC_Hunted
Tsukuyomi
Level 27
God Stats
10W - 9L
1,508 SR
Queue Stats
54W - 61L
1,437 Elo+
Party 1
Medusa
Medusa
gamester-ftw
Medusa
Level 108
God Stats
22W - 21L
1,375 SR
Queue Stats
285W - 344L
1,369 Elo+
Party 3
Vulcan
Vulcan
nosleepforme5
Vulcan
Level 78
God Stats
6W - 4L
1,469 SR
Queue Stats
391W - 390L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
paul_rie
Cliodhna
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 28L
1,350 Elo+
Solo
Team Averages
Level 68
1,471 SR
1,433 Elo+

VS

Team Averages
Level 46
1,522 SR
1,326 Elo+
Xing Tian
Xing Tian
Burakboom
Xing Tian
Level 41
God Stats
2W - 1L
1,680 SR
Queue Stats
150W - 157L
1,452 Elo+
Solo
Neith
Neith
GORDODELBARRIO1
Neith
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 169L
1,319 Elo+
Party 2
Ne Zha
Ne Zha
PsychooPathhh
Ne Zha
Level 100
God Stats
0W - 6L
1,171 SR
Queue Stats
244W - 267L
1,382 Elo+
Solo
Shiva
Shiva
Rares_Zomber
Shiva
Level 28
God Stats
9W - 8L
1,756 SR
Queue Stats
62W - 85L
1,376 Elo+
Party 2
Olorun
Olorun
Sipinain_
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 68L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 0 / 6
6,134
558
2,460
4,984
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
WntC_Hunted
Tsukuyomi
11
2 / 1 / 3
6,509
592
4,146
6,122
2,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
11
3 / 0 / 7
6,678
607
4,993
5,428
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 9
5,974
543
7,362
4,391
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
paul_rie
Cliodhna
11
9 / 1 / 6
6,955
632
9,158
6,258
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Burakboom
Xing Tian
7
0 / 4 / 0
4,856
441
4,402
10,374
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 0
4,614
419
3,532
4,866
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
4,974
452
2,843
9,123
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,368
488
3,126
7,295
3,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Sipinain_
Olorun
7
0 / 5 / 1
4,678
425
1,573
7,807
1,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
6
5
L
Xing Tian
Burakboom
Xing Tian
0
4
0
0
L
0
2
0
0
L
1
5
1
0.3
L
2
2
0
1
L
Olorun
Sipinain_
Olorun
0
5
1
0.1
W
Tsukuyomi
WntC_Hunted
Tsukuyomi
2
1
3
3.5
W
Medusa
3
0
7
6.5
W
2
1
9
6.5
W
Cliodhna
paul_rie
Cliodhna
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
15,476
27,183
Taken
39,465
12,133
Mitigated
15,854
10,993
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,460
370
1,373
2,991
4,984
3,990
203
1,217
3,767
12,239
0
L
Xing Tian
Burakboom
Xing Tian
4,402
465
0
1,382
10,374
5,375
0
2,629
7,745
17,613
0
L
3,532
1,226
0
589
4,866
1,363
0
2,034
2,832
0
19,234
L
2,843
814
0
2,605
9,123
3,254
0
1,981
7,142
0
21,049
L
3,126
265
0
982
7,295
3,930
0
584
6,711
0
18,094
L
Olorun
Sipinain_
Olorun
1,573
687
100
1,364
7,807
1,932
137
2,594
5,213
14,604
0
W
Tsukuyomi
WntC_Hunted
Tsukuyomi
4,146
577
0
588
6,122
2,913
41
49
6,073
0
31,017
W
Medusa
4,993
2,431
0
2,832
5,428
1,622
222
2,509
2,919
0
39,215
W
7,362
2,863
0
1,175
4,391
1,562
315
1,282
3,109
25,372
0
W
Cliodhna
paul_rie
Cliodhna
9,158
1,196
0
2,034
6,258
2,046
508
918
5,340
0
31,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
24,490
244
Minions Killed
158
0
Camps Cleared
0
1,164,010
Distance Traveled
1,018,629
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,134
558
20
2
0
222,179
1
L
Xing Tian
4,856
441
11
1
0
212,468
4
L
Neith
4,614
419
52
5
0
206,662
1
L
Ne Zha
4,974
452
38
3
0
237,550
3
L
Shiva
5,368
488
33
3
0
174,962
0
L
Olorun
4,678
425
24
2
0
186,987
2
W
Tsukuyomi
6,509
592
58
5
0
227,096
1
W
Medusa
6,678
607
80
7
0
219,673
3
W
Vulcan
5,974
543
40
4
0
247,388
1
W
Cliodhna
6,955
632
46
4
0
247,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role