Player Matchup

Hel
Hel
Gold V
H0M1C1D4LWR41TH
Hel
Gold V
Level 121
God Stats
1W - 1L
1,658 SR
Queue Stats
63W - 70L
1,375 MMR
Solo
Xing Tian
Xing Tian
Silver II
Memesarebest4u
Xing Tian
Silver II
Level 107
God Stats
1W - 0L
1,509 SR
Queue Stats
28W - 34L
1,499 MMR
Solo
Bellona
Bellona
Gold IV
StellaVaniIIa
Bellona
Gold IV
Level 119
God Stats
3W - 1L
1,713 SR
Queue Stats
167W - 171L
1,487 MMR
Solo
Ravana
Ravana
Gold IV
Trap_Mansion
Ravana
Gold IV
Level 157
God Stats
5W - 21L
1,384 SR
Queue Stats
603W - 602L
1,463 MMR
Solo
Medusa
Medusa
Gold IV
fermier-depoli
Medusa
Gold IV
Level 62
God Stats
5W - 1L
1,673 SR
Queue Stats
92W - 97L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,587 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,385 SR
1,442 MMR
Xbalanque
Xbalanque
Gold IV
BrokenPK_
Xbalanque
Gold IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 120L
1,518 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
ZenHeartless
Erlang Shen
Silver III
Level 159
God Stats
2W - 3L
1,266 SR
Queue Stats
153W - 150L
1,425 MMR
Party 1
Artio
Artio
Gold IV
elchurroglaseado
Artio
Gold IV
Level 144
God Stats
21W - 11L
1,634 SR
Queue Stats
274W - 280L
1,412 MMR
Solo
Agni
Agni
Silver I
granddeezy
Agni
Silver I
Level 127
God Stats
0W - 1L
1,326 SR
Queue Stats
10W - 11L
1,471 MMR
Party 1
Yemoja
Yemoja
Silver I
xxBEASTDAWGxx
Yemoja
Silver I
Level 129
God Stats
0W - 1L
1,198 SR
Queue Stats
133W - 121L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 11
13,376
557
17,024
15,309
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Memesarebest4u
Xing Tian
16
0 / 6 / 21
11,842
493
10,604
29,236
35,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
20
6 / 0 / 10
14,101
588
15,694
29,865
32,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
20
7 / 4 / 13
12,959
540
17,502
17,285
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 6
14,104
588
25,099
16,459
6,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiGebHou YiAtlas

VS

Bans
CliodhnaShivaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrokenPK_
Xbalanque
17
4 / 7 / 5
10,991
458
11,698
18,469
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ZenHeartless
Erlang Shen
18
7 / 5 / 5
11,898
496
19,886
24,822
13,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 3
10,172
424
16,370
27,394
26,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 9 / 7
11,065
461
16,301
17,196
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 10
11,471
478
10,763
21,162
28,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
30
Kills
19
19
Deaths
30
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BrokenPK_
Xbalanque
4
7
5
0.93
W
6
5
11
2.3
W
Xing Tian
Memesarebest4u
Xing Tian
0
6
21
1.75
W
Bellona
6
0
10
11
W
Ravana
7
4
13
3.38
L
Erlang Shen
ZenHeartless
Erlang Shen
7
5
5
1.9
L
1
5
3
0.5
W
11
4
6
3.5
L
4
9
7
0.83
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,923
Damage
75,018
108,154
Taken
109,043
90,767
Mitigated
79,959
38,860
Healing
34,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BrokenPK_
Xbalanque
11,698
6,850
0
4,520
18,469
5,951
1,356
5,040
13,429
0
71,368
W
17,024
2,947
10,131
7,470
15,309
6,292
1,467
8,027
6,952
90,945
0
W
Xing Tian
Memesarebest4u
Xing Tian
10,604
1,186
229
2,452
29,236
35,955
0
9,221
19,793
33,951
0
W
Bellona
15,694
6,456
0
10,147
29,865
32,514
1,068
12,619
17,080
0
81,350
W
Ravana
17,502
5,923
0
6,338
17,285
9,115
1,656
6,207
10,928
0
98,263
L
Erlang Shen
ZenHeartless
Erlang Shen
19,886
9,287
0
8,536
24,822
13,582
165
5,560
19,262
0
92,537
L
16,370
645
1,214
11,036
27,394
26,293
506
6,899
20,495
66,004
0
W
25,099
12,620
0
2,093
16,459
6,891
4,031
6,462
9,843
0
101,321
L
16,301
2,103
1
1,764
17,196
5,572
0
3,506
13,690
79,790
0
L
10,763
1,814
3,708
3,466
21,162
28,561
270
6,623
14,539
41,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,382
Gold Earned
55,597
581
Minions Killed
525
0
Camps Cleared
0
2,311,328
Distance Traveled
2,110,569
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,991
458
123
5
0
401,404
1
W
Hel
13,376
557
154
6
0
458,208
2
W
Xing Tian
11,842
493
31
1
0
445,046
9
W
Bellona
14,101
588
134
6
0
510,011
2
W
Ravana
12,959
540
128
5
0
494,950
3
L
Erlang Shen
11,898
496
113
5
0
486,042
3
L
Artio
10,172
424
111
5
0
411,941
3
W
Medusa
14,104
588
134
6
0
403,113
3
L
Agni
11,065
461
133
6
0
405,995
5
L
Yemoja
11,471
478
45
2
0
405,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role