Player Matchup

Mercury
Mercury
Gold III
BigOlPete
Mercury
Gold III
Level 125
God Stats
9W - 7L
1,731 SR
Queue Stats
74W - 72L
1,698 MMR
Solo
Zeus
Zeus
Gold V
YaGami丶LaiTo
Zeus
Gold V
Level 159
God Stats
9W - 1L
1,938 SR
Queue Stats
31W - 38L
1,637 MMR
Solo
Bakasura
Bakasura
Gold I
galwallabadalla
Bakasura
Gold I
Level 106
God Stats
29W - 16L
1,700 SR
Queue Stats
440W - 437L
1,638 MMR
Solo
Geb
Geb
Gold II
icarryvchezz
Geb
Gold II
Level 44
God Stats
8W - 4L
1,862 SR
Queue Stats
149W - 143L
1,650 MMR
Solo
Xbalanque
Xbalanque
Gold III
álliasK
Xbalanque
Gold III
Level 160
God Stats
1W - 1L
1,765 SR
Queue Stats
100W - 98L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,799 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,615 SR
1,631 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
AkiraWay
Arachne
Platinum IV
Level 107
God Stats
10W - 9L
1,610 SR
Queue Stats
258W - 251L
1,743 MMR
Party 1
Fafnir
Fafnir
Gold I
Brummieboii
Fafnir
Gold I
Level 158
God Stats
4W - 2L
1,597 SR
Queue Stats
267W - 259L
1,676 MMR
Solo
Poseidon
Poseidon
Gold II
Eliteulous
Poseidon
Gold II
Level 104
God Stats
13W - 14L
1,459 SR
Queue Stats
146W - 144L
1,561 MMR
Party 1
Achilles
Achilles
Gold V
SheWas18TrustMe
Achilles
Gold V
Level 50
God Stats
7W - 4L
1,907 SR
Queue Stats
19W - 20L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigOlPete
Mercury
19
8 / 1 / 5
12,500
658
11,657
10,862
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 0 / 5
12,943
681
16,704
10,095
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
19
4 / 2 / 8
12,904
679
13,246
17,156
17,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 0 / 16
10,905
574
8,329
15,862
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
álliasK
Xbalanque
20
1 / 1 / 7
13,133
691
14,676
12,449
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetHou YiCliodhnaAgni

VS

Bans
ThothKaliAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 4 / 0
8,593
452
9,038
16,989
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
AkiraWay
Arachne
13
0 / 7 / 2
7,777
409
4,678
18,463
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
11
0 / 6 / 1
7,734
407
2,455
17,458
15,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Eliteulous
Poseidon
14
0 / 5 / 0
8,187
431
5,478
11,558
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
3 / 4 / 0
10,687
562
10,002
17,149
17,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
26
Kills
4
4
Deaths
26
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
0
0.25
L
Arachne
AkiraWay
Arachne
0
7
2
0.14
W
Mercury
BigOlPete
Mercury
8
1
5
10.5
L
Fafnir
0
6
1
0.08
L
Poseidon
Eliteulous
Poseidon
0
5
0
0
L
Achilles
3
4
0
0.75
W
12
0
5
14.5
W
Bakasura
4
2
8
4
W
1
0
16
9
W
Xbalanque
álliasK
Xbalanque
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,612
Damage
31,651
66,424
Taken
81,617
46,560
Mitigated
47,003
27,115
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,038
3,055
368
3,259
16,989
4,523
816
5,248
11,741
0
73,319
L
Arachne
AkiraWay
Arachne
4,678
2,665
0
4,210
18,463
6,248
0
5,206
12,507
0
57,290
W
Mercury
BigOlPete
Mercury
11,657
7,147
0
1,199
10,862
4,633
1,545
1,922
8,940
0
99,910
L
Fafnir
2,455
317
2,157
2,793
17,458
15,506
144
7,418
9,420
13,671
0
L
Poseidon
Eliteulous
Poseidon
5,478
544
0
2,679
11,558
3,655
288
4,235
6,811
65,897
0
L
Achilles
10,002
2,266
0
4,071
17,149
17,071
0
2,926
12,842
0
79,363
W
16,704
766
0
5,253
10,095
3,690
1,337
2,463
7,632
97,813
0
W
Bakasura
13,246
8,627
0
10,138
17,156
17,025
3,950
760
16,396
0
68,132
W
8,329
1,292
0
4,032
15,862
16,991
546
2,836
13,026
25,706
0
W
Xbalanque
álliasK
Xbalanque
14,676
5,865
0
6,493
12,449
4,221
8,006
1,381
11,068
0
117,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
42,978
693
Minions Killed
549
0
Camps Cleared
0
2,072,176
Distance Traveled
1,943,205
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,593
452
139
7
0
358,467
4
L
Arachne
7,777
409
88
5
0
406,907
4
W
Mercury
12,500
658
139
7
0
467,731
3
L
Fafnir
7,734
407
19
1
0
373,723
7
L
Poseidon
8,187
431
132
7
0
395,309
5
L
Achilles
10,687
562
171
9
0
408,799
7
W
Zeus
12,943
681
159
8
0
403,140
8
W
Bakasura
12,904
679
164
9
0
405,645
8
W
Geb
10,905
574
28
1
0
416,754
10
W
Xbalanque
13,133
691
203
11
0
378,906
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role