Player Matchup

Kumbhakarna
Kumbhakarna
Platinum V
GetHouYied
Kumbhakarna
Platinum V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,909 MMR
Party 1
Pele
Pele
Platinum I
OdysseyXV
Pele
Platinum I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,876 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
SAiNTHERMAN
Ah Muzen Cab
Diamond II
Level 160
God Stats
4W - 3L
1,709 SR
Queue Stats
136W - 116L
2,349 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Samichu001
Baron Samedi
Diamond III
Level 157
God Stats
4W - 6L
1,242 SR
Queue Stats
133W - 115L
1,945 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Zezya
Jing Wei
Platinum IV
Level 158
God Stats
13W - 3L
1,540 SR
Queue Stats
187W - 191L
1,972 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,498 SR
2,010 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,456 SR
1,763 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Deathmauler
Morgan Le Fay
Platinum V
Level 147
God Stats
0W - 1L
1,512 SR
Queue Stats
50W - 53L
1,822 MMR
Solo
Bacchus
Bacchus
Platinum I
RIKΛI
Bacchus
Platinum I
Level 160
God Stats
7W - 10L
1,564 SR
Queue Stats
177W - 184L
2,122 MMR
Solo
Nemesis
Nemesis
Diamond V
SOCCERMOM74
Nemesis
Diamond V
Level 67
God Stats
1W - 2L
1,206 SR
Queue Stats
50W - 34L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GetHouYied
Kumbhakarna
15
0 / 1 / 11
10,711
564
3,178
15,646
14,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
19
14 / 0 / 7
13,031
686
13,064
14,601
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SAiNTHERMAN
Ah Muzen Cab
18
5 / 2 / 10
12,028
633
12,829
11,091
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Samichu001
Baron Samedi
18
1 / 2 / 5
12,414
653
10,711
12,225
14,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Zezya
Jing Wei
18
4 / 1 / 3
11,807
621
8,490
14,225
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniAtlasArtioBastet

VS

Bans
ShivaGilgameshCliodhnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 3 / 1
9,927
522
9,753
20,690
16,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
15
0 / 6 / 1
9,245
487
7,387
14,910
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Deathmauler
Morgan Le Fay
14
1 / 6 / 0
8,788
463
6,790
9,771
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
RIKΛI
Bacchus
12
1 / 4 / 2
7,962
419
5,688
13,226
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SOCCERMOM74
Nemesis
17
3 / 5 / 2
10,241
539
7,675
13,639
8,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Hou Yi
 
Hou Yi
0
6
1
0.08
L
Morgan Le Fay
Deathmauler
Morgan Le Fay
1
6
0
0.17
W
Kumbhakarna
GetHouYied
Kumbhakarna
0
1
11
5.5
W
Pele
14
0
7
17.5
L
Bacchus
RIKΛI
Bacchus
1
4
2
0.5
W
Ah Muzen Cab
SAiNTHERMAN
Ah Muzen Cab
5
2
10
5
L
Nemesis
SOCCERMOM74
Nemesis
3
5
2
0.8
W
Baron Samedi
Samichu001
Baron Samedi
1
2
5
1.75
W
Jing Wei
Zezya
Jing Wei
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,272
Damage
37,293
67,788
Taken
72,236
44,230
Mitigated
47,691
31,892
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,753
1,119
0
8,962
20,690
16,917
593
9,701
10,989
0
79,808
L
Hou Yi
 
Hou Yi
7,387
4,383
0
3,585
14,910
5,523
3,028
723
14,187
0
75,001
L
Morgan Le Fay
Deathmauler
Morgan Le Fay
6,790
442
0
1,326
9,771
3,079
0
570
9,201
60,328
0
W
Kumbhakarna
GetHouYied
Kumbhakarna
3,178
610
3,293
4,268
15,646
14,602
75
3,779
11,867
11,941
0
W
Pele
13,064
3,854
0
6,873
14,601
6,027
2,436
3,958
10,643
0
98,168
L
Bacchus
RIKΛI
Bacchus
5,688
260
0
1,112
13,226
13,777
0
1,437
11,789
24,746
5,776
W
Ah Muzen Cab
SAiNTHERMAN
Ah Muzen Cab
12,829
2,746
0
3,346
11,091
4,185
2,568
3,942
7,149
0
116,438
L
Nemesis
SOCCERMOM74
Nemesis
7,675
3,599
0
1,647
13,639
8,395
0
2,052
11,587
0
71,849
W
Baron Samedi
Samichu001
Baron Samedi
10,711
1,678
767
5,090
12,225
14,643
770
862
11,363
83,822
0
W
Jing Wei
Zezya
Jing Wei
8,490
6,962
0
8,255
14,225
4,773
4,284
1,832
12,393
0
83,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,991
Gold Earned
46,163
647
Minions Killed
604
0
Camps Cleared
0
2,036,412
Distance Traveled
1,838,026
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,927
522
141
7
0
417,560
0
L
Hou Yi
9,245
487
144
8
0
324,368
6
L
Morgan Le Fay
8,788
463
134
7
0
332,174
5
W
Kumbhakarna
10,711
564
10
1
0
434,182
6
W
Pele
13,031
686
139
7
0
448,010
4
L
Bacchus
7,962
419
50
3
0
355,688
7
W
Ah Muzen Cab
12,028
633
174
9
0
401,459
5
L
Nemesis
10,241
539
135
7
0
408,236
3
W
Baron Samedi
12,414
653
178
9
0
341,802
8
W
Jing Wei
11,807
621
146
8
0
410,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role