Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kojiro57
Tsukuyomi
Level 160
God Stats
6W - 5L
1,584 SR
Queue Stats
112W - 90L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
Robotobola
Ao Kuang
Level 127
God Stats
6W - 9L
1,734 SR
Queue Stats
144W - 139L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
balutequiero
Kuzenbo
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
261W - 261L
1,584 Elo+
Party 2
Team Averages
Level 137
1,564 SR
1,546 Elo+

VS

Team Averages
Level 70
1,517 SR
1,520 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Munaloon
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Geb
Geb
OpGuardianMain
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Horus
Horus
XoxoJolie
Horus
Level 62
God Stats
3W - 4L
1,480 SR
Queue Stats
152W - 131L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
jarnos005
Nu Wa
Level 129
God Stats
27W - 23L
1,603 SR
Queue Stats
178W - 196L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 7 / 8
9,024
820
8,735
8,539
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
16
2 / 2 / 9
8,751
796
8,541
9,777
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Kojiro57
Tsukuyomi
11
1 / 1 / 1
6,753
614
1,319
3,025
791
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Robotobola
Ao Kuang
16
8 / 4 / 4
9,148
832
11,290
15,207
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
balutequiero
Kuzenbo
14
2 / 2 / 7
8,275
752
6,571
15,996
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
8 / 3 / 4
10,180
925
16,186
11,865
4,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Munaloon
Neith
14
1 / 4 / 7
8,105
737
8,252
8,069
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 3 / 5
9,209
837
8,789
10,930
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
XoxoJolie
Horus
13
0 / 4 / 4
7,955
723
801
13,893
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
jarnos005
Nu Wa
15
2 / 2 / 5
8,682
789
11,992
6,951
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
16
Kills
16
16
Deaths
16
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
8
1
L
Neith
 
Neith
2
2
9
3.25
W
Skadi
 
Skadi
8
3
4
3.33
L
Tsukuyomi
Kojiro57
Tsukuyomi
1
1
1
1.5
W
Neith
Munaloon
Neith
1
4
7
1.13
W
5
3
5
2.5
L
Ao Kuang
Robotobola
Ao Kuang
8
4
4
2.5
W
Horus
XoxoJolie
Horus
0
4
4
0.5
L
Kuzenbo
balutequiero
Kuzenbo
2
2
7
2.75
W
Nu Wa
jarnos005
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,456
Damage
46,020
52,544
Taken
51,708
31,441
Mitigated
26,415
10,806
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,735
461
0
150
8,539
2,201
438
3,005
5,222
33,412
0
L
Neith
 
Neith
8,541
1,568
0
2,168
9,777
2,800
858
3,650
5,785
0
37,978
W
Skadi
 
Skadi
16,186
7,930
0
3,688
11,865
4,826
2,176
5,695
6,140
0
52,781
L
Tsukuyomi
Kojiro57
Tsukuyomi
1,319
217
0
756
3,025
791
0
1,838
979
0
5,334
W
Neith
Munaloon
Neith
8,252
3,229
0
1,226
8,069
3,694
640
4,296
3,715
0
28,404
W
8,789
792
0
2,183
10,930
4,089
0
6,756
4,096
23,929
0
L
Ao Kuang
Robotobola
Ao Kuang
11,290
2,135
0
5,091
15,207
4,812
247
4,789
9,932
22,833
0
W
Horus
XoxoJolie
Horus
801
242
2,012
2,498
13,893
11,322
292
6,952
6,721
0
6,145
L
Kuzenbo
balutequiero
Kuzenbo
6,571
2,061
0
2,641
15,996
20,837
240
5,497
9,845
12,424
0
W
Nu Wa
jarnos005
Nu Wa
11,992
1,757
0
415
6,951
2,484
666
2,485
4,440
38,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
44,131
182
Minions Killed
236
0
Camps Cleared
0
973,384
Distance Traveled
1,065,563
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,024
820
69
6
0
208,245
2
L
Neith
8,751
796
66
6
0
223,330
5
W
Skadi
10,180
925
77
7
0
228,231
0
L
Tsukuyomi
6,753
614
6
1
0
50,491
0
W
Neith
8,105
737
41
4
0
174,893
1
W
Geb
9,209
837
39
4
0
228,553
2
L
Ao Kuang
9,148
832
28
3
0
242,821
2
W
Horus
7,955
723
8
1
0
227,463
0
L
Kuzenbo
8,275
752
13
1
0
248,497
1
W
Nu Wa
8,682
789
71
6
0
206,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role