Player Matchup

Neith
Neith
Gotiko2376
Neith
Level 160
God Stats
0W - 1L
1,401 SR
Queue Stats
93W - 89L
1,528 Elo+
Solo
Cthulhu
Cthulhu
IMitUA
Cthulhu
Level 108
God Stats
1W - 1L
1,744 SR
Queue Stats
98W - 92L
1,541 Elo+
Solo
Rama
Rama
PandaHP
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,591 Elo+
Solo
Chronos
Chronos
kokikongaZ
Chronos
Level 84
God Stats
2W - 1L
1,823 SR
Queue Stats
76W - 65L
1,605 Elo+
Party 1
Horus
Horus
mjksk
Horus
Level 123
God Stats
0W - 1L
1,533 SR
Queue Stats
85W - 69L
1,606 Elo+
Party 1
Team Averages
Level 117
1,600 SR
1,574 Elo+

VS

Team Averages
Level 78
1,688 SR
1,431 Elo+
Zeus
Zeus
Ali Albarqi3
Zeus
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 72L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Au Sholito
Ah Muzen Cab
Level 60
God Stats
5W - 0L
1,918 SR
Queue Stats
295W - 223L
1,529 Elo+
Solo
Loki
Loki
Lilbubb1e
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,233 Elo+
Solo
Terra
Terra
XxEndOfFatexX
Terra
Level 160
God Stats
3W - 1L
1,843 SR
Queue Stats
414W - 450L
1,524 Elo+
Solo
Artemis
Artemis
dshrtfh
Artemis
Level 106
God Stats
5W - 1L
1,678 SR
Queue Stats
100W - 93L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 2 / 1
8,001
800
10,757
9,249
3,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
IMitUA
Cthulhu
11
0 / 7 / 4
6,697
670
6,794
13,529
6,865
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
PandaHP
Rama
13
0 / 6 / 3
7,077
708
4,986
9,134
2,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
kokikongaZ
Chronos
13
0 / 5 / 3
6,885
689
5,677
8,012
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
mjksk
Horus
11
1 / 7 / 2
6,772
677
2,805
12,291
13,629
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 17
8,300
830
6,487
11,275
3,191
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Au Sholito
Ah Muzen Cab
15
7 / 2 / 14
9,583
958
14,462
8,126
3,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
14
5 / 1 / 20
9,118
912
5,524
10,759
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 0 / 25
8,302
830
5,247
9,386
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
dshrtfh
Artemis
16
13 / 2 / 10
9,812
981
17,026
7,010
3,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
113
5
Kills
27
27
Deaths
6
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
Ah Muzen Cab
Au Sholito
Ah Muzen Cab
7
2
14
7
L
Neith
4
2
1
2.25
L
Cthulhu
IMitUA
Cthulhu
0
7
4
0.29
W
Loki
5
1
20
15
L
Rama
PandaHP
Rama
0
6
3
0.25
W
0
0
25
12.5
W
Artemis
dshrtfh
Artemis
13
2
10
9
L
Chronos
kokikongaZ
Chronos
0
5
3
0.3
L
Horus
mjksk
Horus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,019
Damage
48,746
52,215
Taken
46,556
28,711
Mitigated
17,723
12,135
Healing
30,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,487
1,160
913
2,260
11,275
3,191
920
2,468
8,807
15,389
0
W
Ah Muzen Cab
Au Sholito
Ah Muzen Cab
14,462
5,620
0
2,361
8,126
3,162
996
2,007
6,119
0
36,248
L
Neith
10,757
2,176
0
4,434
9,249
3,462
0
3,004
6,245
0
25,999
L
Cthulhu
IMitUA
Cthulhu
6,794
98
799
1,855
13,529
6,865
0
2,049
11,480
11,436
0
W
Loki
5,524
811
846
1,805
10,759
3,824
719
3,215
7,544
0
12,332
L
Rama
PandaHP
Rama
4,986
2,354
54
1,319
9,134
2,606
0
2,088
7,046
0
14,511
W
5,247
108
13,839
6,056
9,386
4,444
797
2,943
6,443
8,601
0
W
Artemis
dshrtfh
Artemis
17,026
8,175
1,430
1,356
7,010
3,102
1,699
1,838
5,172
0
28,679
L
Chronos
kokikongaZ
Chronos
5,677
971
160
850
8,012
2,149
0
1,858
6,154
13,920
0
L
Horus
mjksk
Horus
2,805
1,295
1,398
1,266
12,291
13,629
0
2,735
9,556
0
4,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
45,115
95
Minions Killed
107
0
Camps Cleared
0
790,510
Distance Traveled
961,441
0
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,300
830
19
2
0
182,994
5
W
Ah Muzen Cab
9,583
958
45
5
0
147,862
3
L
Neith
8,001
800
32
3
0
156,406
0
L
Cthulhu
6,697
670
12
1
0
150,888
0
W
Loki
9,118
912
8
1
0
222,879
5
L
Rama
7,077
708
33
3
0
142,310
0
W
Terra
8,302
830
4
0
0
232,413
4
W
Artemis
9,812
981
31
3
0
175,293
5
L
Chronos
6,885
689
15
2
0
185,252
0
L
Horus
6,772
677
3
0
0
155,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role