Player Matchup

Tyr
Tyr
Alarick9
Tyr
Level 147
God Stats
2W - 1L
1,362 SR
Queue Stats
66W - 48L
1,668 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ApexSympathy
Ah Muzen Cab
Level 146
God Stats
6W - 3L
1,636 SR
Queue Stats
132W - 82L
1,717 Elo+
Solo
Sobek
Sobek
latewiseone
Sobek
Level 126
God Stats
5W - 2L
1,389 SR
Queue Stats
73W - 46L
1,669 Elo+
Party 2
Team Averages
Level 140
1,462 SR
1,685 Elo+

VS

Team Averages
Level 108
1,548 SR
1,581 Elo+
Scylla
Scylla
Dubblit
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Feeleon
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,449 Elo+
Solo
Chang'e
Chang'e
Smisken
Chang'e
Level 160
God Stats
2W - 1L
1,643 SR
Queue Stats
134W - 69L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,383
782
8,979
11,811
7,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ApexSympathy
Ah Muzen Cab
15
8 / 1 / 4
9,744
812
13,387
9,579
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 12
9,531
794
2,797
13,354
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dubblit
Scylla
11
0 / 6 / 1
6,868
572
3,429
7,167
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Feeleon
Hun Batz
10
1 / 5 / 0
7,285
607
5,523
11,895
6,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Smisken
Chang'e
11
0 / 4 / 1
6,969
581
8,828
9,404
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Ah Muzen Cab
ApexSympathy
Ah Muzen Cab
8
1
4
10
L
Scylla
Dubblit
Scylla
0
6
1
0.08
L
Hun Batz
Feeleon
Hun Batz
1
5
0
0.2
L
Chang'e
Smisken
Chang'e
0
4
1
0.13
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
17,780
34,744
Taken
28,466
27,744
Mitigated
14,349
15,650
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,979
1,317
262
5,356
11,811
7,900
496
4,346
7,465
0
20,963
W
Ah Muzen Cab
ApexSympathy
Ah Muzen Cab
13,387
5,234
0
3,363
9,579
4,607
2,348
3,340
6,239
0
74,803
L
Scylla
Dubblit
Scylla
3,429
98
0
0
7,167
1,924
0
624
6,543
16,694
0
L
Hun Batz
Feeleon
Hun Batz
5,523
684
0
1,070
11,895
6,932
0
1,565
10,330
0
13,094
L
Chang'e
Smisken
Chang'e
8,828
1,169
1,145
2,490
9,404
5,493
0
1,088
8,316
24,089
0
W
2,797
230
533
6,136
13,354
15,237
151
5,266
8,088
11,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
21,122
165
Minions Killed
107
9
Camps Cleared
2
740,252
Distance Traveled
596,603
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,383
782
34
3
2
255,135
2
W
Ah Muzen Cab
9,744
812
112
9
6
231,520
1
L
Scylla
6,868
572
33
3
1
179,055
2
L
Hun Batz
7,285
607
22
2
1
207,146
2
L
Chang'e
6,969
581
52
4
0
210,402
4
W
Sobek
9,531
794
19
2
1
253,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role