Player Matchup

Thanatos
Thanatos
Green-Toffee69
Thanatos
Level 89
God Stats
0W - 2L
1,256 SR
Queue Stats
196W - 215L
1,422 Elo+
Party 2
Atlas
Atlas
Kingkris_8
Atlas
Level 83
God Stats
3W - 3L
1,649 SR
Queue Stats
267W - 304L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
LeGeNDaRyzQUEEN
Kuzenbo
Level 90
God Stats
4W - 4L
1,479 SR
Queue Stats
24W - 24L
1,475 Elo+
Solo
Cupid
Cupid
mfglegolas
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 168L
1,499 Elo+
Solo
Eset
Eset
thorewedekind123
Eset
Level 134
God Stats
0W - 6L
1,278 SR
Queue Stats
263W - 269L
1,434 Elo+
Party 2
Team Averages
Level 89
1,433 SR
1,455 Elo+

VS

Team Averages
Level 73
1,587 SR
1,482 Elo+
Bakasura
Bakasura
NoTyXx_fana
Bakasura
Level 83
God Stats
14W - 6L
1,619 SR
Queue Stats
742W - 725L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
WntC_Hunted
Tsukuyomi
Level 27
God Stats
10W - 9L
1,478 SR
Queue Stats
54W - 61L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
dpoxolo006
Ah Puch
Level 132
God Stats
6W - 1L
1,872 SR
Queue Stats
95W - 87L
1,551 Elo+
Party 3
Anhur
Anhur
juandavid42
Anhur
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 62L
1,510 Elo+
Party 3
Cerberus
Cerberus
nosleepforme5
Cerberus
Level 78
God Stats
22W - 17L
1,466 SR
Queue Stats
391W - 390L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 4 / 0
6,981
582
4,592
8,630
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
9
1 / 2 / 2
5,948
496
5,351
12,470
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 2
7,511
626
6,472
8,331
7,582
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
1 / 4 / 2
5,895
491
3,410
9,295
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 7 / 4
6,296
525
5,776
8,370
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NoTyXx_fana
Bakasura
14
11 / 3 / 2
8,468
706
10,766
11,169
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
WntC_Hunted
Tsukuyomi
9
0 / 3 / 0
5,591
466
1,813
5,982
3,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
dpoxolo006
Ah Puch
11
2 / 2 / 7
6,816
568
7,369
5,933
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 5
6,850
571
7,494
5,953
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
nosleepforme5
Cerberus
10
2 / 1 / 6
6,602
550
6,422
10,976
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
18
18
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
4
0
1
L
Atlas
1
2
2
1
L
4
1
2
5
W
Bakasura
NoTyXx_fana
Bakasura
11
3
2
4
W
Tsukuyomi
WntC_Hunted
Tsukuyomi
0
3
0
0
W
Ah Puch
dpoxolo006
Ah Puch
2
2
7
2.75
W
3
2
5
2.75
L
Cupid
1
4
2
0.5
W
Cerberus
nosleepforme5
Cerberus
2
1
6
5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
33,864
47,096
Taken
40,013
21,673
Mitigated
18,903
16,233
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,592
1,062
0
5,401
8,630
2,365
0
2,213
6,102
0
30,945
L
Atlas
5,351
2,327
216
2,393
12,470
7,740
31
5,852
6,447
20,283
0
L
6,472
2,337
0
2,420
8,331
7,582
0
1,647
6,092
38,243
0
W
Bakasura
NoTyXx_fana
Bakasura
10,766
6,100
0
4,063
11,169
4,697
0
4,121
7,048
0
38,486
W
Tsukuyomi
WntC_Hunted
Tsukuyomi
1,813
326
0
577
5,982
3,607
0
3,916
2,066
0
21,934
W
Ah Puch
dpoxolo006
Ah Puch
7,369
233
0
2,226
5,933
1,678
38
3,368
2,565
44,322
0
W
7,494
4,534
0
1,075
5,953
1,689
0
2,346
3,607
0
41,019
L
Cupid
3,410
1,702
207
4,190
9,295
2,008
120
1,235
7,921
0
33,957
W
Cerberus
nosleepforme5
Cerberus
6,422
241
385
4,148
10,976
7,232
0
3,848
7,128
20,129
0
L
5,776
350
377
1,029
8,370
1,978
0
2,844
4,898
30,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
34,327
297
Minions Killed
308
0
Camps Cleared
0
1,103,688
Distance Traveled
1,223,168
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,981
582
63
5
0
227,037
2
L
Atlas
5,948
496
31
3
0
236,527
1
L
Kuzenbo
7,511
626
73
6
0
243,112
3
W
Bakasura
8,468
706
76
6
0
285,594
3
W
Tsukuyomi
5,591
466
50
4
0
235,487
3
W
Ah Puch
6,816
568
77
6
0
229,402
3
W
Anhur
6,850
571
66
6
0
219,485
0
L
Cupid
5,895
491
73
6
0
185,710
3
W
Cerberus
6,602
550
39
3
0
253,200
0
L
Eset
6,296
525
57
5
0
211,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role