Player Matchup

Thanatos
Thanatos
ADDISON34HD
Thanatos
Level 52
God Stats
41W - 34L
1,529 SR
Queue Stats
146W - 159L
1,370 Elo+
Party 2
Agni
Agni
KaneTheCrab
Agni
Level 124
God Stats
5W - 5L
1,321 SR
Queue Stats
89W - 95L
1,499 Elo+
Party 2
Izanami
Izanami
KoS_DyJorr76
Izanami
Level 147
God Stats
5W - 1L
1,955 SR
Queue Stats
106W - 112L
1,509 Elo+
Solo
Artio
Artio
Ningen_Shikkakou
Artio
Level 108
God Stats
6W - 0L
1,656 SR
Queue Stats
59W - 48L
1,496 Elo+
Solo
Ymir
Ymir
RHINO2555
Ymir
Level 66
God Stats
1W - 2L
1,202 SR
Queue Stats
88W - 86L
1,523 Elo+
Party 2
Team Averages
Level 99
1,533 SR
1,479 Elo+

VS

Team Averages
Level 107
1,511 SR
1,431 Elo+
Hel
Hel
DaRkNiGhTmArE166
Hel
Level 127
God Stats
3W - 8L
1,377 SR
Queue Stats
512W - 549L
1,403 Elo+
Party 1
Anhur
Anhur
JCLootTheLute
Anhur
Level 146
God Stats
11W - 13L
1,586 SR
Queue Stats
472W - 484L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
K otic1701
Guan Yu
Level 114
God Stats
4W - 9L
1,500 SR
Queue Stats
351W - 345L
1,492 Elo+
Solo
Sobek
Sobek
Lemensis
Sobek
Level 110
God Stats
23W - 28L
1,651 SR
Queue Stats
669W - 733L
1,462 Elo+
Solo
Bellona
Bellona
RoboPro06
Bellona
Level 39
God Stats
11W - 12L
1,443 SR
Queue Stats
20W - 33L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADDISON34HD
Thanatos
15
2 / 4 / 5
8,908
524
4,964
12,502
4,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 2 / 6
10,701
629
17,257
7,109
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
KoS_DyJorr76
Izanami
17
6 / 2 / 1
10,886
640
11,767
11,904
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 3
9,633
567
12,482
17,626
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
3 / 1 / 9
9,313
548
4,173
10,962
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,860
404
3,833
11,297
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 1
8,115
477
5,717
11,128
1,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
K otic1701
Guan Yu
14
5 / 5 / 2
9,050
532
5,626
15,800
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Lemensis
Sobek
10
2 / 4 / 2
7,225
425
3,008
16,905
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
RoboPro06
Bellona
13
2 / 4 / 0
8,116
477
8,813
16,975
10,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
10
10
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ADDISON34HD
Thanatos
2
4
5
1.13
L
0
8
3
0.19
L
1
4
1
0.38
L
Guan Yu
K otic1701
Guan Yu
5
5
2
1.2
W
10
2
6
6.5
W
Izanami
KoS_DyJorr76
Izanami
6
2
1
3.25
L
Sobek
Lemensis
Sobek
2
4
2
0.75
W
4
1
3
5.5
W
Ymir
3
1
9
7.5
L
Bellona
RoboPro06
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,643
Damage
26,997
60,103
Taken
72,105
33,215
Mitigated
37,978
28,360
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ADDISON34HD
Thanatos
4,964
993
0
10,166
12,502
4,065
430
1,292
11,210
0
59,545
L
3,833
163
909
2,944
11,297
3,395
0
6,995
3,915
23,857
0
L
5,717
2,679
0
3,577
11,128
1,921
0
1,288
9,805
0
57,737
L
Guan Yu
K otic1701
Guan Yu
5,626
287
578
3,974
15,800
6,276
0
6,799
8,647
0
47,573
W
17,257
1,263
0
1,661
7,109
2,077
1,959
2,331
4,778
70,863
0
W
Izanami
KoS_DyJorr76
Izanami
11,767
8,271
0
4,967
11,904
3,643
2,942
1,526
10,114
0
92,581
L
Sobek
Lemensis
Sobek
3,008
427
42
3,854
16,905
15,724
0
6,458
10,192
19,723
0
W
12,482
1,841
482
9,193
17,626
15,861
477
242
17,384
54,493
0
W
Ymir
4,173
715
0
1,891
10,962
7,569
302
1,450
8,824
26,246
2,930
L
Bellona
RoboPro06
Bellona
8,813
4,301
0
3,085
16,975
10,662
413
10,379
5,698
0
49,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
39,366
522
Minions Killed
388
0
Camps Cleared
0
1,668,617
Distance Traveled
1,471,756
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,908
524
95
6
0
342,474
6
L
Hel
6,860
404
49
3
0
293,328
3
L
Anhur
8,115
477
121
7
0
278,075
7
L
Guan Yu
9,050
532
84
5
0
332,720
5
W
Agni
10,701
629
122
7
0
335,583
6
W
Izanami
10,886
640
164
10
0
308,936
7
L
Sobek
7,225
425
26
2
0
252,398
0
W
Artio
9,633
567
96
6
0
337,657
2
W
Ymir
9,313
548
45
3
0
343,967
5
L
Bellona
8,116
477
108
6
0
315,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role