Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mozgoshmug
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
OliverOriak
Cernunnos
Level 116
God Stats
1W - 4L
1,232 SR
Queue Stats
234W - 263L
1,488 Elo+
Solo
Skadi
Skadi
thebowner181
Skadi
Level 100
God Stats
10W - 6L
1,820 SR
Queue Stats
536W - 471L
1,576 Elo+
Solo
Tiamat
Tiamat
ЗалупныйТворог
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,513 Elo+

VS

Team Averages
Level 116
1,496 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Goukasz
Danzaburou
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 183L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jinougo
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,656 SR
Queue Stats
258W - 265L
1,431 Elo+
Solo
Agni
Agni
zerkxes07
Agni
Level 69
God Stats
12W - 11L
1,306 SR
Queue Stats
618W - 648L
1,487 Elo+
Solo
Atlas
Atlas
НикитаМихалков
Atlas
Level 89
God Stats
9W - 4L
1,516 SR
Queue Stats
299W - 300L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 7 / 4
8,657
618
10,591
12,676
4,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Mozgoshmug
Merlin
17
0 / 7 / 4
9,094
650
8,899
10,454
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
OliverOriak
Cernunnos
16
4 / 9 / 1
9,051
647
11,153
16,481
6,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 9 / 2
9,038
646
7,696
14,578
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 5
9,427
673
14,899
16,423
12,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 1 / 22
11,903
850
9,201
14,001
7,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Goukasz
Danzaburou
18
9 / 2 / 17
11,796
843
12,263
13,642
6,733
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Jinougo
Morgan Le Fay
18
7 / 4 / 18
11,005
786
19,414
13,175
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
16
0 / 2 / 23
9,879
706
11,004
9,188
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 0 / 22
12,146
868
13,479
15,783
17,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
9
Kills
41
41
Deaths
9
16
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
4
0.43
W
Nemesis
 
Nemesis
10
1
22
21
W
Danzaburou
Goukasz
Danzaburou
9
2
17
8.75
W
Morgan Le Fay
Jinougo
Morgan Le Fay
7
4
18
4
L
Merlin
Mozgoshmug
Merlin
0
7
4
0.29
L
Cernunnos
OliverOriak
Cernunnos
4
9
1
0.5
L
2
9
2
0.33
W
Agni
0
2
23
5.75
L
2
9
5
0.5
W
15
0
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,238
Damage
65,361
70,612
Taken
65,789
33,400
Mitigated
42,049
8,849
Healing
37,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,591
330
52
1,605
12,676
4,908
0
8,004
4,672
21,796
0
W
Nemesis
 
Nemesis
9,201
3,699
5,775
5,552
14,001
7,631
844
6,504
7,497
0
20,438
W
Danzaburou
Goukasz
Danzaburou
12,263
4,467
3,896
5,719
13,642
6,733
2,344
8,190
5,452
0
30,602
W
Morgan Le Fay
Jinougo
Morgan Le Fay
19,414
771
1,135
3,211
13,175
6,249
1,197
6,870
6,305
39,768
0
L
Merlin
Mozgoshmug
Merlin
8,899
41
0
417
10,454
4,164
0
8,394
2,060
27,354
0
L
Cernunnos
OliverOriak
Cernunnos
11,153
4,820
582
2,667
16,481
6,416
56
9,122
7,359
0
20,498
L
7,696
2,241
333
916
14,578
5,310
0
10,391
4,187
0
16,131
W
Agni
11,004
463
5,219
2,217
9,188
4,029
631
4,369
4,819
27,653
0
L
14,899
1,124
177
2,100
16,423
12,602
0
7,986
8,437
25,959
0
W
13,479
2,921
2,614
2,570
15,783
17,407
178
8,456
7,327
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
56,729
132
Minions Killed
150
0
Camps Cleared
0
1,036,237
Distance Traveled
1,427,599
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,657
618
33
2
0
172,399
0
W
Nemesis
11,903
850
33
2
0
321,545
0
W
Danzaburou
11,796
843
30
2
0
252,524
1
W
Morgan Le Fay
11,005
786
40
3
0
265,192
0
L
Merlin
9,094
650
36
3
0
237,581
1
L
Cernunnos
9,051
647
27
2
0
212,985
1
L
Skadi
9,038
646
20
1
0
194,618
0
W
Agni
9,879
706
30
2
0
273,033
0
L
Tiamat
9,427
673
16
1
0
218,654
0
W
Atlas
12,146
868
17
1
0
315,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role