Player Matchup

Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MeatEater04
Scylla
Level 39
God Stats
3W - 3L
1,532 SR
Queue Stats
58W - 42L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Storm100
Ao Kuang
Level 61
God Stats
5W - 5L
1,580 SR
Queue Stats
112W - 132L
1,512 Elo+
Party 3
Artemis
Artemis
akastalker
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,273 Elo+
Party 2
Hercules
Hercules
iamtheparty
Hercules
Level 36
God Stats
1W - 2L
1,646 SR
Queue Stats
18W - 31L
1,575 Elo+
Party 3
Team Averages
Level 58
1,552 SR
1,471 Elo+

VS

Team Averages
Level 48
1,524 SR
1,389 Elo+
Cerberus
Cerberus
Coumain
Cerberus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,540 Elo+
Party 1
Bellona
Bellona
JessyNay
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,111 Elo+
Party 1
Arachne
Arachne
KelevBenKelev
Arachne
Level 29
God Stats
3W - 1L
1,442 SR
Queue Stats
41W - 56L
1,257 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
molspectr
Ah Muzen Cab
Level 49
God Stats
16W - 15L
1,678 SR
Queue Stats
73W - 72L
1,576 Elo+
Solo
Agni
Agni
roberto2001
Agni
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 192L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 4 / 4
12,400
539
18,753
18,121
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
0 / 5 / 3
9,597
417
5,224
12,773
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Storm100
Ao Kuang
16
7 / 10 / 6
11,006
479
11,890
26,084
8,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
akastalker
Artemis
14
0 / 10 / 1
9,173
399
7,486
16,007
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
iamtheparty
Hercules
14
0 / 10 / 4
9,326
405
8,144
27,066
30,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coumain
Cerberus
18
5 / 3 / 22
13,104
570
13,988
25,801
30,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
JessyNay
Bellona
19
1 / 5 / 6
12,300
535
7,684
20,455
24,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
20
2 / 3 / 7
13,061
568
9,193
18,071
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
molspectr
Ah Muzen Cab
20
27 / 1 / 6
16,874
734
35,844
12,494
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 13
13,207
574
10,429
13,076
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
17
Kills
39
39
Deaths
18
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
10
4
4
3
W
Cerberus
Coumain
Cerberus
5
3
22
5.33
W
Bellona
JessyNay
Bellona
1
5
6
0.8
W
Arachne
2
3
7
1.83
L
Scylla
0
5
3
0.3
L
Ao Kuang
Storm100
Ao Kuang
7
10
6
1
L
Artemis
akastalker
Artemis
0
10
1
0.05
L
Hercules
iamtheparty
Hercules
0
10
4
0.2
W
Ah Muzen Cab
molspectr
Ah Muzen Cab
27
1
6
30
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
77,138
100,051
Taken
89,897
55,750
Mitigated
74,249
27,016
Healing
30,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
18,753
5,681
0
5,410
18,121
7,810
468
3,696
14,425
0
71,634
W
Cerberus
Coumain
Cerberus
13,988
1,680
487
7,782
25,801
30,096
834
4,764
21,037
42,790
5,090
W
Bellona
JessyNay
Bellona
7,684
2,437
0
5,106
20,455
24,370
1,783
2,832
17,623
0
71,576
W
Arachne
9,193
6,424
0
8,292
18,071
9,142
3,595
3,777
14,294
0
112,298
L
Scylla
5,224
245
0
2,379
12,773
3,884
106
3,501
9,272
62,830
0
L
Ao Kuang
Storm100
Ao Kuang
11,890
2,942
0
8,385
26,084
8,935
0
6,867
19,217
57,519
0
L
Artemis
akastalker
Artemis
7,486
3,155
0
3,419
16,007
4,921
0
3,627
12,380
0
53,933
L
Hercules
iamtheparty
Hercules
8,144
1,955
156
7,267
27,066
30,200
0
5,583
21,483
0
48,868
W
Ah Muzen Cab
molspectr
Ah Muzen Cab
35,844
14,556
0
6,438
12,494
5,791
8,635
3,397
9,097
0
150,238
W
10,429
337
90
2,130
13,076
4,850
3,184
4,375
8,701
65,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
68,546
543
Minions Killed
704
0
Camps Cleared
0
1,779,685
Distance Traveled
2,307,026
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,400
539
132
6
0
433,514
3
W
Cerberus
13,104
570
79
3
0
460,003
1
W
Bellona
12,300
535
152
7
0
491,543
4
W
Arachne
13,061
568
176
8
0
504,467
1
L
Scylla
9,597
417
126
5
0
239,765
5
L
Ao Kuang
11,006
479
88
4
0
379,679
5
L
Artemis
9,173
399
97
4
0
383,230
1
L
Hercules
9,326
405
100
4
0
343,497
7
W
Ah Muzen Cab
16,874
734
200
9
0
483,245
1
W
Agni
13,207
574
97
4
0
367,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role