Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
 
Artio
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Venombird
Tsukuyomi
Silver IV
Level 82
God Stats
3W - 9L
1,348 SR
Queue Stats
36W - 53L
993 MMR
Party 1
Bastet
Bastet
Silver II
ZyleXi
Bastet
Silver II
Level 131
God Stats
4W - 1L
1,425 SR
Queue Stats
61W - 66L
1,157 MMR
Party 1
Persephone
Persephone
Silver III
mariscalBlack
Persephone
Silver III
Level 87
God Stats
2W - 1L
1,571 SR
Queue Stats
8W - 12L
1,230 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,469 SR
1,276 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,501 SR
1,119 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
Runnermax
Geb
Silver V
Level 89
God Stats
5W - 7L
1,476 SR
Queue Stats
23W - 45L
1,005 MMR
Solo
Ra
Ra
Silver I
Stiffmaster777
Ra
Silver I
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
205W - 214L
1,271 MMR
Solo
Hachiman
Hachiman
Silver I
Strash205erik
Hachiman
Silver I
Level 67
God Stats
0W - 1L
1,688 SR
Queue Stats
57W - 64L
1,281 MMR
Solo
Shiva
Shiva
Silver V
vamprx
Shiva
Silver V
Level 83
God Stats
1W - 1L
1,343 SR
Queue Stats
31W - 49L
539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
12 / 1 / 4
8,712
792
10,699
5,935
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
 
Artio
10
1 / 4 / 4
5,862
533
4,581
9,215
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Venombird
Tsukuyomi
10
2 / 3 / 2
6,043
549
3,273
8,777
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
ZyleXi
Bastet
10
3 / 1 / 13
7,296
663
5,550
8,351
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Persephone
mariscalBlack
Persephone
12
2 / 1 / 7
7,300
664
5,612
3,858
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloCliodhnaZeusAgni

VS

Bans
ChironThothKaliBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 2
6,574
598
5,620
9,673
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 6 / 5
5,057
460
1,394
10,663
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 4
7,108
646
3,925
6,463
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Strash205erik
Hachiman
10
2 / 5 / 2
6,224
566
2,891
6,533
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
vamprx
Shiva
12
4 / 2 / 1
7,073
643
7,289
11,520
4,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
10
10
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
4
14
W
Artio
 
Artio
1
4
4
0.75
L
Fenrir
 
Fenrir
3
3
2
1.33
L
0
6
5
0.42
L
1
4
4
0.75
L
Hachiman
Strash205erik
Hachiman
2
5
2
0.6
W
Tsukuyomi
Venombird
Tsukuyomi
2
3
2
1
W
Bastet
ZyleXi
Bastet
3
1
13
9.5
W
Persephone
mariscalBlack
Persephone
2
1
7
5.5
L
Shiva
vamprx
Shiva
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
21,119
36,136
Taken
44,852
17,443
Mitigated
15,261
12,827
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,699
3,968
0
3,036
5,935
1,961
1,553
1,308
4,627
0
59,752
W
Artio
 
Artio
4,581
233
360
2,940
9,215
6,466
0
66
9,149
25,241
2,439
L
Fenrir
 
Fenrir
5,620
1,441
0
1,930
9,673
3,504
0
1,429
8,244
0
35,777
L
1,394
243
469
1,506
10,663
4,246
0
1,580
9,083
7,141
0
L
3,925
244
746
1,661
6,463
1,840
0
1,967
4,496
44,955
0
L
Hachiman
Strash205erik
Hachiman
2,891
1,600
0
794
6,533
1,179
96
496
6,037
0
28,056
W
Tsukuyomi
Venombird
Tsukuyomi
3,273
1,143
0
2,972
8,777
2,605
0
855
7,922
0
25,418
W
Bastet
ZyleXi
Bastet
5,550
1,959
0
2,631
8,351
5,345
203
2,190
6,161
0
10,863
W
Persephone
mariscalBlack
Persephone
5,612
366
0
888
3,858
1,066
0
900
2,957
48,150
0
L
Shiva
vamprx
Shiva
7,289
1,652
604
4,123
11,520
4,492
0
4,661
6,859
0
39,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
32,036
317
Minions Killed
334
0
Camps Cleared
0
1,133,792
Distance Traveled
1,126,617
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,712
792
109
10
0
220,657
5
W
Artio
5,862
533
50
5
0
200,846
1
L
Fenrir
6,574
598
74
7
0
236,829
7
L
Geb
5,057
460
9
1
0
211,590
5
L
Ra
7,108
646
97
9
0
215,664
0
L
Hachiman
6,224
566
61
6
0
217,642
3
W
Tsukuyomi
6,043
549
52
5
0
247,992
5
W
Bastet
7,296
663
8
1
0
239,540
4
W
Persephone
7,300
664
98
9
0
224,757
3
L
Shiva
7,073
643
93
8
0
244,892
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role