Player Matchup

Hel
Hel
Oshevre
Hel
Level 156
God Stats
4W - 6L
1,481 SR
Queue Stats
493W - 524L
1,491 Elo+
Solo
Fenrir
Fenrir
Panda1307
Fenrir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,410 Elo+
Solo
Hachiman
Hachiman
Quayzzar
Hachiman
Level 159
God Stats
7W - 0L
1,711 SR
Queue Stats
159W - 174L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
WaterMelonMan00
Cu Chulainn
Level 65
God Stats
10W - 5L
1,490 SR
Queue Stats
746W - 796L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
bigbabyjr
Baba Yaga
Level 124
God Stats
2W - 1L
1,737 SR
Queue Stats
49W - 53L
1,474 Elo+
Solo
Team Averages
Level 118
1,584 SR
1,470 Elo+

VS

Team Averages
Level 127
1,501 SR
1,414 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Aquiliferrr
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
EagleOrm
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,387 Elo+
Party 1
Thoth
Thoth
GripThatShi
Thoth
Level 140
God Stats
2W - 5L
1,507 SR
Queue Stats
236W - 269L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
SalmonSeason402
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
10 / 5 / 8
11,790
907
19,291
17,153
7,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Panda1307
Fenrir
13
2 / 6 / 8
8,873
683
5,602
12,098
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Quayzzar
Hachiman
18
6 / 2 / 13
10,654
820
10,686
11,246
4,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
WaterMelonMan00
Cu Chulainn
17
2 / 4 / 14
10,528
810
9,949
23,546
22,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
bigbabyjr
Baba Yaga
19
6 / 2 / 13
11,133
856
18,845
14,591
6,604
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 6 / 5
9,236
710
12,607
14,126
5,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
14
2 / 5 / 7
9,004
693
11,338
12,190
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
EagleOrm
Aphrodite
17
4 / 5 / 10
9,998
769
11,329
15,848
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 8
9,688
745
7,998
12,648
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
SalmonSeason402
Baba Yaga
16
3 / 6 / 8
9,425
725
13,571
13,819
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
26
Kills
18
19
Deaths
26
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
5
1.25
L
Raijin
2
5
7
1.1
L
Aphrodite
EagleOrm
Aphrodite
4
5
10
1.8
L
4
4
8
2
W
Hel
10
5
8
2.8
W
Fenrir
Panda1307
Fenrir
2
6
8
1
W
Hachiman
Quayzzar
Hachiman
6
2
13
6.25
L
Baba Yaga
SalmonSeason402
Baba Yaga
3
6
8
1.17
W
Cu Chulainn
WaterMelonMan00
Cu Chulainn
2
4
14
2.25
W
Baba Yaga
bigbabyjr
Baba Yaga
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,373
Damage
56,843
78,634
Taken
68,631
47,087
Mitigated
27,543
41,073
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,607
3,217
844
2,319
14,126
5,441
101
9,718
4,380
0
23,040
L
Raijin
11,338
1,098
626
2,674
12,190
4,091
78
6,003
6,077
19,901
0
L
Aphrodite
EagleOrm
Aphrodite
11,329
477
5,448
7,304
15,848
8,330
0
8,803
6,910
19,948
0
L
7,998
0
1,111
2,222
12,648
4,362
0
7,976
4,631
26,497
0
W
Hel
19,291
816
8,784
9,654
17,153
7,052
410
11,572
5,581
31,073
0
W
Fenrir
Panda1307
Fenrir
5,602
1,242
684
1,806
12,098
6,524
339
5,759
6,339
0
8,050
W
Hachiman
Quayzzar
Hachiman
10,686
4,410
291
2,691
11,246
4,647
2,219
7,566
3,680
0
24,687
L
Baba Yaga
SalmonSeason402
Baba Yaga
13,571
995
582
2,814
13,819
5,319
0
7,597
6,182
24,076
0
W
Cu Chulainn
WaterMelonMan00
Cu Chulainn
9,949
796
714
8,001
23,546
22,260
896
10,952
12,594
6,203
15,038
W
Baba Yaga
bigbabyjr
Baba Yaga
18,845
645
1,572
6,876
14,591
6,604
840
8,387
6,204
38,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,978
Gold Earned
47,351
135
Minions Killed
126
0
Camps Cleared
0
1,214,545
Distance Traveled
1,104,176
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,236
710
26
2
0
211,172
0
L
Raijin
9,004
693
22
2
0
210,434
0
L
Aphrodite
9,998
769
19
1
0
247,570
0
L
Thoth
9,688
745
45
3
0
217,278
0
W
Hel
11,790
907
36
3
0
223,253
0
W
Fenrir
8,873
683
2
0
0
239,262
0
W
Hachiman
10,654
820
30
2
0
246,611
5
L
Baba Yaga
9,425
725
14
1
0
217,722
1
W
Cu Chulainn
10,528
810
23
2
0
249,971
0
W
Baba Yaga
11,133
856
44
3
0
255,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role