Player Matchup

Bakasura
Bakasura
IYR7B
Bakasura
Level 39
God Stats
4W - 8L
1,376 SR
Queue Stats
46W - 81L
1,391 Elo+
Party 3
Thoth
Thoth
Snakes-Duck
Thoth
Level 52
God Stats
6W - 7L
1,411 SR
Queue Stats
135W - 148L
1,463 Elo+
Party 3
Achilles
Achilles
boofie28370
Achilles
Level 38
God Stats
2W - 10L
1,262 SR
Queue Stats
58W - 63L
1,323 Elo+
Solo
Kuzenbo
Kuzenbo
jistman20
Kuzenbo
Level 37
God Stats
8W - 8L
1,847 SR
Queue Stats
48W - 55L
1,416 Elo+
Party 3
Charybdis
Charybdis
zzsszz521
Charybdis
Level 51
God Stats
24W - 29L
1,489 SR
Queue Stats
120W - 157L
1,416 Elo+
Party 3
Team Averages
Level 43
1,477 SR
1,402 Elo+

VS

Team Averages
Level 53
1,462 SR
1,468 Elo+
Neith
Neith
Da_ver1998
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,306 Elo+
Party 1
Hun Batz
Hun Batz
La_TaRaNTuLaH
Hun Batz
Level 63
God Stats
1W - 0L
1,423 SR
Queue Stats
34W - 41L
1,449 Elo+
Party 1
Khepri
Khepri
LadyYahiko
Khepri
Level 43
God Stats
15W - 9L
1,569 SR
Queue Stats
144W - 80L
1,567 Elo+
Party 2
Chronos
Chronos
SpeakReo
Chronos
Level 104
God Stats
13W - 6L
1,577 SR
Queue Stats
147W - 74L
1,626 Elo+
Party 2
Amaterasu
Amaterasu
Youri_patategirl
Amaterasu
Level 29
God Stats
2W - 2L
1,241 SR
Queue Stats
45W - 62L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IYR7B
Bakasura
18
5 / 10 / 8
11,957
478
12,698
24,372
9,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 7
12,727
509
16,539
15,428
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
boofie28370
Achilles
19
7 / 3 / 4
13,084
523
10,180
19,497
21,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
jistman20
Kuzenbo
16
1 / 3 / 11
11,535
461
7,399
27,586
44,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
zzsszz521
Charybdis
19
8 / 5 / 6
13,263
531
18,182
21,784
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 7 / 9
11,259
450
6,388
12,946
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
La_TaRaNTuLaH
Hun Batz
18
4 / 7 / 7
11,768
471
13,124
19,698
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
LadyYahiko
Khepri
18
4 / 1 / 18
12,511
500
8,429
13,510
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
SpeakReo
Chronos
20
12 / 6 / 12
14,536
581
29,505
20,184
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
18
6 / 7 / 11
12,239
490
15,273
20,629
15,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
84
28
Kills
27
27
Deaths
28
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
1
7
9
0.79
L
Bakasura
IYR7B
Bakasura
5
10
8
0.9
W
Hun Batz
La_TaRaNTuLaH
Hun Batz
4
7
7
1.07
W
Khepri
LadyYahiko
Khepri
4
1
18
13
L
7
6
7
1.75
W
Chronos
SpeakReo
Chronos
12
6
12
3
W
Amaterasu
6
7
11
1.64
L
Achilles
boofie28370
Achilles
7
3
4
3
L
Kuzenbo
jistman20
Kuzenbo
1
3
11
2.17
L
Charybdis
zzsszz521
Charybdis
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,998
Damage
72,719
108,667
Taken
86,967
88,874
Mitigated
50,995
20,463
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,388
1,979
0
1,243
12,946
4,491
1,657
3,360
9,430
0
60,966
L
Bakasura
IYR7B
Bakasura
12,698
8,417
0
1,968
24,372
9,490
432
9,408
14,964
0
70,802
W
Hun Batz
La_TaRaNTuLaH
Hun Batz
13,124
3,674
0
5,145
19,698
7,205
0
4,365
14,809
0
95,419
W
Khepri
LadyYahiko
Khepri
8,429
198
329
2,330
13,510
16,389
106
4,683
8,359
32,795
0
L
16,539
242
0
3,059
15,428
5,520
498
7,352
8,076
76,321
0
W
Chronos
SpeakReo
Chronos
29,505
8,704
0
4,208
20,184
7,634
5,040
5,894
13,863
124,360
0
W
Amaterasu
15,273
6,124
431
4,054
20,629
15,276
117
7,198
12,879
0
53,897
L
Achilles
boofie28370
Achilles
10,180
1,665
0
1,648
19,497
21,151
1,406
7,040
12,457
9,344
60,027
L
Kuzenbo
jistman20
Kuzenbo
7,399
3,505
0
5,415
27,586
44,801
316
7,610
19,976
23,666
0
L
Charybdis
zzsszz521
Charybdis
18,182
8,195
495
7,878
21,784
7,912
3,121
6,524
15,260
0
113,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,566
Gold Earned
62,313
478
Minions Killed
543
0
Camps Cleared
0
2,313,494
Distance Traveled
2,339,314
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,259
450
110
4
0
418,447
0
L
Bakasura
11,957
478
90
4
0
460,151
0
W
Hun Batz
11,768
471
143
6
0
495,029
2
W
Khepri
12,511
500
40
2
0
517,738
9
L
Thoth
12,727
509
108
4
0
465,535
6
W
Chronos
14,536
581
168
7
0
470,004
2
W
Amaterasu
12,239
490
82
3
0
438,096
1
L
Achilles
13,084
523
115
5
0
490,211
0
L
Kuzenbo
11,535
461
21
1
0
472,219
4
L
Charybdis
13,263
531
144
6
0
425,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role