Player Matchup

Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Avigale
Poseidon
Level 109
God Stats
5W - 4L
1,288 SR
Queue Stats
107W - 105L
1,421 Elo+
Solo
Ganesha
Ganesha
Vorthon
Ganesha
Level 146
God Stats
32W - 16L
1,592 SR
Queue Stats
117W - 109L
1,414 Elo+
Solo
Cliodhna
Cliodhna
xXfusteXx
Cliodhna
Level 120
God Stats
3W - 2L
1,516 SR
Queue Stats
37W - 53L
1,423 Elo+
Party 3
Team Averages
Level 114
1,479 SR
1,452 Elo+

VS

Team Averages
Level 52
1,404 SR
1,319 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kambuschi
Sol
Level 109
God Stats
22W - 33L
1,449 SR
Queue Stats
336W - 344L
1,486 Elo+
Solo
Thanatos
Thanatos
LeoDeo1
Thanatos
Level 40
God Stats
67W - 69L
1,325 SR
Queue Stats
113W - 137L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
Triculya
Heimdallr
Level 18
God Stats
1W - 7L
1,248 SR
Queue Stats
9W - 26L
1,202 Elo+
Party 2
Guan Yu
Guan Yu
gx_ser
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
6 / 2 / 2
6,870
687
6,479
6,133
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
11
8 / 0 / 1
6,847
685
6,013
2,900
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Avigale
Poseidon
12
3 / 2 / 2
6,789
679
5,234
5,377
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Vorthon
Ganesha
10
0 / 1 / 8
6,153
615
2,150
4,790
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
xXfusteXx
Cliodhna
11
2 / 3 / 4
6,252
625
3,078
7,023
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 0
4,267
427
831
3,458
688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 1
5,921
592
5,124
7,226
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
LeoDeo1
Thanatos
10
3 / 3 / 2
6,117
612
4,669
7,904
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Triculya
Heimdallr
7
0 / 4 / 0
4,184
418
1,524
6,786
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
gx_ser
Guan Yu
8
0 / 6 / 1
4,665
467
1,254
7,496
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
6
8
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
2
3.5
W
Skadi
 
Skadi
8
0
1
8.5
L
Ra
 
Ra
0
3
0
0
W
Poseidon
Avigale
Poseidon
3
2
2
2
L
3
3
1
1.17
L
Thanatos
LeoDeo1
Thanatos
3
3
2
1.33
L
Heimdallr
Triculya
Heimdallr
0
4
0
0
W
Ganesha
Vorthon
Ganesha
0
1
8
4
L
Guan Yu
gx_ser
Guan Yu
0
6
1
0.08
W
Cliodhna
xXfusteXx
Cliodhna
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
13,402
26,223
Taken
32,870
8,296
Mitigated
11,529
6,094
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,479
2,680
0
515
6,133
1,793
323
1,026
4,977
0
37,836
W
Skadi
 
Skadi
6,013
3,063
0
1,571
2,900
737
483
199
2,701
0
30,109
L
Ra
 
Ra
831
145
388
739
3,458
688
0
1,240
2,218
21,454
0
W
Poseidon
Avigale
Poseidon
5,234
1,612
0
1,710
5,377
1,433
123
1,690
3,687
44,436
0
L
5,124
2,114
0
2,695
7,226
2,577
969
3,677
3,549
28,636
3,426
L
Thanatos
LeoDeo1
Thanatos
4,669
922
0
6,450
7,904
2,357
0
1,688
6,216
0
27,473
L
Heimdallr
Triculya
Heimdallr
1,524
476
0
538
6,786
1,499
80
779
6,007
0
11,856
W
Ganesha
Vorthon
Ganesha
2,150
166
10
1,437
4,790
2,214
0
632
4,158
15,579
0
L
Guan Yu
gx_ser
Guan Yu
1,254
356
50
891
7,496
4,408
116
0
7,496
0
15,455
W
Cliodhna
xXfusteXx
Cliodhna
3,078
625
0
851
7,023
2,119
0
1,804
5,219
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
25,154
303
Minions Killed
235
0
Camps Cleared
0
940,424
Distance Traveled
916,733
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,870
687
74
7
0
157,940
0
W
Skadi
6,847
685
80
8
0
177,244
3
L
Ra
4,267
427
42
4
0
183,184
4
W
Poseidon
6,789
679
92
9
0
197,067
2
L
Sol
5,921
592
70
7
0
169,141
1
L
Thanatos
6,117
612
60
6
0
202,419
3
L
Heimdallr
4,184
418
34
3
0
163,311
2
W
Ganesha
6,153
615
2
0
0
192,694
2
L
Guan Yu
4,665
467
29
3
0
198,678
0
W
Cliodhna
6,252
625
55
6
0
215,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role