Player Matchup

Vulcan
Vulcan
Lizkimo
Vulcan
Level 144
God Stats
6W - 5L
1,620 SR
Queue Stats
319W - 312L
1,554 Elo+
Solo
Fafnir
Fafnir
MrSeriousManPL
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Athena
Athena
Schnorrati
Athena
Level 23
God Stats
7W - 7L
1,500 SR
Queue Stats
571W - 631L
1,411 Elo+
Solo
Chaac
Chaac
Ultash69
Chaac
Level 22
God Stats
3W - 1L
1,260 SR
Queue Stats
81W - 85L
1,464 Elo+
Solo
Cupid
Cupid
ulOwnedYou
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,239 Elo+
Solo
Team Averages
Level 65
1,476 SR
1,369 Elo+

VS

Team Averages
Level 101
1,490 SR
1,486 Elo+
Nu Wa
Nu Wa
AlphaC12
Nu Wa
Level 108
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 26L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
Julian420
Baron Samedi
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
101W - 96L
1,537 Elo+
Party 2
Kali
Kali
Margaux
Kali
Level 88
God Stats
0W - 4L
1,112 SR
Queue Stats
123W - 120L
1,547 Elo+
Party 2
Vulcan
Vulcan
Opex4099
Vulcan
Level 65
God Stats
5W - 4L
1,720 SR
Queue Stats
313W - 340L
1,441 Elo+
Solo
Freya
Freya
PhantomDeamon
Freya
Level 155
God Stats
3W - 2L
1,595 SR
Queue Stats
44W - 31L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lizkimo
Vulcan
17
8 / 8 / 7
11,014
787
12,334
14,416
7,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 2 / 17
11,015
787
5,838
18,487
24,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Schnorrati
Athena
17
3 / 5 / 19
10,882
777
12,488
19,911
27,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Ultash69
Chaac
19
4 / 5 / 21
11,755
840
14,265
25,865
30,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
20
12 / 2 / 11
12,061
862
16,696
14,792
7,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlphaC12
Nu Wa
16
2 / 6 / 12
9,949
711
14,408
11,925
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Julian420
Baron Samedi
18
5 / 4 / 12
11,023
787
17,006
14,765
11,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Margaux
Kali
16
6 / 7 / 9
10,822
773
13,022
15,945
7,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Opex4099
Vulcan
17
4 / 6 / 11
10,902
779
12,858
10,882
4,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 10
11,215
801
15,484
16,578
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
28
Kills
21
22
Deaths
28
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlphaC12
Nu Wa
2
6
12
1.33
L
Baron Samedi
Julian420
Baron Samedi
5
4
12
2.75
W
Vulcan
Lizkimo
Vulcan
8
8
7
1.44
L
Kali
Margaux
Kali
6
7
9
1.5
W
1
2
17
4.75
L
Vulcan
Opex4099
Vulcan
4
6
11
1.58
L
4
5
10
1.8
W
Athena
Schnorrati
Athena
3
5
19
2.5
W
Chaac
Ultash69
Chaac
4
5
21
2.9
W
Cupid
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,621
Damage
72,778
93,471
Taken
70,095
98,321
Mitigated
34,958
42,886
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlphaC12
Nu Wa
14,408
3,343
1,835
1,657
11,925
4,363
120
6,166
5,759
25,029
0
L
Baron Samedi
Julian420
Baron Samedi
17,006
823
5,813
6,833
14,765
11,328
251
5,986
8,779
36,335
0
W
Vulcan
Lizkimo
Vulcan
12,334
1,787
1,539
1,260
14,416
7,910
465
10,546
3,624
34,042
0
L
Kali
Margaux
Kali
13,022
6,601
239
3,753
15,945
7,699
658
6,934
9,011
0
16,853
W
5,838
1,575
3,711
5,501
18,487
24,799
281
12,076
6,053
15,472
0
L
Vulcan
Opex4099
Vulcan
12,858
6,213
840
509
10,882
4,413
1,401
4,217
6,665
23,925
0
L
15,484
5,063
523
4,850
16,578
7,155
1,206
7,603
8,975
31,890
0
W
Athena
Schnorrati
Athena
12,488
2,163
1,808
2,971
19,911
27,632
388
11,256
8,229
22,516
0
W
Chaac
Ultash69
Chaac
14,265
1,371
2,577
11,557
25,865
30,171
685
14,886
10,591
278
38,504
W
Cupid
16,696
5,951
5,402
6,560
14,792
7,809
3,269
9,310
5,218
0
43,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
53,911
178
Minions Killed
152
0
Camps Cleared
0
1,321,886
Distance Traveled
1,161,985
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,949
711
23
2
0
204,807
0
L
Baron Samedi
11,023
787
41
3
0
266,124
0
W
Vulcan
11,014
787
48
3
0
224,965
0
L
Kali
10,822
773
9
1
0
225,334
0
W
Fafnir
11,015
787
13
1
0
257,497
2
L
Vulcan
10,902
779
36
3
0
237,477
0
L
Freya
11,215
801
43
3
0
228,243
0
W
Athena
10,882
777
29
2
0
272,107
2
W
Chaac
11,755
840
33
2
0
297,804
2
W
Cupid
12,061
862
55
4
0
269,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role