Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LLux98
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,762 SR
Queue Stats
168W - 173L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
LoganW98
Ah Puch
Level 105
God Stats
2W - 6L
1,360 SR
Queue Stats
123W - 147L
1,455 Elo+
Party 2
Loki
Loki
ZachAttkDaWorld
Loki
Level 128
God Stats
80W - 77L
1,491 SR
Queue Stats
114W - 122L
1,484 Elo+
Solo
Odin
Odin
a1 tenn
Odin
Level 45
God Stats
53W - 55L
1,531 SR
Queue Stats
85W - 109L
1,457 Elo+
Party 2
Team Averages
Level 119
1,529 SR
1,487 Elo+

VS

Team Averages
Level 113
1,512 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Sl1therman
Bastet
Level 116
God Stats
3W - 3L
1,558 SR
Queue Stats
178W - 165L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
XxMtnDewXx10
Kukulkan
Level 16
God Stats
6W - 12L
1,500 SR
Queue Stats
44W - 58L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 4 / 4
7,866
787
6,730
6,686
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
LLux98
Ah Muzen Cab
14
2 / 4 / 5
7,700
770
7,549
8,237
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
LoganW98
Ah Puch
14
1 / 2 / 5
7,505
751
10,029
5,854
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 3
7,915
792
7,028
8,566
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
a1 tenn
Odin
13
2 / 5 / 4
7,574
757
2,309
8,296
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 9
8,145
815
4,442
7,258
2,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
 
Terra
14
3 / 0 / 11
7,985
799
8,299
8,654
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
 
Thor
14
1 / 2 / 4
7,389
739
3,463
7,751
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Sl1therman
Bastet
16
11 / 0 / 5
9,154
915
9,220
8,367
3,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
XxMtnDewXx10
Kukulkan
15
3 / 4 / 10
8,084
808
4,463
8,616
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
10
Kills
20
20
Deaths
10
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
4
0.75
W
Medusa
 
Medusa
2
4
9
1.63
W
Terra
 
Terra
3
0
11
8.5
W
Thor
 
Thor
1
2
4
1.5
L
Ah Muzen Cab
LLux98
Ah Muzen Cab
2
4
5
1.13
L
Ah Puch
LoganW98
Ah Puch
1
2
5
1.75
W
Bastet
Sl1therman
Bastet
11
0
5
13.5
W
Kukulkan
XxMtnDewXx10
Kukulkan
3
4
10
2
L
4
5
3
1.1
L
Odin
a1 tenn
Odin
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
29,887
37,639
Taken
40,646
16,381
Mitigated
18,994
8,672
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,730
524
0
1,737
6,686
1,920
113
1,216
5,470
38,958
0
W
Medusa
 
Medusa
4,442
1,063
0
558
7,258
2,559
918
2,703
4,397
0
29,371
W
Terra
 
Terra
8,299
194
1,533
3,376
8,654
7,316
0
3,418
5,041
18,947
0
W
Thor
 
Thor
3,463
63
0
232
7,751
2,885
0
3,913
3,759
0
13,329
L
Ah Muzen Cab
LLux98
Ah Muzen Cab
7,549
2,490
0
1,198
8,237
3,440
0
4,142
4,095
0
30,092
L
Ah Puch
LoganW98
Ah Puch
10,029
218
0
2,420
5,854
1,898
0
2,165
3,689
26,697
0
W
Bastet
Sl1therman
Bastet
9,220
2,100
0
1,647
8,367
3,012
624
2,848
5,301
0
21,597
W
Kukulkan
XxMtnDewXx10
Kukulkan
4,463
193
0
523
8,616
3,222
275
2,989
5,389
16,967
0
L
7,028
1,228
0
1,356
8,566
2,831
52
2,198
6,368
0
26,901
L
Odin
a1 tenn
Odin
2,309
378
226
1,735
8,296
6,292
0
3,041
5,255
0
4,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
40,757
222
Minions Killed
178
0
Camps Cleared
0
1,050,698
Distance Traveled
1,117,611
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,866
787
67
7
0
216,453
2
W
Medusa
8,145
815
63
6
0
184,876
2
W
Terra
7,985
799
27
3
0
241,242
4
W
Thor
7,389
739
27
3
0
240,515
6
L
Ah Muzen Cab
7,700
770
64
6
0
186,559
0
L
Ah Puch
7,505
751
47
5
0
202,921
4
W
Bastet
9,154
915
27
3
0
251,219
0
W
Kukulkan
8,084
808
34
3
0
199,759
1
L
Loki
7,915
792
32
3
0
222,346
4
L
Odin
7,574
757
12
1
0
222,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role