Player Matchup

Chang'e
Chang'e
AlKhimiya
Chang'e
Level 160
God Stats
5W - 4L
1,619 SR
Queue Stats
199W - 124L
1,739 Elo+
Solo
Cthulhu
Cthulhu
Algime17
Cthulhu
Level 58
God Stats
1W - 1L
1,711 SR
Queue Stats
51W - 56L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Elasar
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,923 SR
Queue Stats
64W - 55L
1,695 Elo+
Solo
Team Averages
Level 115
1,751 SR
1,674 Elo+

VS

Team Averages
Level 121
1,390 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aszma0511
Sobek
Level 129
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
Cjk1299
Ra
Level 88
God Stats
3W - 7L
1,360 SR
Queue Stats
11W - 21L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlKhimiya
Chang'e
18
6 / 6 / 6
12,322
725
15,559
14,778
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Algime17
Cthulhu
16
1 / 4 / 12
11,199
659
10,066
19,654
18,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Elasar
Ah Muzen Cab
19
7 / 2 / 6
13,025
766
20,456
12,490
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 7 / 4
12,207
718
20,577
17,808
6,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Aszma0511
Sobek
15
2 / 1 / 10
11,708
689
8,556
21,900
30,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 6 / 7
10,533
620
7,753
13,742
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
12
12
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
7
4
1.43
W
Chang'e
AlKhimiya
Chang'e
6
6
6
1.5
W
Cthulhu
Algime17
Cthulhu
1
4
12
1.75
L
Sobek
Aszma0511
Sobek
2
1
10
7
L
2
6
7
0.92
W
Ah Muzen Cab
Elasar
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,081
Damage
36,886
46,922
Taken
53,450
26,994
Mitigated
45,604
17,474
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
20,577
13,866
0
3,926
17,808
6,449
1,048
8,859
8,737
0
57,383
W
Chang'e
AlKhimiya
Chang'e
15,559
125
5,486
6,416
14,778
4,344
610
6,089
8,689
44,480
0
W
Cthulhu
Algime17
Cthulhu
10,066
406
1,168
1,802
19,654
18,274
169
5,912
13,742
31,440
0
L
Sobek
Aszma0511
Sobek
8,556
809
187
5,403
21,900
30,942
123
8,417
12,745
20,839
0
L
7,753
532
2,779
3,472
13,742
8,213
166
7,544
6,030
45,694
0
W
Ah Muzen Cab
Elasar
Ah Muzen Cab
20,456
5,479
0
2,602
12,490
4,376
2,394
4,658
7,832
0
75,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
34,448
223
Minions Killed
220
10
Camps Cleared
5
969,116
Distance Traveled
872,304
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,207
718
89
5
2
256,846
2
W
Chang'e
12,322
725
71
4
2
325,064
7
W
Cthulhu
11,199
659
33
2
0
312,920
2
L
Sobek
11,708
689
38
2
0
329,068
3
L
Ra
10,533
620
93
5
3
286,390
4
W
Ah Muzen Cab
13,025
766
119
7
8
331,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role