Player Matchup

Gilgamesh
Gilgamesh
AFluffyEnd
Gilgamesh
Level 89
God Stats
14W - 7L
1,805 SR
Queue Stats
181W - 145L
1,662 Elo+
Solo
Artemis
Artemis
Loecalll
Artemis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 202L
1,543 Elo+
Solo
Janus
Janus
fercho1701
Janus
Level 155
God Stats
7W - 2L
1,581 SR
Queue Stats
103W - 160L
1,509 Elo+
Solo
Team Averages
Level 130
1,629 SR
1,571 Elo+

VS

Team Averages
Level 111
1,516 SR
1,541 Elo+
Ymir
Ymir
Gilligoon
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,377 Elo+
Solo
Susano
Susano
Joshº
Susano
Level 107
God Stats
10W - 6L
1,691 SR
Queue Stats
157W - 60L
1,819 Elo+
Solo
Baron Samedi
Baron Samedi
SandPuppers
Baron Samedi
Level 127
God Stats
2W - 3L
1,357 SR
Queue Stats
56W - 40L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFluffyEnd
Gilgamesh
17
5 / 6 / 11
11,585
772
14,714
22,236
19,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Loecalll
Artemis
18
12 / 10 / 2
13,251
883
21,476
17,862
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
16
1 / 5 / 11
10,873
725
10,462
8,738
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 6 / 12
10,578
705
9,071
23,516
23,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
Joshº
Susano
16
16 / 5 / 3
12,409
827
19,829
16,194
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
SandPuppers
Baron Samedi
14
2 / 7 / 16
10,463
698
14,660
14,831
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
18
Kills
21
21
Deaths
18
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AFluffyEnd
Gilgamesh
5
6
11
1.75
L
Ymir
3
6
12
1.5
L
Susano
Joshº
Susano
16
5
3
3.5
W
Artemis
Loecalll
Artemis
12
10
2
1.3
L
Baron Samedi
SandPuppers
Baron Samedi
2
7
16
1.43
W
Janus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,652
Damage
43,560
48,836
Taken
54,541
27,634
Mitigated
38,296
6,110
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AFluffyEnd
Gilgamesh
14,714
5,045
0
1,191
22,236
19,621
210
13,608
8,628
0
35,030
L
Ymir
9,071
1,794
0
3,677
23,516
23,263
161
2,963
20,308
19,058
0
L
Susano
Joshº
Susano
19,829
5,920
0
703
16,194
6,424
455
3,517
12,363
0
52,929
W
Artemis
Loecalll
Artemis
21,476
13,062
0
3,926
17,862
6,140
1,011
8,522
9,340
0
43,630
L
Baron Samedi
SandPuppers
Baron Samedi
14,660
718
1,605
4,789
14,831
8,609
722
3,497
11,016
45,214
0
W
Janus
10,462
254
96
897
8,738
1,873
1,323
1,979
6,759
40,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
33,450
145
Minions Killed
144
6
Camps Cleared
7
772,039
Distance Traveled
709,417
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,585
772
25
2
3
266,188
2
L
Ymir
10,578
705
20
1
0
228,928
3
L
Susano
12,409
827
80
5
5
258,862
2
W
Artemis
13,251
883
41
3
1
220,509
2
L
Baron Samedi
10,463
698
44
3
2
221,627
3
W
Janus
10,873
725
79
5
2
285,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role