Player Matchup

Zeus
Zeus
Axel1001
Zeus
Level 128
God Stats
4W - 2L
1,636 SR
Queue Stats
289W - 258L
1,566 Elo+
Solo
Fenrir
Fenrir
Mrloverman
Fenrir
Level 124
God Stats
9W - 6L
1,644 SR
Queue Stats
82W - 83L
1,557 Elo+
Solo
Atlas
Atlas
Niiik
Atlas
Level 158
God Stats
88W - 81L
1,471 SR
Queue Stats
469W - 497L
1,490 Elo+
Solo
Team Averages
Level 137
1,583 SR
1,538 Elo+

VS

Team Averages
Level 100
1,619 SR
1,498 Elo+
Sun Wukong
Sun Wukong
Cjk1299
Sun Wukong
Level 88
God Stats
2W - 2L
1,818 SR
Queue Stats
11W - 21L
1,533 Elo+
Solo
Anhur
Anhur
Leleofan
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,317 Elo+
Solo
Vulcan
Vulcan
PATOMANDA
Vulcan
Level 117
God Stats
5W - 8L
1,538 SR
Queue Stats
26W - 31L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
11 / 4 / 8
10,721
893
16,864
11,165
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Mrloverman
Fenrir
14
11 / 3 / 11
11,003
917
12,913
16,060
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Niiik
Atlas
13
3 / 2 / 16
10,020
835
6,877
13,501
13,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cjk1299
Sun Wukong
12
4 / 9 / 3
9,099
758
9,261
14,281
9,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Leleofan
Anhur
11
1 / 10 / 4
8,010
668
5,498
13,727
4,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
PATOMANDA
Vulcan
14
4 / 6 / 3
10,158
847
13,685
14,270
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
25
Kills
9
9
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
4
8
3.75
L
Sun Wukong
Cjk1299
Sun Wukong
4
9
3
0.61
L
Anhur
Leleofan
Anhur
1
10
4
0.3
W
Fenrir
Mrloverman
Fenrir
11
3
11
5.5
W
Atlas
Niiik
Atlas
3
2
16
5.5
L
Vulcan
PATOMANDA
Vulcan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
28,444
40,726
Taken
42,278
32,475
Mitigated
19,109
9,597
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,864
1,583
0
2,603
11,165
3,883
1,513
5,629
5,536
48,412
0
L
Sun Wukong
Cjk1299
Sun Wukong
9,261
1,444
0
948
14,281
9,914
0
6,345
7,533
0
20,974
L
Anhur
Leleofan
Anhur
5,498
2,744
0
542
13,727
4,228
92
8,265
5,161
0
12,909
W
Fenrir
Mrloverman
Fenrir
12,913
4,130
0
3,984
16,060
15,425
487
4,209
11,851
0
25,967
W
Atlas
Niiik
Atlas
6,877
1,688
517
2,493
13,501
13,167
304
4,129
9,372
19,661
0
L
Vulcan
PATOMANDA
Vulcan
13,685
2,408
75
1,665
14,270
4,967
0
9,522
4,595
33,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
27,267
113
Minions Killed
71
5
Camps Cleared
4
692,232
Distance Traveled
609,108
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,721
893
66
6
2
206,543
3
L
Sun Wukong
9,099
758
13
1
0
197,705
2
L
Anhur
8,010
668
12
1
2
184,887
4
W
Fenrir
11,003
917
24
2
2
233,561
0
W
Atlas
10,020
835
23
2
1
252,128
3
L
Vulcan
10,158
847
46
4
2
226,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role