Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jynx604
Ganesha
Level 46
God Stats
2W - 0L
1,279 SR
Queue Stats
29W - 29L
1,387 Elo+
Party 2
Shiva
Shiva
KinuKin
Shiva
Level 84
God Stats
14W - 13L
1,605 SR
Queue Stats
109W - 127L
1,387 Elo+
Party 2
Cliodhna
Cliodhna
VieTheOcelot
Cliodhna
Level 71
God Stats
43W - 37L
1,415 SR
Queue Stats
108W - 113L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
lDaBigBadWolfl
Danzaburou
Level 32
God Stats
8W - 7L
1,397 SR
Queue Stats
15W - 16L
1,387 Elo+
Party 2
Team Averages
Level 72
1,439 SR
1,410 Elo+

VS

Team Averages
Level 57
1,525 SR
1,375 Elo+
Ymir
Ymir
 
Ymir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CDiscracked_
King Arthur
Level 26
God Stats
2W - 6L
1,146 SR
Queue Stats
4W - 16L
1,146 Elo+
Party 3
Chang'e
Chang'e
EVILAVENGER1010
Chang'e
Level 34
God Stats
0W - 2L
1,919 SR
Queue Stats
26W - 52L
1,500 Elo+
Solo
Set
Set
Isbgruth
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,292 Elo+
Party 3
Xbalanque
Xbalanque
TheFreckOfNature
Xbalanque
Level 88
God Stats
10W - 9L
1,560 SR
Queue Stats
168W - 208L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 4
7,354
613
6,706
5,988
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Jynx604
Ganesha
8
0 / 3 / 5
5,736
478
1,348
6,399
3,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
KinuKin
Shiva
12
1 / 0 / 0
6,995
583
4,713
7,569
6,169
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
VieTheOcelot
Cliodhna
11
7 / 0 / 3
6,998
583
6,768
6,282
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
lDaBigBadWolfl
Danzaburou
10
6 / 0 / 4
7,004
584
8,338
5,338
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 5 / 2
5,092
424
3,008
11,379
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
CDiscracked_
King Arthur
11
0 / 1 / 0
6,213
518
4,672
8,082
6,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 0
5,478
457
3,346
8,913
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,266
439
2,178
7,663
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
9
2 / 3 / 1
5,516
460
5,416
7,211
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
3
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
4
6
L
Ymir
 
Ymir
1
5
2
0.4
L
King Arthur
CDiscracked_
King Arthur
0
1
0
0
L
0
6
0
0
L
0
4
1
0.13
W
Ganesha
Jynx604
Ganesha
0
3
5
0.83
W
Shiva
KinuKin
Shiva
1
0
0
1
L
Xbalanque
2
3
1
0.83
W
Cliodhna
VieTheOcelot
Cliodhna
7
0
3
8.5
W
Danzaburou
lDaBigBadWolfl
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,873
Damage
18,620
31,576
Taken
43,248
14,548
Mitigated
16,973
10,525
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,706
2,495
170
3,778
5,988
1,923
590
2,322
3,474
0
45,001
L
Ymir
 
Ymir
3,008
1,218
163
1,646
11,379
4,473
0
756
10,623
11,907
0
L
King Arthur
CDiscracked_
King Arthur
4,672
928
0
1,190
8,082
6,523
196
0
8,082
0
35,105
L
3,346
273
133
3,162
8,913
1,726
467
0
8,913
26,766
0
L
2,178
919
0
1,539
7,663
2,896
0
0
7,663
0
27,393
W
Ganesha
Jynx604
Ganesha
1,348
301
739
525
6,399
3,272
152
1,157
5,242
9,403
1,941
W
Shiva
KinuKin
Shiva
4,713
1,443
0
2,043
7,569
6,169
0
0
7,569
0
43,071
L
Xbalanque
5,416
2,596
0
1,827
7,211
1,355
0
592
6,619
0
29,733
W
Cliodhna
VieTheOcelot
Cliodhna
6,768
1,054
0
2,033
6,282
1,844
54
1,298
4,906
0
33,965
W
Danzaburou
lDaBigBadWolfl
Danzaburou
8,338
3,921
0
1,237
5,338
1,340
1,772
1,307
4,031
0
35,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
27,565
323
Minions Killed
263
0
Camps Cleared
0
1,148,058
Distance Traveled
1,104,740
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,354
613
80
7
0
229,258
2
L
Ymir
5,092
424
17
1
0
201,425
2
L
King Arthur
6,213
518
82
7
0
239,376
0
L
Chang'e
5,478
457
58
5
0
183,194
0
L
Set
5,266
439
52
4
0
257,093
0
W
Ganesha
5,736
478
17
1
0
188,867
3
W
Shiva
6,995
583
95
8
0
245,593
3
L
Xbalanque
5,516
460
54
5
0
223,652
2
W
Cliodhna
6,998
583
67
6
0
275,434
5
W
Danzaburou
7,004
584
64
5
0
208,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role