Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
TheEldenLord14
Susano
Level 69
God Stats
3W - 3L
1,284 SR
Queue Stats
185W - 194L
1,376 Elo+
Party 1
Anubis
Anubis
Yung-Beefff
Anubis
Level 46
God Stats
1W - 1L
1,338 SR
Queue Stats
15W - 15L
1,460 Elo+
Solo
Ganesha
Ganesha
campanos
Ganesha
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 265L
1,334 Elo+
Party 1
Team Averages
Level 79
1,424 SR
1,434 Elo+

VS

Team Averages
Level 70
1,506 SR
1,451 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bacalhau009
Geb
Level 67
God Stats
14W - 8L
1,684 SR
Queue Stats
291W - 319L
1,454 Elo+
Solo
Sol
Sol
Faster_Flame
Sol
Level 61
God Stats
8W - 13L
1,291 SR
Queue Stats
714W - 725L
1,437 Elo+
Solo
Achilles
Achilles
SerbonneM124
Achilles
Level 66
God Stats
4W - 6L
1,504 SR
Queue Stats
566W - 543L
1,472 Elo+
Solo
Artemis
Artemis
valou5252
Artemis
Level 56
God Stats
9W - 5L
1,553 SR
Queue Stats
75W - 76L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 1
6,836
684
7,815
6,979
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Skadi
 
Skadi
10
5 / 2 / 1
6,223
622
6,906
4,382
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 2
5,738
574
1,812
5,742
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
2 / 0 / 2
6,566
657
3,717
2,724
1,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
campanos
Ganesha
8
0 / 4 / 5
5,362
536
2,494
7,022
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 3 / 4
5,697
570
2,027
7,003
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 3
5,090
509
2,661
8,835
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 1
6,158
616
5,091
3,466
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SerbonneM124
Achilles
8
0 / 2 / 0
4,470
447
3,581
8,045
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
valou5252
Artemis
8
0 / 4 / 0
4,698
470
1,661
5,421
1,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
1
3.5
W
Skadi
 
Skadi
5
2
1
2.75
L
Ne Zha
 
Ne Zha
1
3
4
1
L
1
3
3
0.83
L
5
1
1
5.5
L
Achilles
SerbonneM124
Achilles
0
2
0
0
W
3
1
2
4
W
Anubis
2
0
2
3
W
Ganesha
campanos
Ganesha
0
4
5
0.63
L
Artemis
valou5252
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
15,021
26,849
Taken
32,770
13,280
Mitigated
13,066
9,198
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,815
2,855
0
2,190
6,979
4,752
382
0
6,559
42,229
0
W
Skadi
 
Skadi
6,906
3,829
0
1,179
4,382
1,336
916
2,804
1,578
0
38,934
L
Ne Zha
 
Ne Zha
2,027
494
0
578
7,003
1,879
0
1,501
5,502
0
34,002
L
2,661
563
308
1,920
8,835
3,265
0
1,873
6,962
9,828
0
L
5,091
2,701
0
1,246
3,466
726
0
680
2,786
30,679
0
L
Achilles
SerbonneM124
Achilles
3,581
814
0
3,215
8,045
5,958
0
6,138
1,907
0
17,722
W
1,812
478
0
2,489
5,742
1,641
0
389
5,353
0
23,541
W
Anubis
3,717
237
0
2,230
2,724
1,151
0
413
2,311
42,205
0
W
Ganesha
campanos
Ganesha
2,494
526
238
872
7,022
4,400
62
4,146
2,876
9,950
0
L
Artemis
valou5252
Artemis
1,661
888
0
716
5,421
1,238
0
3,834
1,587
0
22,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
26,113
318
Minions Killed
227
0
Camps Cleared
0
999,767
Distance Traveled
958,828
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,836
684
99
10
0
172,408
1
W
Skadi
6,223
622
78
8
0
184,622
0
L
Ne Zha
5,697
570
64
6
0
229,444
2
L
Geb
5,090
509
16
2
0
182,965
2
L
Sol
6,158
616
69
7
0
190,204
2
L
Achilles
4,470
447
37
4
0
200,821
2
W
Susano
5,738
574
51
5
0
238,198
2
W
Anubis
6,566
657
84
8
0
212,781
4
W
Ganesha
5,362
536
6
1
0
191,758
1
L
Artemis
4,698
470
41
4
0
155,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role