Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Butt Gubbins
Ah Muzen Cab
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 83L
1,311 Elo+
Party 4
Neith
Neith
DungBandit
Neith
Level 27
God Stats
49W - 74L
1,311 SR
Queue Stats
53W - 83L
1,311 Elo+
Party 4
Olorun
Olorun
ElChiva
Olorun
Level 12
God Stats
5W - 2L
1,263 SR
Queue Stats
15W - 11L
1,319 Elo+
Party 2
Cliodhna
Cliodhna
kiwisaturn
Cliodhna
Level 12
God Stats
5W - 3L
1,389 SR
Queue Stats
21W - 27L
1,230 Elo+
Party 2
He Bo
He Bo
xSupportChan
He Bo
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,321 Elo+
Party 2
Team Averages
Level 48
1,393 SR
1,298 Elo+

VS

Team Averages
Level 36
1,418 SR
1,347 Elo+
Nu Wa
Nu Wa
AkG1ant
Nu Wa
Level 59
God Stats
70W - 83L
1,527 SR
Queue Stats
291W - 318L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Dratic55
Cthulhu
Level 49
God Stats
93W - 107L
1,412 SR
Queue Stats
123W - 179L
1,364 Elo+
Party 3
Cupid
Cupid
GhettoMancer
Cupid
Level 27
God Stats
13W - 30L
1,432 SR
Queue Stats
91W - 138L
1,262 Elo+
Party 3
Hercules
Hercules
MasterChif2143
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,389 Elo+
Party 1
Scylla
Scylla
T07Auginator
Scylla
Level 7
God Stats
2W - 12L
1,220 SR
Queue Stats
5W - 14L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Butt Gubbins
Ah Muzen Cab
20
5 / 4 / 21
14,811
1,139
21,404
16,576
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
4 / 4 / 18
14,085
1,083
12,787
15,448
5,576
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Olorun
ElChiva
Olorun
20
3 / 2 / 18
14,129
1,087
9,707
12,470
4,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
kiwisaturn
Cliodhna
20
1 / 9 / 19
13,050
1,004
12,081
18,775
6,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
33 / 6 / 11
21,346
1,642
51,033
18,907
6,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkG1ant
Nu Wa
20
3 / 8 / 15
13,861
1,066
24,151
17,250
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Dratic55
Cthulhu
20
7 / 7 / 13
15,575
1,198
16,956
25,747
19,374
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 12 / 9
14,082
1,083
8,814
22,501
6,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
20
3 / 7 / 18
14,001
1,077
10,596
26,473
21,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
20
6 / 12 / 11
14,375
1,106
14,815
19,952
3,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
91
46
Kills
25
25
Deaths
46
87
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AkG1ant
Nu Wa
3
8
15
1.31
W
Ah Muzen Cab
Butt Gubbins
Ah Muzen Cab
5
4
21
3.88
L
Cthulhu
Dratic55
Cthulhu
7
7
13
1.93
W
Neith
4
4
18
3.25
W
Olorun
ElChiva
Olorun
3
2
18
6
L
6
12
9
0.88
L
Hercules
3
7
18
1.71
L
Scylla
6
12
11
0.96
W
Cliodhna
kiwisaturn
Cliodhna
1
9
19
1.17
W
33
6
11
6.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,012
Damage
75,332
82,176
Taken
111,923
28,238
Mitigated
54,720
16,817
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AkG1ant
Nu Wa
24,151
4,513
0
195
17,250
4,989
0
7,342
9,908
61,855
0
W
Ah Muzen Cab
Butt Gubbins
Ah Muzen Cab
21,404
13,245
331
4,063
16,576
5,446
0
12,788
3,663
0
75,038
L
Cthulhu
Dratic55
Cthulhu
16,956
152
765
1,427
25,747
19,374
0
13,707
12,040
38,767
0
W
Neith
12,787
6,307
341
2,049
15,448
5,576
0
9,778
5,517
0
38,652
W
Olorun
ElChiva
Olorun
9,707
3,287
2,214
3,233
12,470
4,107
0
9,185
3,133
37,382
0
L
8,814
2,975
1,055
41
22,501
6,138
0
11,674
10,827
0
29,014
L
Hercules
10,596
1,650
0
3,696
26,473
21,105
0
13,620
12,853
243
21,242
L
Scylla
14,815
2,177
0
493
19,952
3,114
0
14,397
5,555
40,420
0
W
Cliodhna
kiwisaturn
Cliodhna
12,081
1,109
0
469
18,775
6,532
0
12,038
6,483
0
22,894
W
51,033
1,003
0
4,117
18,907
6,577
0
12,206
6,493
77,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,421
Gold Earned
71,894
301
Minions Killed
262
5
Camps Cleared
3
1,079,560
Distance Traveled
1,119,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,861
1,066
84
6
2
187,270
0
W
Ah Muzen Cab
14,811
1,139
98
8
3
236,743
0
L
Cthulhu
15,575
1,198
41
3
0
310,389
0
W
Neith
14,085
1,083
56
4
1
207,349
0
W
Olorun
14,129
1,087
62
5
0
195,867
0
L
Cupid
14,082
1,083
60
5
0
161,196
0
L
Hercules
14,001
1,077
18
1
0
239,482
0
L
Scylla
14,375
1,106
59
5
1
220,730
0
W
Cliodhna
13,050
1,004
13
1
0
191,265
0
W
He Bo
21,346
1,642
72
6
1
248,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role