Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
AbridgedHero
Erlang Shen
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 165L
1,296 Elo+
Party 3
Merlin
Merlin
Darth1Revan
Merlin
Level 65
God Stats
9W - 22L
1,358 SR
Queue Stats
376W - 538L
1,385 Elo+
Party 1
Nox
Nox
Foxlum56
Nox
Level 67
God Stats
15W - 15L
1,538 SR
Queue Stats
108W - 107L
1,369 Elo+
Solo
Bacchus
Bacchus
PraiseArmata
Bacchus
Level 65
God Stats
24W - 37L
1,473 SR
Queue Stats
234W - 350L
1,369 Elo+
Party 1
Team Averages
Level 73
1,474 SR
1,384 Elo+

VS

Team Averages
Level 51
1,376 SR
1,322 Elo+
Cliodhna
Cliodhna
GigglyMuff
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 4
Artemis
Artemis
Nessıe
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
Panic_AdrenalNe
Bellona
Level 86
God Stats
11W - 9L
1,566 SR
Queue Stats
66W - 73L
1,388 Elo+
Solo
Kukulkan
Kukulkan
UVeryDirtyWater
Kukulkan
Level 14
God Stats
0W - 3L
1,109 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 2
Ao Kuang
Ao Kuang
Xeiruh
Ao Kuang
Level 99
God Stats
5W - 3L
1,205 SR
Queue Stats
117W - 155L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
9 / 2 / 2
8,938
638
7,693
8,754
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
AbridgedHero
Erlang Shen
13
4 / 1 / 6
8,004
572
7,470
9,436
8,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
1 / 0 / 6
7,385
528
2,396
3,656
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 3
9,232
659
6,735
4,812
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PraiseArmata
Bacchus
13
5 / 0 / 3
7,456
533
3,810
4,733
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GigglyMuff
Cliodhna
8
0 / 6 / 0
5,318
380
2,210
7,588
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Nessıe
Artemis
7
0 / 5 / 0
4,895
350
1,737
6,729
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 1 / 0
6,085
435
3,709
5,580
5,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
10
1 / 7 / 0
6,341
453
1,832
8,220
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Xeiruh
Ao Kuang
8
0 / 6 / 1
5,732
409
3,698
12,400
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
25
Kills
3
3
Deaths
25
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
2
2
5
W
Erlang Shen
AbridgedHero
Erlang Shen
4
1
6
7
W
Merlin
1
0
6
4
W
6
0
3
7.5
L
Cliodhna
GigglyMuff
Cliodhna
0
6
0
0
L
Artemis
Nessıe
Artemis
0
5
0
0
L
2
1
0
2
W
Bacchus
PraiseArmata
Bacchus
5
0
3
6.5
L
Kukulkan
1
7
0
0.14
L
Ao Kuang
Xeiruh
Ao Kuang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
13,186
31,391
Taken
40,517
23,825
Mitigated
15,788
9,693
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,693
3,034
0
2,959
8,754
6,881
2,611
1,052
7,702
0
46,608
W
Erlang Shen
AbridgedHero
Erlang Shen
7,470
3,829
0
3,882
9,436
8,362
0
2,652
6,784
0
48,701
W
Merlin
2,396
533
0
1,172
3,656
1,253
1,864
387
3,269
46,389
0
W
6,735
443
0
540
4,812
2,045
2,347
809
4,003
53,347
0
L
Cliodhna
GigglyMuff
Cliodhna
2,210
0
0
347
7,588
1,917
0
4,843
2,743
0
16,009
L
Artemis
Nessıe
Artemis
1,737
1,003
0
1,220
6,729
1,970
0
1,375
5,302
0
10,436
L
3,709
1,280
0
2,085
5,580
5,663
0
192
5,358
0
19,189
W
Bacchus
PraiseArmata
Bacchus
3,810
1,069
454
686
4,733
5,284
1,808
630
4,103
23,044
0
L
Kukulkan
1,832
44
0
228
8,220
2,758
0
3,901
4,045
26,788
0
L
Ao Kuang
Xeiruh
Ao Kuang
3,698
1,312
0
3,484
12,400
3,480
0
2,120
10,128
28,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
28,371
396
Minions Killed
206
0
Camps Cleared
0
1,296,313
Distance Traveled
1,079,437
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,938
638
93
7
0
247,476
0
W
Erlang Shen
8,004
572
69
5
0
316,058
2
W
Merlin
7,385
528
81
6
0
233,831
1
W
Nox
9,232
659
112
8
0
252,883
0
L
Cliodhna
5,318
380
30
2
0
191,747
5
L
Artemis
4,895
350
16
1
0
150,447
0
L
Bellona
6,085
435
40
3
0
228,788
0
W
Bacchus
7,456
533
41
3
0
246,065
0
L
Kukulkan
6,341
453
63
5
0
246,520
0
L
Ao Kuang
5,732
409
57
4
0
261,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role