Player Matchup

Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DarkskinxDevilx
Zhong Kui
Level 160
God Stats
2W - 3L
1,511 SR
Queue Stats
117W - 127L
1,567 Elo+
Solo
Odin
Odin
EcclesiastesMori
Odin
Level 144
God Stats
8W - 9L
1,625 SR
Queue Stats
1,464W - 1,533L
1,531 Elo+
Solo
Bastet
Bastet
Shibefu
Bastet
Level 160
God Stats
0W - 1L
1,935 SR
Queue Stats
78W - 77L
1,564 Elo+
Solo
Ne Zha
Ne Zha
xRaDiKaL-Fan_Mas
Ne Zha
Level 106
God Stats
0W - 2L
1,803 SR
Queue Stats
15W - 25L
1,587 Elo+
Solo
Team Averages
Level 143
1,675 SR
1,550 Elo+

VS

Team Averages
Level 119
1,487 SR
1,513 Elo+
Neith
Neith
AspectFS
Neith
Level 127
God Stats
3W - 1L
1,184 SR
Queue Stats
216W - 173L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
BrockxX1
Ne Zha
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,211 Elo+
Solo
Anhur
Anhur
DudeManDan45
Anhur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Romelio
Cthulhu
Level 147
God Stats
4W - 2L
1,627 SR
Queue Stats
214W - 195L
1,631 Elo+
Solo
Ganesha
Ganesha
X a INI a X
Ganesha
Level 122
God Stats
12W - 2L
1,621 SR
Queue Stats
224W - 187L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 3 / 7
11,331
809
14,337
17,517
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
DarkskinxDevilx
Zhong Kui
17
4 / 8 / 9
10,733
767
16,285
17,956
10,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 9
9,052
647
7,478
22,083
21,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
Shibefu
Bastet
17
4 / 4 / 12
9,957
711
16,640
14,161
5,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 12
10,385
742
12,134
17,901
7,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AspectFS
Neith
19
9 / 3 / 17
11,911
851
27,513
14,664
7,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
BrockxX1
Ne Zha
17
6 / 5 / 15
10,793
771
11,086
21,909
12,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 5 / 13
12,078
863
11,373
13,124
5,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Romelio
Cthulhu
17
4 / 5 / 15
10,596
757
17,082
25,690
22,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
X a INI a X
Ganesha
18
0 / 4 / 22
10,224
730
12,187
15,324
15,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
21
Kills
27
28
Deaths
22
49
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
9
3
7
4.17
W
Neith
AspectFS
Neith
9
3
17
5.83
W
Ne Zha
BrockxX1
Ne Zha
6
5
15
2.7
L
Zhong Kui
DarkskinxDevilx
Zhong Kui
4
8
9
1.06
W
8
5
13
2.9
L
1
7
9
0.79
W
Cthulhu
Romelio
Cthulhu
4
5
15
2.3
L
Bastet
Shibefu
Bastet
4
4
12
2.5
W
Ganesha
X a INI a X
Ganesha
0
4
22
2.75
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,874
Damage
79,241
89,618
Taken
90,711
52,509
Mitigated
63,446
24,540
Healing
31,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,337
6,331
3,234
7,637
17,517
7,758
1,480
7,128
10,389
0
29,950
W
Neith
AspectFS
Neith
27,513
8,813
100
5,922
14,664
7,118
2,146
1,910
12,675
0
57,120
W
Ne Zha
BrockxX1
Ne Zha
11,086
2,715
760
7,143
21,909
12,548
845
3,205
18,521
0
15,124
L
Zhong Kui
DarkskinxDevilx
Zhong Kui
16,285
3,109
922
2,644
17,956
10,300
395
5,636
12,320
25,637
0
W
11,373
7,365
1,731
3,832
13,124
5,382
1,391
1,351
11,737
0
25,541
L
7,478
664
1,558
1,152
22,083
21,970
259
6,995
15,088
0
18,085
W
Cthulhu
Romelio
Cthulhu
17,082
1,047
2,695
7,463
25,690
22,406
315
6,700
18,740
30,087
0
L
Bastet
Shibefu
Bastet
16,640
4,474
812
2,931
14,161
5,222
380
5,021
9,140
0
25,476
W
Ganesha
X a INI a X
Ganesha
12,187
632
762
1,129
15,324
15,992
566
2,571
12,753
24,507
0
L
12,134
2,082
948
2,702
17,901
7,259
1,271
4,489
13,412
0
23,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
55,602
113
Minions Killed
172
0
Camps Cleared
0
1,145,706
Distance Traveled
1,150,194
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,331
809
23
2
0
231,289
4
W
Neith
11,911
851
72
5
0
224,589
2
W
Ne Zha
10,793
771
27
2
0
242,058
0
L
Zhong Kui
10,733
767
27
2
0
177,061
0
W
Anhur
12,078
863
35
3
0
222,618
1
L
Odin
9,052
647
20
1
0
225,647
3
W
Cthulhu
10,596
757
30
2
0
242,166
2
L
Bastet
9,957
711
25
2
0
268,331
1
W
Ganesha
10,224
730
8
1
0
218,763
0
L
Ne Zha
10,385
742
18
1
0
243,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role