Player Matchup

Tsukuyomi
Tsukuyomi
Cavanger
Tsukuyomi
Level 48
God Stats
1W - 5L
1,163 SR
Queue Stats
388W - 341L
1,568 Elo+
Party 1
Charybdis
Charybdis
Cloudzzz3230
Charybdis
Level 29
God Stats
1W - 2L
1,250 SR
Queue Stats
119W - 120L
1,502 Elo+
Solo
Thanatos
Thanatos
IIXSAMMANXII
Thanatos
Level 102
God Stats
30W - 38L
1,500 SR
Queue Stats
764W - 652L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
ImFrankis
Jormungandr
Level 39
God Stats
7W - 7L
1,751 SR
Queue Stats
446W - 351L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
MrToastyOG
Sylvanus
Level 89
God Stats
4W - 5L
1,570 SR
Queue Stats
615W - 501L
1,576 Elo+
Party 1
Team Averages
Level 61
1,447 SR
1,561 Elo+

VS

Team Averages
Level 102
1,457 SR
1,465 Elo+
Ullr
Ullr
AberrantWolf389
Ullr
Level 37
God Stats
1W - 1L
1,284 SR
Queue Stats
165W - 142L
1,523 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AiM Leafyy
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,583 Elo+
Solo
Raijin
Raijin
EzDro713
Raijin
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 262L
1,513 Elo+
Party 3
Ra
Ra
Jukai Forest
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,479 Elo+
Party 2
Cerberus
Cerberus
PlayAsMask
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cavanger
Tsukuyomi
15
3 / 7 / 4
8,675
723
10,654
12,186
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Cloudzzz3230
Charybdis
18
4 / 3 / 6
9,651
804
13,486
12,354
4,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
IIXSAMMANXII
Thanatos
16
4 / 8 / 7
9,420
785
10,167
13,269
4,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
ImFrankis
Jormungandr
14
2 / 5 / 4
8,105
675
10,314
15,848
12,013
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
MrToastyOG
Sylvanus
15
1 / 7 / 9
9,099
758
9,672
19,166
23,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
9,785
815
11,001
8,867
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
AiM Leafyy
Ah Muzen Cab
18
11 / 2 / 18
11,038
920
18,154
10,413
4,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
EzDro713
Raijin
16
5 / 5 / 19
10,151
846
14,938
15,802
9,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 3 / 15
11,034
920
10,762
14,356
13,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PlayAsMask
Cerberus
16
2 / 3 / 22
9,570
798
8,457
22,767
26,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
14
Kills
30
30
Deaths
15
30
Assists
93
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Ah Muzen Cab
AiM Leafyy
Ah Muzen Cab
11
2
18
10
L
Tsukuyomi
Cavanger
Tsukuyomi
3
7
4
0.71
L
Charybdis
Cloudzzz3230
Charybdis
4
3
6
2.33
W
Raijin
EzDro713
Raijin
5
5
19
2.9
L
Thanatos
IIXSAMMANXII
Thanatos
4
8
7
0.94
L
Jormungandr
ImFrankis
Jormungandr
2
5
4
0.8
W
9
3
15
5.5
L
Sylvanus
MrToastyOG
Sylvanus
1
7
9
0.79
W
Cerberus
PlayAsMask
Cerberus
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,293
Damage
63,312
72,823
Taken
72,205
49,651
Mitigated
58,047
23,095
Healing
28,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,001
4,517
797
1,247
8,867
3,801
1,280
2,355
6,512
0
27,328
W
Ah Muzen Cab
AiM Leafyy
Ah Muzen Cab
18,154
4,087
946
2,114
10,413
4,265
1,329
3,999
6,414
0
28,929
L
Tsukuyomi
Cavanger
Tsukuyomi
10,654
2,270
500
769
12,186
4,850
0
6,771
5,415
0
19,168
L
Charybdis
Cloudzzz3230
Charybdis
13,486
6,977
832
4,308
12,354
4,546
0
6,646
5,708
0
43,059
W
Raijin
EzDro713
Raijin
14,938
2,369
2,159
3,649
15,802
9,916
1,401
4,060
11,742
36,752
0
L
Thanatos
IIXSAMMANXII
Thanatos
10,167
944
656
4,773
13,269
4,663
0
5,324
7,945
0
16,050
L
Jormungandr
ImFrankis
Jormungandr
10,314
1,794
1,315
2,380
15,848
12,013
0
5,925
9,923
17,833
0
W
10,762
1,827
5,539
4,203
14,356
13,175
810
5,436
8,920
26,965
0
L
Sylvanus
MrToastyOG
Sylvanus
9,672
2,155
3,249
4,313
19,166
23,579
0
9,491
9,675
14,600
0
W
Cerberus
PlayAsMask
Cerberus
8,457
229
1,758
6,002
22,767
26,890
554
4,136
18,631
14,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
51,578
130
Minions Killed
155
0
Camps Cleared
0
1,015,174
Distance Traveled
1,063,251
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,785
815
40
3
0
213,193
0
W
Ah Muzen Cab
11,038
920
12
1
0
249,057
0
L
Tsukuyomi
8,675
723
16
1
0
186,748
0
L
Charybdis
9,651
804
64
5
0
232,404
0
W
Raijin
10,151
846
39
3
0
196,073
0
L
Thanatos
9,420
785
17
1
0
222,736
0
L
Jormungandr
8,105
675
14
1
0
191,510
0
W
Ra
11,034
920
40
3
0
184,943
2
L
Sylvanus
9,099
758
19
2
0
181,776
0
W
Cerberus
9,570
798
24
2
0
219,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role