Player Matchup

Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Checho1724
Hun Batz
Level 143
God Stats
0W - 2L
1,309 SR
Queue Stats
102W - 100L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Varingjar5202
Kukulkan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 106L
1,422 Elo+
Party 1
Team Averages
Level 135
1,462 SR
1,468 Elo+

VS

Team Averages
Level 112
1,526 SR
1,445 Elo+
Nu Wa
Nu Wa
EvO xChaka
Nu Wa
Level 87
God Stats
7W - 6L
1,896 SR
Queue Stats
32W - 49L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
QcWarYou
Cthulhu
Level 84
God Stats
62W - 37L
1,468 SR
Queue Stats
341W - 324L
1,407 Elo+
Solo
Xbalanque
Xbalanque
ReCT v RusH
Xbalanque
Level 156
God Stats
3W - 3L
1,272 SR
Queue Stats
294W - 331L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Satanael332
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 181L
1,448 Elo+
Party 2
Chaac
Chaac
lolo700
Chaac
Level 108
God Stats
15W - 20L
1,494 SR
Queue Stats
32W - 54L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 1 / 0
7,800
557
8,147
9,997
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
 
Charybdis
12
1 / 2 / 0
6,861
490
3,998
9,162
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
10
1 / 0 / 2
6,653
475
2,266
8,965
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Checho1724
Hun Batz
12
2 / 5 / 1
7,045
503
4,535
12,276
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Varingjar5202
Kukulkan
11
0 / 5 / 2
6,624
473
4,717
7,464
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 2 / 2
7,666
548
8,068
5,590
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
QcWarYou
Cthulhu
12
2 / 0 / 1
7,023
502
4,595
6,913
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
ReCT v RusH
Xbalanque
13
0 / 0 / 3
7,163
512
2,685
6,612
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Satanael332
Tsukuyomi
13
7 / 2 / 3
7,936
567
10,339
10,666
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
lolo700
Chaac
14
1 / 1 / 0
7,676
548
5,425
11,771
7,014
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
Charybdis
 
Charybdis
1
2
0
0.5
L
Fafnir
 
Fafnir
1
0
2
2
L
Hun Batz
Checho1724
Hun Batz
2
5
1
0.5
W
Nu Wa
3
2
2
2
W
Cthulhu
QcWarYou
Cthulhu
2
0
1
2.5
W
Xbalanque
ReCT v RusH
Xbalanque
0
0
3
1.5
W
Tsukuyomi
Satanael332
Tsukuyomi
7
2
3
4.25
L
Kukulkan
Varingjar5202
Kukulkan
0
5
2
0.2
W
Chaac
lolo700
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
31,112
47,864
Taken
41,552
25,199
Mitigated
20,005
14,964
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,147
3,448
0
4,398
9,997
9,109
0
247
9,728
7,404
43,397
L
Charybdis
 
Charybdis
3,998
1,203
0
3,803
9,162
2,560
0
2,888
6,252
0
46,184
L
Fafnir
 
Fafnir
2,266
945
156
2,369
8,965
7,909
52
3,626
5,111
14,690
0
L
Hun Batz
Checho1724
Hun Batz
4,535
908
0
3,988
12,276
3,480
454
3,408
8,590
0
44,814
W
Nu Wa
8,068
2,334
0
1,617
5,590
1,655
0
3,026
2,564
39,580
0
W
Cthulhu
QcWarYou
Cthulhu
4,595
266
78
888
6,913
6,230
179
1,311
5,602
35,090
0
W
Xbalanque
ReCT v RusH
Xbalanque
2,685
1,299
0
4,328
6,612
1,727
711
226
6,386
0
49,318
W
Tsukuyomi
Satanael332
Tsukuyomi
10,339
2,582
0
3,776
10,666
3,379
0
2,420
8,246
0
42,230
L
Kukulkan
Varingjar5202
Kukulkan
4,717
44
0
250
7,464
2,141
0
1,806
5,520
43,714
0
W
Chaac
lolo700
Chaac
5,425
1,664
0
5,170
11,771
7,014
0
1,497
10,274
0
46,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
37,464
382
Minions Killed
418
0
Camps Cleared
0
1,251,429
Distance Traveled
1,363,690
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,800
557
110
8
0
231,532
6
L
Charybdis
6,861
490
85
6
0
217,354
0
L
Fafnir
6,653
475
22
2
0
295,742
4
L
Hun Batz
7,045
503
80
6
0
260,833
0
W
Nu Wa
7,666
548
87
6
0
269,299
6
W
Cthulhu
7,023
502
48
3
0
267,408
3
W
Xbalanque
7,163
512
102
7
0
240,155
5
W
Tsukuyomi
7,936
567
63
5
0
314,488
3
L
Kukulkan
6,624
473
85
6
0
245,968
0
W
Chaac
7,676
548
118
8
0
272,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role