Player Matchup

He Bo
He Bo
Bruzor4518
He Bo
Level 143
God Stats
2W - 8L
1,180 SR
Queue Stats
294W - 450L
1,323 Elo+
Party 2
Zeus
Zeus
Cittruz
Zeus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,370 Elo+
Party 1
Hun Batz
Hun Batz
Rabid-Dawg-360
Hun Batz
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 302L
1,336 Elo+
Party 2
Zhong Kui
Zhong Kui
rice-MIDGET
Zhong Kui
Level 148
God Stats
6W - 6L
1,465 SR
Queue Stats
355W - 507L
1,359 Elo+
Party 2
Fafnir
Fafnir
waldos09
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,370 Elo+
Party 1
Team Averages
Level 109
1,429 SR
1,352 Elo+

VS

Team Averages
Level 128
1,411 SR
1,445 Elo+
Hachiman
Hachiman
 
Hachiman
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KittyMaid420
Pele
Level 153
God Stats
1W - 0L
1,277 SR
Queue Stats
84W - 118L
1,354 Elo+
Party 3
Hades
Hades
Rcortese1
Hades
Level 107
God Stats
4W - 5L
1,179 SR
Queue Stats
297W - 304L
1,462 Elo+
Solo
Hera
Hera
big_daddy_stf
Hera
Level 159
God Stats
4W - 2L
1,600 SR
Queue Stats
219W - 257L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 6 / 7
9,545
734
7,767
10,956
3,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Cittruz
Zeus
19
11 / 6 / 7
12,059
928
24,618
10,364
3,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
16
3 / 7 / 9
9,675
744
6,094
12,681
4,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
rice-MIDGET
Zhong Kui
17
2 / 5 / 9
9,828
756
10,190
14,756
9,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
waldos09
Fafnir
15
1 / 5 / 13
9,911
762
5,234
12,026
12,615
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 1 / 16
10,652
819
13,172
11,875
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
16
3 / 5 / 14
10,054
773
8,422
15,721
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
9 / 7 / 13
11,575
890
8,146
13,612
5,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Rcortese1
Hades
17
5 / 4 / 13
10,391
799
8,298
14,194
11,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 3 / 15
11,335
872
14,865
9,033
3,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
20
Kills
29
29
Deaths
20
45
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
16
14
W
Cerberus
 
Cerberus
3
5
14
2
L
He Bo
3
6
7
1.08
L
Zeus
Cittruz
Zeus
11
6
7
2.42
W
9
7
13
2.21
L
Hun Batz
3
7
9
1.07
W
Hades
Rcortese1
Hades
5
4
13
2.88
W
6
3
15
4.5
L
Zhong Kui
rice-MIDGET
Zhong Kui
2
5
9
1.3
L
Fafnir
waldos09
Fafnir
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,903
Damage
52,903
60,783
Taken
64,435
34,566
Mitigated
41,761
18,354
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,172
5,174
1,238
1,764
11,875
4,056
1,686
8,811
3,064
0
32,022
W
Cerberus
 
Cerberus
8,422
413
1,593
3,430
15,721
17,523
43
11,027
4,694
21,414
0
L
He Bo
7,767
407
1,018
1,444
10,956
3,982
198
5,609
5,205
16,687
0
L
Zeus
Cittruz
Zeus
24,618
2,067
2,521
2,232
10,364
3,786
882
5,709
4,427
35,865
0
W
8,146
1,206
408
1,259
13,612
5,283
3,294
10,239
3,373
0
20,857
L
Hun Batz
6,094
181
997
1,101
12,681
4,865
969
5,089
7,152
0
18,672
W
Hades
Rcortese1
Hades
8,298
659
2,081
3,337
14,194
11,836
648
10,768
3,426
19,220
0
W
14,865
3,366
2,415
2,368
9,033
3,063
1,227
6,964
2,069
29,230
0
L
Zhong Kui
rice-MIDGET
Zhong Kui
10,190
724
317
4,729
14,756
9,318
1,225
8,218
6,229
34,883
0
L
Fafnir
waldos09
Fafnir
5,234
1,386
1,267
2,728
12,026
12,615
111
5,521
6,185
16,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
54,007
121
Minions Killed
154
0
Camps Cleared
0
1,152,480
Distance Traveled
1,169,797
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,652
819
30
2
0
263,522
0
W
Cerberus
10,054
773
28
2
0
238,539
0
L
He Bo
9,545
734
10
1
0
239,442
1
L
Zeus
12,059
928
21
2
0
216,391
0
W
Pele
11,575
890
37
3
0
234,241
0
L
Hun Batz
9,675
744
20
2
0
236,035
0
W
Hades
10,391
799
14
1
0
215,118
0
W
Hera
11,335
872
45
3
0
218,377
2
L
Zhong Kui
9,828
756
62
5
0
230,916
0
L
Fafnir
9,911
762
8
1
0
229,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role