Player Matchup

Arachne
Arachne
Mak1722
Arachne
Level 83
God Stats
90W - 39L
1,585 SR
Queue Stats
150W - 112L
1,524 Elo+
Party 2
Bacchus
Bacchus
RuZa2
Bacchus
Level 160
God Stats
3W - 1L
1,600 SR
Queue Stats
28W - 22L
1,677 Elo+
Party 3
Apollo
Apollo
THERESxxHOPE
Apollo
Level 24
God Stats
6W - 1L
1,319 SR
Queue Stats
41W - 29L
1,536 Elo+
Party 3
Jormungandr
Jormungandr
WittyCalf476211
Jormungandr
Level 43
God Stats
10W - 0L
1,924 SR
Queue Stats
90W - 78L
1,523 Elo+
Party 2
Thoth
Thoth
Zew1212
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 177L
1,581 Elo+
Party 2
Team Averages
Level 86
1,585 SR
1,568 Elo+

VS

Team Averages
Level 48
1,356 SR
1,362 Elo+
Kukulkan
Kukulkan
InSaNeSnIpEr19
Kukulkan
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1
Hercules
Hercules
J_smoove_925
Hercules
Level 16
God Stats
1W - 5L
1,241 SR
Queue Stats
1W - 6L
1,381 Elo+
Party 1
Awilix
Awilix
OwNin_yOu44
Awilix
Level 116
God Stats
7W - 15L
1,204 SR
Queue Stats
826W - 805L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Tkyo_Weeb
Danzaburou
Level 60
God Stats
0W - 1L
1,551 SR
Queue Stats
31W - 46L
1,342 Elo+
Party 1
Atlas
Atlas
TrippyJester64
Atlas
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mak1722
Arachne
13
3 / 1 / 5
7,472
575
4,702
7,321
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
RuZa2
Bacchus
12
2 / 1 / 4
7,351
565
3,538
5,973
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
14
4 / 3 / 2
8,256
635
8,756
10,229
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
WittyCalf476211
Jormungandr
13
5 / 1 / 0
7,804
600
4,638
6,301
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thoth
Zew1212
Thoth
14
7 / 1 / 1
8,064
620
5,870
5,430
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 5 / 2
5,759
443
1,324
4,990
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
J_smoove_925
Hercules
10
1 / 5 / 0
5,803
446
533
7,613
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
10
2 / 2 / 0
6,404
493
3,057
9,760
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Tkyo_Weeb
Danzaburou
11
1 / 6 / 2
6,807
524
4,979
8,072
1,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 3 / 1
6,315
486
3,015
9,336
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
7
7
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
2
0.2
L
Hercules
J_smoove_925
Hercules
1
5
0
0.2
W
Arachne
Mak1722
Arachne
3
1
5
5.5
L
Awilix
2
2
0
1
W
Bacchus
RuZa2
Bacchus
2
1
4
4
W
Apollo
4
3
2
1.67
L
Danzaburou
Tkyo_Weeb
Danzaburou
1
6
2
0.33
L
3
3
1
1.17
W
Jormungandr
WittyCalf476211
Jormungandr
5
1
0
5
W
Thoth
Zew1212
Thoth
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
12,908
35,254
Taken
39,771
18,971
Mitigated
15,547
12,659
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,324
135
0
0
4,990
1,082
0
3,159
1,579
24,484
0
L
Hercules
J_smoove_925
Hercules
533
151
0
1,530
7,613
4,675
0
3,472
3,794
0
12,956
W
Arachne
Mak1722
Arachne
4,702
2,993
0
2,658
7,321
2,387
698
855
6,466
0
48,158
L
Awilix
3,057
745
0
3,528
9,760
2,153
0
3,172
6,354
0
34,707
W
Bacchus
RuZa2
Bacchus
3,538
263
0
938
5,973
5,171
0
912
5,061
24,364
0
W
Apollo
8,756
5,209
0
4,247
10,229
3,481
2,030
723
9,506
0
60,870
L
Danzaburou
Tkyo_Weeb
Danzaburou
4,979
2,269
0
1,513
8,072
1,650
294
1,768
6,304
0
29,972
L
3,015
1,024
192
1,470
9,336
5,987
0
1,609
7,694
13,569
0
W
Jormungandr
WittyCalf476211
Jormungandr
4,638
885
14
2,088
6,301
6,381
237
405
5,754
35,114
0
W
Thoth
Zew1212
Thoth
5,870
218
0
2,714
5,430
1,551
1,142
1,444
3,986
43,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
31,088
394
Minions Killed
234
0
Camps Cleared
0
1,346,322
Distance Traveled
1,335,305
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,759
443
48
4
0
271,166
0
L
Hercules
5,803
446
23
2
0
237,921
1
W
Arachne
7,472
575
88
7
0
315,994
3
L
Awilix
6,404
493
79
6
0
304,371
3
W
Bacchus
7,351
565
41
3
0
238,063
7
W
Apollo
8,256
635
116
9
0
243,963
7
L
Danzaburou
6,807
524
66
5
0
232,517
1
L
Atlas
6,315
486
18
1
0
289,330
2
W
Jormungandr
7,804
600
69
5
0
254,598
0
W
Thoth
8,064
620
80
6
0
293,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role