Player Matchup

Chaac
Chaac
Gr0nKsTeR
Chaac
Level 103
God Stats
3W - 3L
1,693 SR
Queue Stats
100W - 118L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Killerbolbol
Kukulkan
Level 104
God Stats
580W - 587L
1,558 SR
Queue Stats
1,380W - 1,389L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shhillz
Tsukuyomi
Level 156
God Stats
63W - 48L
1,694 SR
Queue Stats
204W - 196L
1,652 Elo+
Party 1
Neith
Neith
Toolooping
Neith
Level 68
God Stats
21W - 15L
1,537 SR
Queue Stats
178W - 178L
1,398 Elo+
Solo
Eset
Eset
bluewind334
Eset
Level 160
God Stats
24W - 9L
1,804 SR
Queue Stats
189W - 179L
1,591 Elo+
Party 1
Team Averages
Level 118
1,657 SR
1,525 Elo+

VS

Team Averages
Level 62
1,408 SR
1,393 Elo+
Persephone
Persephone
Blazedking99
Persephone
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,208 Elo+
Solo
Shiva
Shiva
ChildJacob
Shiva
Level 16
God Stats
3W - 3L
1,512 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 2
Merlin
Merlin
LoFiAura
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,468 Elo+
Party 2
Cerberus
Cerberus
Meatorb
Cerberus
Level 11
God Stats
3W - 5L
1,369 SR
Queue Stats
6W - 11L
1,355 Elo+
Party 2
Ullr
Ullr
spooooky
Ullr
Level 154
God Stats
4W - 11L
1,159 SR
Queue Stats
215W - 224L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gr0nKsTeR
Chaac
19
7 / 5 / 21
13,709
1,142
16,185
21,067
20,343
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Killerbolbol
Kukulkan
19
4 / 0 / 15
12,815
1,068
10,956
3,980
812
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Shhillz
Tsukuyomi
20
10 / 2 / 19
14,162
1,180
27,541
7,888
2,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
4 / 0 / 17
12,802
1,067
9,143
7,716
1,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 17
14,706
1,226
27,216
9,823
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blazedking99
Persephone
17
2 / 7 / 5
12,247
1,021
13,230
19,235
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
17
3 / 5 / 7
12,052
1,004
7,019
16,918
14,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
LoFiAura
Merlin
17
3 / 5 / 6
11,936
995
17,298
13,393
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Meatorb
Cerberus
18
0 / 4 / 9
11,576
965
5,047
22,471
31,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
2 / 14 / 5
11,365
947
4,756
23,488
7,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
36
Kills
10
10
Deaths
35
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Persephone
Blazedking99
Persephone
2
7
5
0.64
L
Shiva
3
5
7
1.3
W
Chaac
Gr0nKsTeR
Chaac
7
5
21
3.5
W
Kukulkan
Killerbolbol
Kukulkan
4
0
15
11.5
L
Merlin
LoFiAura
Merlin
3
5
6
1.2
L
Cerberus
Meatorb
Cerberus
0
4
9
1.13
W
Tsukuyomi
Shhillz
Tsukuyomi
10
2
19
9.75
W
Neith
4
0
17
12.5
W
11
3
17
6.5
L
Ullr
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,041
Damage
47,350
50,474
Taken
95,505
29,253
Mitigated
63,973
11,341
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Blazedking99
Persephone
13,230
593
103
2,145
19,235
6,123
0
5,236
13,992
58,000
0
L
Shiva
7,019
1,058
224
351
16,918
14,956
0
9,823
7,095
0
13,149
W
Chaac
Gr0nKsTeR
Chaac
16,185
1,593
0
3,893
21,067
20,343
0
14,573
6,227
19
44,665
W
Kukulkan
Killerbolbol
Kukulkan
10,956
450
0
1,640
3,980
812
0
3,455
441
28,081
0
L
Merlin
LoFiAura
Merlin
17,298
1,192
0
625
13,393
3,891
0
8,057
5,336
48,839
0
L
Cerberus
Meatorb
Cerberus
5,047
223
0
2,297
22,471
31,028
0
8,634
13,837
13,321
0
W
Tsukuyomi
Shhillz
Tsukuyomi
27,541
10,425
0
1,477
7,888
2,876
0
5,582
2,244
0
46,305
W
Neith
9,143
6,419
0
1,129
7,716
1,960
0
5,918
1,718
0
29,159
W
27,216
1,877
468
2,734
9,823
3,262
0
5,431
4,269
47,940
0
L
Ullr
4,756
1,054
0
0
23,488
7,975
0
6,439
17,049
0
9,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,194
Gold Earned
59,176
252
Minions Killed
220
9
Camps Cleared
6
1,184,028
Distance Traveled
1,132,390
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,247
1,021
91
8
0
232,825
0
L
Shiva
12,052
1,004
12
1
1
231,681
0
W
Chaac
13,709
1,142
82
7
0
222,978
0
W
Kukulkan
12,815
1,068
45
4
0
248,579
1
L
Merlin
11,936
995
71
6
3
223,725
1
L
Cerberus
11,576
965
34
3
0
229,874
0
W
Tsukuyomi
14,162
1,180
40
3
2
279,402
0
W
Neith
12,802
1,067
56
5
2
205,292
1
W
Eset
14,706
1,226
29
2
5
227,777
3
L
Ullr
11,365
947
12
1
2
214,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role