Player Matchup

The Morrigan
The Morrigan
Akkamei
The Morrigan
Level 160
God Stats
5W - 1L
1,701 SR
Queue Stats
965W - 126L
2,041 Elo+
Party 2
Ganesha
Ganesha
IIGarfield
Ganesha
Level 155
God Stats
32W - 5L
1,967 SR
Queue Stats
224W - 34L
1,971 Elo+
Party 2
Susano
Susano
Mahidevran
Susano
Level 160
God Stats
65W - 3L
2,170 SR
Queue Stats
954W - 119L
2,077 Elo+
Party 2
Fenrir
Fenrir
SoraxisH
Fenrir
Level 18
God Stats
3W - 1L
1,718 SR
Queue Stats
170W - 14L
1,987 Elo+
Party 2
Nu Wa
Nu Wa
VeraxisH
Nu Wa
Level 6
God Stats
2W - 0L
1,727 SR
Queue Stats
18W - 1L
1,872 Elo+
Party 2
Team Averages
Level 100
1,857 SR
1,990 Elo+

VS

Team Averages
Level 39
1,304 SR
1,365 Elo+
Ymir
Ymir
Gavino333
Ymir
Level 54
God Stats
2W - 2L
1,243 SR
Queue Stats
58W - 69L
1,363 Elo+
Party 1
Zeus
Zeus
HighImLucifer
Zeus
Level 31
God Stats
2W - 4L
1,399 SR
Queue Stats
65W - 79L
1,356 Elo+
Party 1
Apollo
Apollo
LilLuke00
Apollo
Level 16
God Stats
3W - 8L
1,224 SR
Queue Stats
52W - 82L
1,194 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lord_Vlad6
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,506 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 3
Mercury
Mercury
OG73--1
Mercury
Level 67
God Stats
1W - 5L
1,150 SR
Queue Stats
20W - 19L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akkamei
The Morrigan
17
7 / 0 / 19
11,732
1,173
8,314
3,348
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
IIGarfield
Ganesha
19
0 / 0 / 30
11,668
1,167
15,739
6,979
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Mahidevran
Susano
18
16 / 1 / 12
12,851
1,285
26,585
12,089
4,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
SoraxisH
Fenrir
16
4 / 2 / 13
10,654
1,065
5,746
10,070
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
VeraxisH
Nu Wa
17
9 / 0 / 15
11,999
1,200
12,170
2,953
940
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 3 / 2
10,411
1,041
9,519
18,094
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 3
9,596
960
7,387
12,920
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
LilLuke00
Apollo
15
1 / 11 / 2
10,291
1,029
4,966
17,986
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Lord_Vlad6
Morgan Le Fay
15
1 / 8 / 1
9,658
966
5,713
13,914
5,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
OG73--1
Mercury
15
1 / 6 / 1
9,821
982
4,615
9,748
2,437
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
12
36
Kills
3
3
Deaths
36
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akkamei
The Morrigan
7
0
19
16.5
L
Ymir
0
3
2
0.33
L
0
8
3
0.19
W
Ganesha
IIGarfield
Ganesha
0
0
30
15
L
Apollo
LilLuke00
Apollo
1
11
2
0.18
L
Morgan Le Fay
Lord_Vlad6
Morgan Le Fay
1
8
1
0.19
W
Susano
Mahidevran
Susano
16
1
12
22
L
Mercury
OG73--1
Mercury
1
6
1
0.25
W
Fenrir
SoraxisH
Fenrir
4
2
13
5.25
W
Nu Wa
VeraxisH
Nu Wa
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,554
Damage
32,200
35,439
Taken
72,662
14,400
Mitigated
30,352
2,298
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akkamei
The Morrigan
8,314
667
0
118
3,348
1,065
0
2,408
596
25,355
629
L
Ymir
9,519
1,223
0
2,193
18,094
15,366
0
9,996
7,607
35,264
0
L
7,387
534
0
0
12,920
2,949
0
3,812
9,038
32,324
0
W
Ganesha
IIGarfield
Ganesha
15,739
316
0
849
6,979
2,262
0
4,246
2,662
39,429
0
L
Apollo
LilLuke00
Apollo
4,966
3,435
0
885
17,986
4,390
0
8,454
9,400
0
29,215
L
Morgan Le Fay
Lord_Vlad6
Morgan Le Fay
5,713
1,103
0
800
13,914
5,210
0
7,815
5,960
21,391
0
W
Susano
Mahidevran
Susano
26,585
10,369
0
283
12,089
4,762
0
7,212
4,665
0
36,095
L
Mercury
OG73--1
Mercury
4,615
1,471
0
0
9,748
2,437
0
5,108
4,505
0
16,877
W
Fenrir
SoraxisH
Fenrir
5,746
2,150
0
1,042
10,070
5,371
0
6,011
3,867
0
12,402
W
Nu Wa
VeraxisH
Nu Wa
12,170
4,927
0
6
2,953
940
0
1,879
1,030
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,904
Gold Earned
49,777
164
Minions Killed
208
11
Camps Cleared
6
937,119
Distance Traveled
955,632
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,732
1,173
65
7
3
196,189
3
L
Ymir
10,411
1,041
46
5
0
206,423
0
L
Zeus
9,596
960
51
5
0
177,508
0
W
Ganesha
11,668
1,167
6
1
2
219,676
0
L
Apollo
10,291
1,029
59
6
5
183,101
0
L
Morgan Le Fay
9,658
966
20
2
1
177,096
0
W
Susano
12,851
1,285
31
3
1
213,328
2
L
Mercury
9,821
982
32
3
0
211,504
0
W
Fenrir
10,654
1,065
28
3
2
170,426
0
W
Nu Wa
11,999
1,200
34
3
3
137,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role