Player Matchup

Arachne
Arachne
Mak1722
Arachne
Level 83
God Stats
90W - 39L
1,573 SR
Queue Stats
150W - 112L
1,512 Elo+
Party 2
Geb
Geb
RuZa2
Geb
Level 160
God Stats
3W - 0L
1,717 SR
Queue Stats
28W - 22L
1,664 Elo+
Party 4
Skadi
Skadi
THERESxxHOPE
Skadi
Level 23
God Stats
1W - 0L
1,654 SR
Queue Stats
41W - 29L
1,486 Elo+
Party 4
Jormungandr
Jormungandr
WittyCalf476211
Jormungandr
Level 43
God Stats
10W - 0L
1,893 SR
Queue Stats
90W - 78L
1,511 Elo+
Party 2
Hel
Hel
Zew1212
Hel
Level 121
God Stats
4W - 2L
1,360 SR
Queue Stats
204W - 177L
1,571 Elo+
Party 2
Team Averages
Level 86
1,639 SR
1,549 Elo+

VS

Team Averages
Level 48
1,431 SR
1,551 Elo+
Ra
Ra
Dbubsy
Ra
Level 14
God Stats
1W - 1L
1,490 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 3
Rama
Rama
OG MiIIer
Rama
Level 143
God Stats
1W - 2L
1,485 SR
Queue Stats
29W - 27L
1,744 Elo+
Party 1
Hercules
Hercules
SillierGalaxy25
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,661 Elo+
Party 1
Loki
Loki
XxBazingaxX11
Loki
Level 28
God Stats
1W - 4L
1,348 SR
Queue Stats
9W - 11L
1,389 Elo+
Party 3
Bellona
Bellona
tman47516
Bellona
Level 49
God Stats
3W - 4L
1,331 SR
Queue Stats
66W - 71L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mak1722
Arachne
20
11 / 2 / 12
13,849
630
21,271
21,796
9,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Geb
RuZa2
Geb
17
2 / 1 / 12
11,341
516
5,399
15,978
21,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 1
12,810
582
16,692
12,150
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
WittyCalf476211
Jormungandr
18
6 / 0 / 15
11,807
537
15,243
15,286
19,428
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
20
15 / 2 / 5
13,209
600
19,321
11,196
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 9 / 2
8,809
400
6,694
17,224
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
6 / 2 / 1
12,504
568
17,916
17,357
6,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
13
0 / 4 / 3
9,278
422
5,380
22,478
20,685
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 13 / 5
8,450
384
4,016
17,546
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
tman47516
Bellona
13
0 / 13 / 3
8,757
398
8,533
22,806
16,305
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
41
Kills
7
8
Deaths
41
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
1
9
2
0.22
W
Arachne
Mak1722
Arachne
11
2
12
8.5
L
Rama
6
2
1
3.25
W
Geb
RuZa2
Geb
2
1
12
8
L
Hercules
0
4
3
0.38
W
7
3
1
2.5
W
Jormungandr
WittyCalf476211
Jormungandr
6
0
15
13.5
L
0
13
5
0.19
W
Hel
15
2
5
8.75
L
Bellona
tman47516
Bellona
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,926
Damage
42,539
76,406
Taken
97,411
60,034
Mitigated
52,398
28,291
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,694
298
726
4,716
17,224
4,438
160
9,184
8,040
51,415
0
W
Arachne
Mak1722
Arachne
21,271
13,790
0
8,748
21,796
9,989
2,592
1,113
20,683
0
106,324
L
Rama
17,916
14,488
0
7,011
17,357
6,105
220
5,368
11,857
0
104,579
W
Geb
RuZa2
Geb
5,399
249
298
2,232
15,978
21,123
216
2,650
13,328
36,731
0
L
Hercules
5,380
1,341
0
7,234
22,478
20,685
108
5,557
16,691
116
38,578
W
16,692
5,971
0
790
12,150
4,328
5,493
1,025
11,125
0
125,323
W
Jormungandr
WittyCalf476211
Jormungandr
15,243
4,838
136
5,228
15,286
19,428
1,425
683
14,603
63,512
0
L
4,016
860
0
2,533
17,546
4,865
0
8,881
8,482
0
36,765
W
Hel
19,321
473
4,120
6,739
11,196
5,166
2,552
1,430
9,766
102,928
0
L
Bellona
tman47516
Bellona
8,533
2,179
0
1,806
22,806
16,305
0
10,069
12,378
0
44,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,016
Gold Earned
47,798
658
Minions Killed
492
0
Camps Cleared
0
2,200,354
Distance Traveled
1,965,802
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,809
400
84
4
0
373,015
2
W
Arachne
13,849
630
159
7
0
507,149
3
L
Rama
12,504
568
188
9
0
383,582
6
W
Geb
11,341
516
41
2
0
420,621
6
L
Hercules
9,278
422
62
3
0
442,138
0
W
Skadi
12,810
582
191
9
0
416,202
8
W
Jormungandr
11,807
537
102
5
0
413,910
0
L
Loki
8,450
384
63
3
0
395,112
3
W
Hel
13,209
600
165
8
0
442,472
2
L
Bellona
8,757
398
95
4
0
371,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role