Player Matchup

Rama
Rama
Bronze III
Au Sholito
Rama
Bronze III
Level 60
God Stats
3W - 5L
1,602 SR
Queue Stats
473W - 479L
1,400 MMR
Solo
Tyr
Tyr
Bronze V
CaseCasey0204
Tyr
Bronze V
Level 129
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Awilix
Awilix
Gold II
Jonnymacks
Awilix
Gold II
Level 146
God Stats
8W - 11L
1,572 SR
Queue Stats
69W - 78L
1,444 MMR
Solo
He Bo
He Bo
Bronze III
PainFull OG
He Bo
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,454 MMR
Solo
Atlas
Atlas
Gold II
PradaZell
Atlas
Gold II
Level 142
God Stats
1W - 3L
1,725 SR
Queue Stats
63W - 65L
1,398 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,607 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,585 SR
1,430 MMR
Osiris
Osiris
Gold II
Falcohny
Osiris
Gold II
Level 133
God Stats
3W - 2L
1,596 SR
Queue Stats
226W - 225L
1,447 MMR
Solo
Chronos
Chronos
Silver III
HadseLL4827
Chronos
Silver III
Level 160
God Stats
60W - 48L
1,586 SR
Queue Stats
150W - 152L
1,394 MMR
Solo
Ymir
Ymir
Gold IV
N0vacado
Ymir
Gold IV
Level 142
God Stats
7W - 3L
1,526 SR
Queue Stats
33W - 35L
1,527 MMR
Party 1
Thanatos
Thanatos
Silver I
Tesukua
Thanatos
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,468 MMR
Solo
Janus
Janus
Silver I
krizllys
Janus
Silver I
Level 140
God Stats
2W - 0L
1,716 SR
Queue Stats
49W - 49L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
9,909
472
11,600
18,810
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 2
10,592
504
7,914
13,107
9,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Jonnymacks
Awilix
18
7 / 5 / 1
11,102
529
10,551
21,238
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 4
10,026
477
12,538
12,386
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
PradaZell
Atlas
13
1 / 4 / 4
8,775
418
8,755
18,826
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebGilgameshShivaThor

VS

Bans
KuzenboCliodhnaThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Falcohny
Osiris
17
0 / 4 / 5
11,262
536
9,475
18,971
18,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
HadseLL4827
Chronos
19
4 / 4 / 7
12,524
596
12,709
16,283
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
14
1 / 3 / 7
9,735
464
6,075
16,128
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Tesukua
Thanatos
20
15 / 2 / 0
13,257
631
19,275
18,277
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
krizllys
Janus
17
3 / 3 / 7
11,262
536
13,130
11,034
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
23
23
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
3
2
2
2
W
Osiris
Falcohny
Osiris
0
4
5
0.63
W
Chronos
HadseLL4827
Chronos
4
4
7
1.88
L
Awilix
Jonnymacks
Awilix
7
5
1
1.5
W
Ymir
1
3
7
1.5
L
3
4
4
1.25
L
Atlas
PradaZell
Atlas
1
4
4
0.75
W
Thanatos
Tesukua
Thanatos
15
2
0
7.5
W
Janus
krizllys
Janus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
60,664
84,367
Taken
80,693
45,322
Mitigated
50,246
19,197
Healing
38,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,600
8,874
0
4,969
18,810
5,576
0
9,588
9,222
0
82,413
L
7,914
871
0
4,520
13,107
9,558
806
1,515
11,592
9,501
52,759
W
Osiris
Falcohny
Osiris
9,475
4,645
0
5,998
18,971
18,951
1,609
5,718
13,253
0
75,113
W
Chronos
HadseLL4827
Chronos
12,709
9,380
0
7,191
16,283
5,562
6,872
2,595
13,688
94,316
0
L
Awilix
Jonnymacks
Awilix
10,551
3,557
0
6,034
21,238
6,423
0
8,732
12,506
0
74,240
W
Ymir
6,075
613
0
2,384
16,128
15,853
354
5,208
10,436
29,917
3,623
L
12,538
1,115
0
830
12,386
4,367
600
4,005
8,381
72,708
0
L
Atlas
PradaZell
Atlas
8,755
3,097
351
2,493
18,826
19,398
0
7,670
11,156
29,765
0
W
Thanatos
Tesukua
Thanatos
19,275
7,768
0
20,107
18,277
6,729
1,017
5,388
12,889
0
83,348
W
Janus
krizllys
Janus
13,130
1,353
179
2,490
11,034
3,151
799
4,398
6,636
80,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
58,040
539
Minions Killed
618
0
Camps Cleared
0
1,980,608
Distance Traveled
1,972,577
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,909
472
147
7
0
304,252
11
L
Tyr
10,592
504
134
6
0
457,934
4
W
Osiris
11,262
536
143
7
0
360,955
6
W
Chronos
12,524
596
167
8
0
376,691
0
L
Awilix
11,102
529
124
6
0
458,524
1
W
Ymir
9,735
464
46
2
0
380,304
6
L
He Bo
10,026
477
108
5
0
373,606
8
L
Atlas
8,775
418
26
1
0
386,292
11
W
Thanatos
13,257
631
117
6
0
441,494
3
W
Janus
11,262
536
145
7
0
413,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role