Player Matchup

Cerberus
Cerberus
DoctorDerbz
Cerberus
Level 114
God Stats
17W - 15L
1,577 SR
Queue Stats
782W - 463L
1,721 Elo+
Party 2
He Bo
He Bo
Que_Dawg808
He Bo
Level 149
God Stats
4W - 2L
1,441 SR
Queue Stats
199W - 144L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
xKingtero
Guan Yu
Level 159
God Stats
14W - 7L
1,713 SR
Queue Stats
1,021W - 577L
1,732 Elo+
Party 2
Team Averages
Level 141
1,577 SR
1,682 Elo+

VS

Team Averages
Level 124
1,425 SR
1,424 Elo+
Cthulhu
Cthulhu
Eightgosling652
Cthulhu
Level 128
God Stats
1W - 1L
1,324 SR
Queue Stats
71W - 62L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
Extra Hot Bunz
Hun Batz
Level 118
God Stats
1W - 6L
1,222 SR
Queue Stats
134W - 131L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
sAtaniCpiE666
Danzaburou
Level 127
God Stats
0W - 1L
1,728 SR
Queue Stats
10W - 12L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoctorDerbz
Cerberus
11
1 / 1 / 13
7,965
797
5,981
14,163
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 1 / 5
8,529
853
8,511
4,324
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
xKingtero
Guan Yu
13
5 / 1 / 8
7,941
794
9,041
10,436
11,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,040
704
9,860
10,955
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
9
1 / 7 / 0
6,139
614
4,570
10,342
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
sAtaniCpiE666
Danzaburou
10
0 / 4 / 2
6,286
629
5,808
7,954
2,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DoctorDerbz
Cerberus
1
1
13
7.5
L
2
4
1
0.63
L
Hun Batz
1
7
0
0.14
W
9
1
5
11.5
L
Danzaburou
sAtaniCpiE666
Danzaburou
0
4
2
0.25
W
Guan Yu
xKingtero
Guan Yu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
20,238
28,923
Taken
29,251
25,443
Mitigated
15,697
11,543
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DoctorDerbz
Cerberus
5,981
617
0
4,634
14,163
12,504
218
4,276
9,203
13,486
0
L
9,860
1,037
53
1,112
10,955
8,399
57
5,184
5,441
22,592
0
L
Hun Batz
4,570
1,188
0
411
10,342
4,494
727
5,368
4,820
0
14,101
W
8,511
197
0
502
4,324
1,291
905
2,004
2,234
24,960
0
L
Danzaburou
sAtaniCpiE666
Danzaburou
5,808
3,052
0
1,338
7,954
2,804
492
3,689
4,095
0
16,079
W
Guan Yu
xKingtero
Guan Yu
9,041
1,469
1,571
4,836
10,436
11,648
86
3,535
6,606
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
19,465
113
Minions Killed
88
6
Camps Cleared
2
598,182
Distance Traveled
482,179
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,965
797
25
3
0
191,284
1
L
Cthulhu
7,040
704
35
4
0
172,170
3
L
Hun Batz
6,139
614
26
3
2
166,857
0
W
He Bo
8,529
853
60
6
3
199,886
3
L
Danzaburou
6,286
629
27
3
0
143,152
2
W
Guan Yu
7,941
794
28
3
3
207,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role