Player Matchup

King Arthur
King Arthur
Horodny
King Arthur
Level 21
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 2
Bacchus
Bacchus
KeroSpedeero
Bacchus
Level 18
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 2
Medusa
Medusa
NotAScyllaMain
Medusa
Level 125
God Stats
1W - 0L
1,330 SR
Queue Stats
40W - 24L
1,554 Elo+
Party 2
Arachne
Arachne
RanniTheWitch
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,571 Elo+
Party 2
Janus
Janus
merdouille44
Janus
Level 125
God Stats
8W - 10L
1,504 SR
Queue Stats
106W - 98L
1,584 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,547 Elo+

VS

Team Averages
Level 75
1,592 SR
1,549 Elo+
Charybdis
Charybdis
Rogue301
Charybdis
Level 25
God Stats
1W - 4L
1,800 SR
Queue Stats
69W - 58L
1,388 Elo+
Party 3
Bacchus
Bacchus
Shorty1
Bacchus
Level 85
God Stats
0W - 1L
1,580 SR
Queue Stats
116W - 67L
1,719 Elo+
Party 1
Eset
Eset
Sureshotken
Eset
Level 147
God Stats
1W - 2L
1,289 SR
Queue Stats
47W - 42L
1,272 Elo+
Party 3
Sun Wukong
Sun Wukong
TheTrippyTsar
Sun Wukong
Level 88
God Stats
12W - 17L
1,472 SR
Queue Stats
40W - 39L
1,623 Elo+
Party 1
Ullr
Ullr
iamMorf
Ullr
Level 28
God Stats
7W - 4L
1,820 SR
Queue Stats
92W - 42L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Horodny
King Arthur
19
1 / 3 / 5
12,223
556
5,351
16,115
15,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
KeroSpedeero
Bacchus
14
0 / 5 / 4
9,933
452
3,147
15,472
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 4 / 8
12,956
589
21,594
21,266
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
20
17 / 5 / 3
15,272
694
28,898
27,785
14,792
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 1
11,145
507
9,518
14,872
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rogue301
Charybdis
18
5 / 4 / 5
11,100
505
9,097
16,981
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Shorty1
Bacchus
17
2 / 7 / 10
10,654
484
13,159
17,767
11,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 4 / 7
11,538
524
15,585
18,505
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
TheTrippyTsar
Sun Wukong
17
2 / 3 / 1
10,725
488
6,627
19,158
19,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
iamMorf
Ullr
20
8 / 6 / 3
12,771
581
13,954
18,853
7,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
24
Kills
25
26
Deaths
24
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Horodny
King Arthur
1
3
5
1.17
W
Bacchus
KeroSpedeero
Bacchus
0
5
4
0.4
W
4
4
8
2
W
Arachne
17
5
3
3.7
L
Charybdis
Rogue301
Charybdis
5
4
5
1.88
L
Bacchus
Shorty1
Bacchus
2
7
10
1
L
8
4
7
2.88
L
Sun Wukong
TheTrippyTsar
Sun Wukong
2
3
1
0.83
L
Ullr
iamMorf
Ullr
8
6
3
1.58
W
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,508
Damage
58,422
95,510
Taken
91,264
56,373
Mitigated
61,701
27,957
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Horodny
King Arthur
5,351
614
0
2,000
16,115
15,318
214
4,852
11,263
0
66,892
W
Bacchus
KeroSpedeero
Bacchus
3,147
248
0
3,132
15,472
14,174
321
4,705
10,767
12,831
0
W
21,594
10,909
0
5,762
21,266
7,730
8,242
6,457
14,809
0
120,714
W
Arachne
28,898
19,176
0
15,227
27,785
14,792
804
8,231
19,554
0
147,927
L
Charybdis
Rogue301
Charybdis
9,097
5,626
0
6,177
16,981
5,802
676
971
16,010
0
69,409
L
Bacchus
Shorty1
Bacchus
13,159
1,703
0
3,290
17,767
11,528
0
2,330
15,437
72,779
0
L
15,585
1,942
261
3,406
18,505
17,325
0
4,129
14,376
55,020
0
L
Sun Wukong
TheTrippyTsar
Sun Wukong
6,627
993
0
4,895
19,158
19,206
360
1,591
17,567
0
64,568
L
Ullr
iamMorf
Ullr
13,954
4,338
0
1,252
18,853
7,840
0
3,799
15,054
0
116,450
W
9,518
681
124
1,712
14,872
4,359
85
6,631
8,241
68,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
56,788
618
Minions Killed
650
0
Camps Cleared
0
2,194,562
Distance Traveled
1,995,592
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,223
556
158
7
0
445,131
1
W
Bacchus
9,933
452
14
1
0
455,552
0
W
Medusa
12,956
589
178
8
0
441,954
1
W
Arachne
15,272
694
137
6
0
500,581
6
L
Charybdis
11,100
505
120
5
0
399,909
1
L
Bacchus
10,654
484
114
5
0
408,216
7
L
Eset
11,538
524
69
3
0
415,818
5
L
Sun Wukong
10,725
488
133
6
0
383,886
4
L
Ullr
12,771
581
214
10
0
387,763
4
W
Janus
11,145
507
131
6
0
351,344
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role