Player Matchup

Bakasura
Bakasura
BoomGam3
Bakasura
Level 69
God Stats
1W - 2L
1,351 SR
Queue Stats
120W - 142L
1,494 Elo+
Party 1
Apollo
Apollo
JewelStealer
Apollo
Level 27
God Stats
15W - 23L
1,365 SR
Queue Stats
118W - 154L
1,445 Elo+
Party 1
Ra
Ra
Nyamishii
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,178 Elo+
Party 1
Ymir
Ymir
TheEnforcer316
Ymir
Level 86
God Stats
4W - 3L
1,534 SR
Queue Stats
77W - 95L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pfersdorf
Cu Chulainn
Level 127
God Stats
0W - 4L
1,265 SR
Queue Stats
150W - 182L
1,486 Elo+
Party 1
Team Averages
Level 64
1,403 SR
1,419 Elo+

VS

Team Averages
Level 95
1,682 SR
1,746 Elo+
Ra
Ra
ChartreuseKite
Ra
Level 28
God Stats
32W - 2L
2,119 SR
Queue Stats
101W - 12L
1,988 Elo+
Party 2
Hercules
Hercules
Chef
Hercules
Level 160
God Stats
5W - 2L
1,798 SR
Queue Stats
369W - 161L
1,849 Elo+
Party 2
Merlin
Merlin
JordanOwans
Merlin
Level 123
God Stats
16W - 24L
1,336 SR
Queue Stats
189W - 205L
1,552 Elo+
Party 3
Artemis
Artemis
Kenzadoodle244
Artemis
Level 5
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Khepri
Khepri
Reiynne
Khepri
Level 160
God Stats
34W - 3L
1,831 SR
Queue Stats
279W - 123L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoomGam3
Bakasura
15
2 / 10 / 4
9,010
751
7,553
18,769
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
15
2 / 10 / 2
9,065
755
6,983
17,284
6,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 10 / 1
7,500
625
6,981
12,552
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 3
8,702
725
10,002
21,681
10,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
pfersdorf
Cu Chulainn
15
3 / 9 / 4
8,913
743
12,442
21,527
12,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 20
12,786
1,066
26,051
11,401
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Chef
Hercules
20
15 / 2 / 23
11,824
985
26,048
21,046
17,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
17
6 / 2 / 20
10,449
871
15,701
9,075
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 12
8,323
694
4,851
5,026
1,746
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Reiynne
Khepri
17
4 / 1 / 28
10,659
888
7,483
12,640
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
150
9
Kills
47
48
Deaths
9
14
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BoomGam3
Bakasura
2
10
4
0.4
W
22
1
20
32
W
Hercules
Chef
Hercules
15
2
23
13.25
L
Apollo
2
10
2
0.3
W
Merlin
6
2
20
8
W
0
3
12
2
L
0
10
1
0.05
W
Khepri
Reiynne
Khepri
4
1
28
18
L
2
9
3
0.39
L
Cu Chulainn
pfersdorf
Cu Chulainn
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
80,134
91,813
Taken
59,188
43,843
Mitigated
45,893
5,680
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BoomGam3
Bakasura
7,553
4,716
102
3,160
18,769
9,006
0
8,942
9,827
0
26,034
W
26,051
3,648
8,041
6,193
11,401
6,637
1,455
4,308
6,898
64,463
0
W
Hercules
Chef
Hercules
26,048
10,989
0
5,786
21,046
17,191
75
7,251
13,641
0
46,967
L
Apollo
6,983
3,730
0
848
17,284
6,252
1,343
8,444
8,840
0
20,598
W
Merlin
15,701
707
1,347
2,573
9,075
3,772
2,217
3,313
5,529
53,031
0
W
4,851
3,374
0
133
5,026
1,746
1,628
227
4,459
0
9,784
L
6,981
510
940
380
12,552
5,458
0
6,830
5,722
16,423
0
W
Khepri
Reiynne
Khepri
7,483
976
0
2,439
12,640
16,547
458
4,491
7,141
15,765
0
L
10,002
2,104
0
250
21,681
10,305
0
13,947
7,734
28,191
0
L
Cu Chulainn
pfersdorf
Cu Chulainn
12,442
2,246
0
0
21,527
12,822
0
11,072
10,455
4,817
20,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
54,041
162
Minions Killed
227
0
Camps Cleared
0
1,001,376
Distance Traveled
1,219,473
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,010
751
45
4
0
202,472
3
W
Ra
12,786
1,066
97
8
0
264,429
1
W
Hercules
11,824
985
44
4
0
262,669
0
L
Apollo
9,065
755
30
3
0
217,560
1
W
Merlin
10,449
871
65
5
0
239,903
4
W
Artemis
8,323
694
11
1
0
217,140
0
L
Ra
7,500
625
18
2
0
197,067
0
W
Khepri
10,659
888
10
1
0
235,332
3
L
Ymir
8,702
725
36
3
0
191,228
1
L
Cu Chulainn
8,913
743
33
3
0
193,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role