Player Matchup

Nemesis
Nemesis
BarmeloXanthony
Nemesis
Level 67
God Stats
73W - 45L
1,500 SR
Queue Stats
186W - 207L
1,206 Elo+
Party 3
Neith
Neith
FlippedOtter
Neith
Level 127
God Stats
47W - 49L
1,598 SR
Queue Stats
195W - 275L
1,383 Elo+
Party 2
Ra
Ra
G0dzl11a
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 3
Geb
Geb
MaximusofEire
Geb
Level 83
God Stats
12W - 14L
1,389 SR
Queue Stats
79W - 135L
1,259 Elo+
Party 2
Nike
Nike
VoodooCuban
Nike
Level 46
God Stats
7W - 6L
1,883 SR
Queue Stats
167W - 176L
1,358 Elo+
Party 3
Team Averages
Level 65
1,574 SR
1,341 Elo+

VS

Team Averages
Level 96
1,491 SR
1,395 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Azrael57
Poseidon
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
475W - 502L
1,505 Elo+
Solo
Medusa
Medusa
C1axon_162
Medusa
Level 105
God Stats
4W - 5L
1,427 SR
Queue Stats
6W - 7L
1,325 Elo+
Party 1
Erlang Shen
Erlang Shen
MENIYAEZ
Erlang Shen
Level 75
God Stats
5W - 2L
1,850 SR
Queue Stats
120W - 90L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MasterPuerca
Kumbhakarna
Level 78
God Stats
3W - 2L
1,181 SR
Queue Stats
3W - 3L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,435
544
2,230
6,626
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
5,584
558
4,842
6,221
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,080
508
529
4,096
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 5 / 1
4,723
472
2,098
8,528
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 0
5,809
581
3,705
4,593
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 3
7,269
727
5,862
5,959
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Azrael57
Poseidon
12
4 / 0 / 3
6,926
693
4,833
3,198
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
C1axon_162
Medusa
9
2 / 1 / 5
5,358
536
4,409
3,468
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MENIYAEZ
Erlang Shen
9
2 / 3 / 0
5,164
516
1,642
6,562
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
MasterPuerca
Kumbhakarna
9
1 / 1 / 5
5,505
551
1,712
6,999
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
17
17
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
3
9.5
W
Poseidon
Azrael57
Poseidon
4
0
3
5.5
L
0
3
1
0.17
W
Medusa
C1axon_162
Medusa
2
1
5
4.5
L
2
3
0
0.67
L
0
4
0
0
W
Erlang Shen
MENIYAEZ
Erlang Shen
2
3
0
0.67
W
Kumbhakarna
MasterPuerca
Kumbhakarna
1
1
5
3.5
L
1
5
1
0.3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
18,458
30,064
Taken
26,186
10,023
Mitigated
10,603
3,788
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,862
1,668
0
2,440
5,959
1,919
243
843
5,054
0
30,792
W
Poseidon
Azrael57
Poseidon
4,833
1,050
0
648
3,198
851
0
306
2,892
42,260
0
L
2,230
1,031
0
310
6,626
1,923
0
2,009
4,617
0
31,685
W
Medusa
C1axon_162
Medusa
4,409
1,853
0
1,054
3,468
872
620
397
3,038
0
25,509
L
4,842
1,467
0
1,519
6,221
1,232
0
1,354
4,867
0
30,398
L
529
268
31
611
4,096
1,125
0
1,224
2,872
23,431
0
W
Erlang Shen
MENIYAEZ
Erlang Shen
1,642
706
0
229
6,562
2,540
256
42
6,379
0
15,027
W
Kumbhakarna
MasterPuerca
Kumbhakarna
1,712
232
308
1,260
6,999
4,421
108
1,039
5,960
15,339
0
L
2,098
336
0
383
8,528
3,848
0
1,958
6,570
8,533
0
L
3,705
671
0
934
4,593
1,895
520
0
4,593
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
30,222
257
Minions Killed
252
0
Camps Cleared
0
903,471
Distance Traveled
988,404
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,269
727
72
7
0
216,628
0
W
Poseidon
6,926
693
89
9
0
195,050
2
L
Nemesis
5,435
544
64
6
0
184,384
1
W
Medusa
5,358
536
35
4
0
192,647
1
L
Neith
5,584
558
72
7
0
173,653
3
L
Ra
5,080
508
57
6
0
170,824
2
W
Erlang Shen
5,164
516
33
3
0
196,332
1
W
Kumbhakarna
5,505
551
23
2
0
187,747
0
L
Geb
4,723
472
6
1
0
185,766
1
L
Nike
5,809
581
58
6
0
188,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role