Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ApolUwU
Neith
Level 101
God Stats
15W - 9L
1,631 SR
Queue Stats
79W - 80L
1,518 Elo+
Solo
Loki
Loki
CombatKill2134
Loki
Level 158
God Stats
5W - 4L
1,872 SR
Queue Stats
177W - 139L
1,585 Elo+
Party 1
Hercules
Hercules
Joqsan
Hercules
Level 158
God Stats
1W - 0L
1,159 SR
Queue Stats
34W - 17L
1,551 Elo+
Party 1
Raijin
Raijin
JulyEstrella
Raijin
Level 137
God Stats
1W - 0L
1,346 SR
Queue Stats
20W - 15L
1,629 Elo+
Party 1
Team Averages
Level 142
1,502 SR
1,557 Elo+

VS

Team Averages
Level 108
1,617 SR
1,512 Elo+
Bastet
Bastet
DeadEyeVic
Bastet
Level 119
God Stats
5W - 3L
1,656 SR
Queue Stats
11W - 10L
1,554 Elo+
Party 3
Baron Samedi
Baron Samedi
Ol Hellen Yellr
Baron Samedi
Level 107
God Stats
1W - 1L
1,729 SR
Queue Stats
123W - 116L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
Optimalmoisture
Zhong Kui
Level 124
God Stats
1W - 1L
1,911 SR
Queue Stats
18W - 14L
1,572 Elo+
Party 3
Skadi
Skadi
SweetDrizzleOG
Skadi
Level 103
God Stats
1W - 1L
1,660 SR
Queue Stats
141W - 128L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ookmver
Kumbhakarna
Level 88
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
7 / 0 / 16
9,969
906
14,777
8,504
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ApolUwU
Neith
16
2 / 3 / 19
9,041
822
5,669
8,992
3,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 3 / 10
10,075
916
11,132
8,350
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Joqsan
Hercules
17
11 / 3 / 8
10,118
920
10,287
14,819
17,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
17
4 / 1 / 15
9,710
883
9,154
6,503
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeadEyeVic
Bastet
14
1 / 3 / 6
7,752
705
4,460
9,220
2,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ol Hellen Yellr
Baron Samedi
15
2 / 4 / 2
8,447
768
6,984
9,711
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Optimalmoisture
Zhong Kui
16
6 / 9 / 1
9,207
837
10,284
15,567
8,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 5
8,460
769
5,957
13,009
4,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ookmver
Kumbhakarna
13
0 / 7 / 2
7,250
659
3,163
12,272
11,759
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
31
Kills
10
10
Deaths
31
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
16
15
W
Neith
ApolUwU
Neith
2
3
19
3.83
W
7
3
10
4
L
Bastet
DeadEyeVic
Bastet
1
3
6
1.33
W
Hercules
Joqsan
Hercules
11
3
8
5
W
Raijin
4
1
15
11.5
L
Baron Samedi
Ol Hellen Yellr
Baron Samedi
2
4
2
0.75
L
Zhong Kui
Optimalmoisture
Zhong Kui
6
9
1
0.72
L
1
8
5
0.44
L
Kumbhakarna
ookmver
Kumbhakarna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,019
Damage
30,848
47,168
Taken
59,779
30,367
Mitigated
32,598
8,185
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,777
1,090
0
250
8,504
3,421
171
4,030
4,360
42,106
0
W
Neith
ApolUwU
Neith
5,669
1,684
0
2,298
8,992
3,486
3,616
4,095
4,727
0
29,676
W
11,132
1,773
0
0
8,350
3,439
0
2,416
5,921
0
42,068
L
Bastet
DeadEyeVic
Bastet
4,460
787
0
792
9,220
2,952
0
3,937
5,283
0
14,850
W
Hercules
Joqsan
Hercules
10,287
3,843
0
4,427
14,819
17,665
230
5,734
8,914
0
18,827
W
Raijin
9,154
780
160
1,050
6,503
2,356
909
3,655
2,815
34,541
0
L
Baron Samedi
Ol Hellen Yellr
Baron Samedi
6,984
71
356
2,300
9,711
4,604
0
3,579
6,132
26,815
0
L
Zhong Kui
Optimalmoisture
Zhong Kui
10,284
203
0
2,784
15,567
8,853
388
7,525
8,042
31,706
0
L
5,957
1,739
0
615
13,009
4,430
0
4,103
8,906
0
27,373
L
Kumbhakarna
ookmver
Kumbhakarna
3,163
251
158
390
12,272
11,759
0
4,787
7,485
10,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
41,116
268
Minions Killed
192
0
Camps Cleared
0
1,227,743
Distance Traveled
1,081,480
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,969
906
63
6
0
254,920
3
W
Neith
9,041
822
56
5
0
227,038
4
W
Loki
10,075
916
68
6
0
247,538
1
L
Bastet
7,752
705
18
2
0
261,652
2
W
Hercules
10,118
920
22
2
0
251,703
0
W
Raijin
9,710
883
59
5
0
246,544
2
L
Baron Samedi
8,447
768
48
4
0
198,458
0
L
Zhong Kui
9,207
837
57
5
0
204,260
3
L
Skadi
8,460
769
53
5
0
210,027
0
L
Kumbhakarna
7,250
659
16
1
0
207,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role