Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dieabeado
Merlin
Level 115
God Stats
5W - 2L
1,748 SR
Queue Stats
166W - 162L
1,455 Elo+
Party 2
Team Averages
Level 110
1,583 SR
1,485 Elo+

VS

Team Averages
Level 101
1,666 SR
1,500 Elo+
Bacchus
Bacchus
Emiix04
Bacchus
Level 128
God Stats
1W - 0L
1,581 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Vera Bntz
Scylla
Level 17
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
lFrenzy
Gilgamesh
Level 159
God Stats
1W - 0L
1,845 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 6 / 2
8,583
780
6,355
9,288
3,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
 
Hercules
11
3 / 4 / 5
7,835
712
5,310
9,088
3,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Dieabeado
Merlin
12
0 / 3 / 8
7,686
699
10,444
5,512
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emiix04
Bacchus
14
6 / 2 / 7
9,473
861
7,494
11,209
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Vera Bntz
Scylla
12
1 / 3 / 11
7,670
697
1,985
6,140
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
lFrenzy
Gilgamesh
13
6 / 3 / 7
8,868
806
10,997
12,564
9,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
13
13
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
6
2
1
L
Hercules
 
Hercules
3
4
5
1.38
L
Merlin
Dieabeado
Merlin
0
3
8
1.33
W
Bacchus
Emiix04
Bacchus
6
2
7
4.75
W
Scylla
Vera Bntz
Scylla
1
3
11
2.17
W
Gilgamesh
lFrenzy
Gilgamesh
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
20,476
23,888
Taken
29,913
9,215
Mitigated
24,572
7,604
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,355
1,779
0
3,935
9,288
3,626
0
3,998
5,290
0
20,594
L
Hercules
 
Hercules
5,310
1,793
200
1,649
9,088
3,511
0
3,885
5,203
0
15,454
L
Merlin
Dieabeado
Merlin
10,444
932
0
1,820
5,512
2,078
0
2,298
3,214
34,485
0
W
Bacchus
Emiix04
Bacchus
7,494
496
0
2,146
11,209
13,424
30
2,830
8,379
19,065
0
W
Scylla
Vera Bntz
Scylla
1,985
314
0
7
6,140
2,049
26
3,264
2,876
9,706
0
W
Gilgamesh
lFrenzy
Gilgamesh
10,997
3,364
0
1,330
12,564
9,099
0
4,664
7,900
0
35,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
26,011
128
Minions Killed
99
7
Camps Cleared
4
532,718
Distance Traveled
589,008
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,583
780
34
3
3
175,338
4
L
Hercules
7,835
712
33
3
2
177,569
1
L
Merlin
7,686
699
61
6
2
179,811
2
W
Bacchus
9,473
861
29
3
1
207,823
3
W
Scylla
7,670
697
14
1
1
162,229
0
W
Gilgamesh
8,868
806
56
5
2
218,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role