Player Matchup

Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
ItsTooMoist
Apollo
Platinum III
Level 160
God Stats
6W - 2L
1,817 SR
Queue Stats
71W - 50L
2,172 MMR
Party 1
Arachne
Arachne
Masters
Kυsh
Arachne
Masters
Level 69
God Stats
17W - 8L
1,853 SR
Queue Stats
267W - 229L
2,488 MMR
Solo
Nike
Nike
Platinum III
Makyronii
Nike
Platinum III
Level 144
God Stats
1W - 2L
1,332 SR
Queue Stats
32W - 21L
2,172 MMR
Party 1
He Bo
He Bo
Diamond I
mexicanSNORLAX
He Bo
Diamond I
Level 152
God Stats
42W - 28L
1,761 SR
Queue Stats
430W - 379L
2,485 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,653 SR
2,163 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,741 SR
2,318 MMR
Bellona
Bellona
Masters
CharlieBoy92
Bellona
Masters
Level 144
God Stats
5W - 4L
2,019 SR
Queue Stats
296W - 289L
2,626 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Drooling
Jormungandr
Diamond IV
Level 156
God Stats
1W - 2L
1,622 SR
Queue Stats
215W - 203L
2,162 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
LongtimeChris
Ah Muzen Cab
Diamond III
Level 156
God Stats
5W - 4L
1,331 SR
Queue Stats
159W - 145L
2,162 MMR
Solo
Cernunnos
Cernunnos
Diamond II
PapaDust8229
Cernunnos
Diamond II
Level 156
God Stats
20W - 23L
1,663 SR
Queue Stats
342W - 332L
2,332 MMR
Solo
Bacchus
Bacchus
Masters
zZzarodzZz
Bacchus
Masters
Level 129
God Stats
7W - 6L
2,068 SR
Queue Stats
582W - 554L
2,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
1 / 0 / 15
12,672
576
6,416
20,338
25,395
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
20
14 / 4 / 2
14,856
675
21,256
18,680
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Kυsh
Arachne
19
2 / 5 / 10
12,647
575
13,715
23,217
18,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
18
2 / 2 / 5
12,041
547
8,641
19,433
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 3 / 7
12,991
591
15,064
11,316
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothIzanamiShivaBastet

VS

Bans
ArtioCliodhnaLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CharlieBoy92
Bellona
18
4 / 3 / 0
12,009
546
11,162
19,017
21,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Drooling
Jormungandr
18
0 / 8 / 4
11,240
511
10,562
23,325
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
20
8 / 5 / 0
14,046
638
13,425
14,535
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PapaDust8229
Cernunnos
19
1 / 7 / 3
12,216
555
12,161
16,161
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
zZzarodzZz
Bacchus
17
1 / 3 / 7
11,255
512
10,335
16,496
22,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
14
14
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
15
8.5
L
Bellona
CharlieBoy92
Bellona
4
3
0
1.33
L
Jormungandr
Drooling
Jormungandr
0
8
4
0.25
W
Apollo
14
4
2
3.75
W
Arachne
Kυsh
Arachne
2
5
10
1.4
L
Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
8
5
0
1.6
W
Nike
2
2
5
2.25
L
Cernunnos
PapaDust8229
Cernunnos
1
7
3
0.36
W
7
3
7
3.5
L
Bacchus
zZzarodzZz
Bacchus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,092
Damage
57,645
92,984
Taken
89,534
70,968
Mitigated
65,928
31,008
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,416
567
3,524
5,075
20,338
25,395
0
4,043
15,627
39,691
2,832
L
Bellona
CharlieBoy92
Bellona
11,162
3,320
0
6,394
19,017
21,167
490
4,549
13,692
0
75,216
L
Jormungandr
Drooling
Jormungandr
10,562
1,409
0
543
23,325
10,370
2,928
6,682
16,239
96,726
0
W
Apollo
21,256
11,168
0
7,818
18,680
7,191
9,166
5,813
12,867
0
113,525
W
Arachne
Kυsh
Arachne
13,715
8,726
0
9,474
23,217
18,270
4,057
4,245
18,972
0
88,169
L
Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
13,425
4,962
0
2,475
14,535
6,517
1,005
1,970
12,473
0
115,287
W
Nike
8,641
1,417
0
3,482
19,433
15,285
1,129
4,024
15,409
5,888
57,827
L
Cernunnos
PapaDust8229
Cernunnos
12,161
5,766
0
4,855
16,161
5,067
0
4,554
11,462
0
102,953
W
15,064
845
0
1,635
11,316
4,827
890
3,923
7,393
87,351
0
L
Bacchus
zZzarodzZz
Bacchus
10,335
955
0
1,032
16,496
22,807
0
4,065
12,220
32,617
4,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,207
Gold Earned
60,766
647
Minions Killed
739
0
Camps Cleared
0
2,280,138
Distance Traveled
2,106,300
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,672
576
23
1
0
483,729
12
L
Bellona
12,009
546
162
7
0
426,978
12
L
Jormungandr
11,240
511
153
7
0
404,842
1
W
Apollo
14,856
675
192
9
0
428,489
6
W
Arachne
12,647
575
143
7
0
522,453
8
L
Ah Muzen Cab
14,046
638
209
10
0
402,257
3
W
Nike
12,041
547
140
6
0
410,786
6
L
Cernunnos
12,216
555
169
8
0
415,715
5
W
He Bo
12,991
591
149
7
0
434,681
7
L
Bacchus
11,255
512
46
2
0
456,508
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role