Player Matchup

Bellona
Bellona
PriamaTeiwaz
Bellona
Level 120
God Stats
13W - 11L
1,735 SR
Queue Stats
60W - 62L
1,620 Elo+
Party 2
Scylla
Scylla
StonksJS
Scylla
Level 127
God Stats
11W - 8L
1,700 SR
Queue Stats
82W - 73L
1,640 Elo+
Party 2
Ullr
Ullr
catchierprince
Ullr
Level 149
God Stats
1W - 2L
1,744 SR
Queue Stats
75W - 66L
1,533 Elo+
Solo
Team Averages
Level 132
1,726 SR
1,598 Elo+

VS

Team Averages
Level 148
1,458 SR
1,566 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FGVergudo
Loki
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,513 Elo+
Solo
Hercules
Hercules
SyloTheFoxy
Hercules
Level 154
God Stats
10W - 11L
1,374 SR
Queue Stats
331W - 237L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PriamaTeiwaz
Bellona
12
2 / 2 / 5
7,808
710
6,193
13,831
14,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
StonksJS
Scylla
11
2 / 5 / 3
7,486
681
6,043
8,407
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 6 / 3
8,207
746
4,966
10,549
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
8 / 5 / 4
8,974
816
10,201
8,007
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
4 / 3 / 8
8,515
774
8,417
8,619
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SyloTheFoxy
Hercules
13
1 / 1 / 11
7,943
722
8,006
12,288
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
13
13
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
5
4
2
W
Loki
4
3
8
2.67
L
Bellona
PriamaTeiwaz
Bellona
2
2
5
2.25
L
Scylla
StonksJS
Scylla
2
5
3
0.7
W
Hercules
SyloTheFoxy
Hercules
1
1
11
6.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
26,624
32,787
Taken
28,914
20,550
Mitigated
19,420
3,349
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,201
561
0
1,395
8,007
2,606
0
1,980
6,027
24,204
0
W
Loki
8,417
1,427
0
971
8,619
3,128
144
2,089
6,530
0
30,408
L
Bellona
PriamaTeiwaz
Bellona
6,193
1,614
104
2,034
13,831
14,321
0
4,397
9,080
0
12,078
L
Scylla
StonksJS
Scylla
6,043
786
0
730
8,407
2,638
0
2,416
5,790
29,359
0
W
Hercules
SyloTheFoxy
Hercules
8,006
2,211
0
8,222
12,288
13,686
22
2,343
9,945
0
14,437
L
4,966
1,924
0
481
10,549
3,591
58
3,598
6,700
0
15,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
25,432
95
Minions Killed
98
4
Camps Cleared
5
618,340
Distance Traveled
642,446
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,974
816
38
3
3
194,848
2
W
Loki
8,515
774
41
4
2
214,711
4
L
Bellona
7,808
710
6
1
0
228,668
2
L
Scylla
7,486
681
59
5
1
188,362
1
W
Hercules
7,943
722
19
2
0
232,887
2
L
Ullr
8,207
746
30
3
3
201,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role