Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Grayhawki
Bellona
Level 13
God Stats
5W - 4L
1,436 SR
Queue Stats
13W - 12L
1,564 Elo+
Party 1
Bacchus
Bacchus
Highwasted
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
LightofShadow03
Heimdallr
Level 48
God Stats
7W - 4L
1,855 SR
Queue Stats
162W - 139L
1,549 Elo+
Party 2
Ra
Ra
SaneGlobe
Ra
Level 149
God Stats
8W - 5L
1,232 SR
Queue Stats
180W - 149L
1,577 Elo+
Party 2
Team Averages
Level 71
1,504 SR
1,539 Elo+

VS

Team Averages
Level 93
1,464 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Alezoni
Ganesha
Level 140
God Stats
0W - 1L
1,319 SR
Queue Stats
278W - 256L
1,634 Elo+
Party 3
Geb
Geb
Böhrt
Geb
Level 104
God Stats
28W - 23L
1,571 SR
Queue Stats
457W - 476L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Tifffany
Gilgamesh
Level 147
God Stats
1W - 1L
1,530 SR
Queue Stats
211W - 196L
1,628 Elo+
Party 3
Merlin
Merlin
ooxNiRVANAxoo
Merlin
Level 40
God Stats
7W - 4L
1,402 SR
Queue Stats
44W - 50L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
9 / 3 / 4
10,997
611
12,146
12,158
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Grayhawki
Bellona
15
1 / 4 / 2
9,300
517
4,862
13,615
12,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Highwasted
Bacchus
13
2 / 4 / 12
9,266
515
9,494
13,582
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LightofShadow03
Heimdallr
16
5 / 3 / 13
10,411
578
14,507
11,370
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
14 / 3 / 6
11,526
640
16,661
12,462
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 9 / 2
9,189
511
6,920
16,573
3,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Alezoni
Ganesha
14
1 / 5 / 11
9,050
503
9,342
13,605
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Böhrt
Geb
11
1 / 6 / 7
7,858
437
3,614
19,008
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Tifffany
Gilgamesh
16
7 / 3 / 1
9,919
551
9,224
14,823
13,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 9 / 6
8,873
493
8,734
13,024
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
31
Kills
16
17
Deaths
32
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
3
4
3.67
L
Apollo
 
Apollo
3
9
2
0.44
L
Ganesha
Alezoni
Ganesha
1
5
11
1.3
L
Geb
Böhrt
Geb
1
6
7
0.75
W
Bellona
Grayhawki
Bellona
1
4
2
0.5
W
Bacchus
Highwasted
Bacchus
2
4
12
2
W
Heimdallr
LightofShadow03
Heimdallr
5
3
13
3.83
W
14
3
6
5.67
L
Gilgamesh
Tifffany
Gilgamesh
7
3
1
2.5
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
37,834
63,187
Taken
77,033
39,851
Mitigated
40,804
17,358
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,146
8,310
0
508
12,158
3,611
0
4,416
7,100
0
89,378
L
Apollo
 
Apollo
6,920
4,349
0
3,558
16,573
3,468
0
6,140
10,433
0
46,970
L
Ganesha
Alezoni
Ganesha
9,342
924
0
2,749
13,605
5,791
276
4,458
9,147
48,047
0
L
Geb
Böhrt
Geb
3,614
222
168
4,030
19,008
14,485
0
6,788
12,220
14,009
0
W
Bellona
Grayhawki
Bellona
4,862
1,381
0
3,692
13,615
12,707
954
1,315
12,300
0
53,174
W
Bacchus
Highwasted
Bacchus
9,494
1,966
0
1,799
13,582
13,700
0
5,644
7,794
23,252
0
W
Heimdallr
LightofShadow03
Heimdallr
14,507
8,738
0
4,028
11,370
4,200
1,957
4,772
6,406
0
73,455
W
16,661
2,495
1,972
5,359
12,462
5,633
517
4,985
7,279
75,398
0
L
Gilgamesh
Tifffany
Gilgamesh
9,224
3,154
0
3,237
14,823
13,097
292
2,933
11,890
0
48,548
L
8,734
514
0
1,632
13,024
3,963
296
5,836
7,187
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
44,889
491
Minions Killed
370
0
Camps Cleared
0
1,684,332
Distance Traveled
1,716,027
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,997
611
147
8
0
379,494
0
L
Apollo
9,189
511
86
5
0
364,366
1
L
Ganesha
9,050
503
46
3
0
347,519
4
L
Geb
7,858
437
25
1
0
351,277
0
W
Bellona
9,300
517
101
6
0
308,772
0
W
Bacchus
9,266
515
16
1
0
322,911
0
W
Heimdallr
10,411
578
117
7
0
318,872
1
W
Ra
11,526
640
110
6
0
354,283
5
L
Gilgamesh
9,919
551
112
6
0
353,984
3
L
Merlin
8,873
493
101
6
0
298,881
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role