Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Chippaye
Chaac
Level 120
God Stats
3W - 3L
1,357 SR
Queue Stats
51W - 60L
1,459 Elo+
Party 1
Thanatos
Thanatos
Jest2001
Thanatos
Level 44
God Stats
2W - 2L
1,444 SR
Queue Stats
14W - 9L
1,583 Elo+
Party 1
Team Averages
Level 84
1,434 SR
1,514 Elo+

VS

Team Averages
Level 57
1,518 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GrimWeaver
Fenrir
Level 101
God Stats
7W - 5L
1,510 SR
Queue Stats
46W - 31L
1,541 Elo+
Party 2
Odin
Odin
Jurassic_Pork69
Odin
Level 41
God Stats
9W - 7L
1,542 SR
Queue Stats
42W - 30L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 5 / 1
6,425
584
6,572
5,285
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Chippaye
Chaac
11
1 / 2 / 0
7,310
665
5,365
8,590
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Jest2001
Thanatos
9
0 / 8 / 1
6,281
571
1,287
7,648
2,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 10
7,947
722
4,647
4,875
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GrimWeaver
Fenrir
14
9 / 0 / 6
9,038
822
11,799
8,708
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 0 / 11
9,232
839
3,026
6,795
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
1
0.1
W
Scylla
 
Scylla
2
1
10
7
L
Chaac
Chippaye
Chaac
1
2
0
0.5
W
Fenrir
GrimWeaver
Fenrir
9
0
6
12
L
Thanatos
Jest2001
Thanatos
0
8
1
0.06
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,224
Damage
19,472
21,523
Taken
20,378
12,088
Mitigated
17,075
3,382
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,572
700
0
30
5,285
1,859
0
1,460
3,763
18,750
0
W
Scylla
 
Scylla
4,647
113
0
1,605
4,875
1,786
98
1,449
3,426
37,329
0
L
Chaac
Chippaye
Chaac
5,365
442
0
2,164
8,590
7,386
0
2,263
6,152
0
18,318
W
Fenrir
GrimWeaver
Fenrir
11,799
2,234
540
2,694
8,708
8,151
45
3,347
5,361
0
25,488
L
Thanatos
Jest2001
Thanatos
1,287
322
0
1,188
7,648
2,843
0
924
6,500
0
6,990
W
3,026
404
0
1,228
6,795
7,138
333
2,518
4,277
0
13,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,016
Gold Earned
26,217
75
Minions Killed
126
0
Camps Cleared
10
581,817
Distance Traveled
637,056
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,425
584
45
4
0
189,316
1
W
Scylla
7,947
722
62
6
2
199,207
2
L
Chaac
7,310
665
14
1
0
218,069
5
W
Fenrir
9,038
822
39
4
5
210,274
3
L
Thanatos
6,281
571
16
1
0
174,432
1
W
Odin
9,232
839
25
2
3
227,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role