Player Matchup

Baron Samedi
Baron Samedi
Ale_PR1
Baron Samedi
Level 104
God Stats
14W - 4L
1,895 SR
Queue Stats
89W - 91L
1,484 Elo+
Party 2
Nemesis
Nemesis
iVoidz---
Nemesis
Level 121
God Stats
16W - 10L
1,515 SR
Queue Stats
186W - 163L
1,493 Elo+
Party 2
Medusa
Medusa
xRvmmel-
Medusa
Level 48
God Stats
2W - 0L
1,733 SR
Queue Stats
22W - 15L
1,363 Elo+
Party 2
Team Averages
Level 91
1,714 SR
1,447 Elo+

VS

Team Averages
Level 80
1,648 SR
1,460 Elo+
Bellona
Bellona
Allwayz SinCere
Bellona
Level 105
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 9L
1,237 Elo+
Solo
Hel
Hel
Farter6179
Hel
Level 43
God Stats
6W - 6L
1,871 SR
Queue Stats
11W - 15L
1,724 Elo+
Party 1
Medusa
Medusa
Leukophobiac
Medusa
Level 93
God Stats
5W - 2L
1,747 SR
Queue Stats
196W - 166L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ale_PR1
Baron Samedi
16
2 / 3 / 7
10,875
680
9,960
8,718
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iVoidz---
Nemesis
16
7 / 2 / 5
11,226
702
15,612
10,710
4,836
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xRvmmel-
Medusa
13
3 / 2 / 5
10,195
637
4,791
7,368
3,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
10,178
636
7,731
13,275
14,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 5 / 4
9,510
594
2,355
10,866
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
15
5 / 3 / 1
10,369
648
11,430
11,756
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ale_PR1
Baron Samedi
2
3
7
1.83
L
2
4
4
1
L
0
5
4
0.4
L
Medusa
5
3
1
1.83
W
Nemesis
iVoidz---
Nemesis
7
2
5
4.75
W
Medusa
xRvmmel-
Medusa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
21,516
26,796
Taken
35,897
12,001
Mitigated
22,912
7,760
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ale_PR1
Baron Samedi
9,960
377
1,312
2,290
8,718
4,069
350
1,186
7,494
49,820
0
L
7,731
2,144
0
1,514
13,275
14,615
68
4,870
8,405
3,360
15,754
L
2,355
447
2,346
2,927
10,866
4,617
31
3,330
7,536
20,860
0
L
Medusa
11,430
3,668
0
749
11,756
3,680
0
2,550
9,206
0
46,261
W
Nemesis
iVoidz---
Nemesis
15,612
6,537
0
2,508
10,710
4,836
688
2,235
8,405
0
37,431
W
Medusa
xRvmmel-
Medusa
4,791
2,642
0
1,650
7,368
3,096
238
878
6,428
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
30,057
171
Minions Killed
138
9
Camps Cleared
5
755,229
Distance Traveled
831,282
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,875
680
85
5
3
206,092
2
L
Bellona
10,178
636
19
1
2
278,176
7
L
Hel
9,510
594
36
2
2
264,709
0
L
Medusa
10,369
648
83
5
1
288,397
7
W
Nemesis
11,226
702
50
3
4
297,422
3
W
Medusa
10,195
637
36
2
2
251,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role