Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dibbledorf
Neith
Level 24
God Stats
40W - 30L
1,563 SR
Queue Stats
394W - 222L
1,675 Elo+
Party 2
Cabrakan
Cabrakan
Killer71700
Cabrakan
Level 148
God Stats
10W - 4L
1,500 SR
Queue Stats
639W - 397L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
Pwuntahs
Cthulhu
Level 144
God Stats
5W - 4L
1,441 SR
Queue Stats
212W - 160L
1,666 Elo+
Party 3
Agni
Agni
SPLYOUNGBOY
Agni
Level 107
God Stats
12W - 6L
1,804 SR
Queue Stats
452W - 277L
1,706 Elo+
Party 2
Team Averages
Level 94
1,561 SR
1,644 Elo+

VS

Team Averages
Level 80
1,708 SR
1,657 Elo+
Thanatos
Thanatos
AlphaBorne
Thanatos
Level 127
God Stats
1W - 2L
1,610 SR
Queue Stats
206W - 176L
1,737 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChazMarlboro
Kumbhakarna
Level 109
God Stats
2W - 4L
1,905 SR
Queue Stats
143W - 134L
1,732 Elo+
Party 1
Hou Yi
Hou Yi
CheifBubby
Hou Yi
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,317 Elo+
Party 4
Odin
Odin
Shinobu123Shiro
Odin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 189L
1,636 Elo+
Party 4
Ah Puch
Ah Puch
yDarthDaddy
Ah Puch
Level 13
God Stats
2W - 3L
1,810 SR
Queue Stats
75W - 57L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 1 / 8
8,215
587
10,908
10,715
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
4 / 1 / 1
8,033
574
6,754
6,402
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Killer71700
Cabrakan
11
1 / 2 / 6
6,959
497
4,118
7,737
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pwuntahs
Cthulhu
14
2 / 1 / 4
8,031
574
6,182
7,694
5,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
10 / 0 / 2
8,896
635
6,914
4,553
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaBorne
Thanatos
10
1 / 7 / 0
6,412
458
3,082
11,652
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ChazMarlboro
Kumbhakarna
9
1 / 3 / 2
5,971
427
2,546
8,862
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
CheifBubby
Hou Yi
13
1 / 4 / 2
7,805
558
5,152
11,235
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 2
7,223
516
2,354
8,964
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
yDarthDaddy
Ah Puch
13
1 / 3 / 0
7,593
542
6,554
10,293
7,693
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
5
5
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
8
8
L
Thanatos
AlphaBorne
Thanatos
1
7
0
0.14
L
Kumbhakarna
ChazMarlboro
Kumbhakarna
1
3
2
0.67
L
Hou Yi
CheifBubby
Hou Yi
1
4
2
0.5
W
Neith
4
1
1
4.5
W
Cabrakan
Killer71700
Cabrakan
1
2
6
2
W
Cthulhu
Pwuntahs
Cthulhu
2
1
4
4
W
10
0
2
11
L
1
4
2
0.5
L
Ah Puch
yDarthDaddy
Ah Puch
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
19,688
37,101
Taken
51,006
18,649
Mitigated
21,612
13,757
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,908
3,532
0
4,212
10,715
3,551
0
1,258
9,457
0
50,538
L
Thanatos
AlphaBorne
Thanatos
3,082
1,541
0
6,382
11,652
3,404
0
1,855
9,723
0
36,165
L
Kumbhakarna
ChazMarlboro
Kumbhakarna
2,546
624
0
1,827
8,862
4,672
0
3,879
4,871
12,533
357
L
Hou Yi
CheifBubby
Hou Yi
5,152
3,512
0
4,204
11,235
3,066
0
2,152
9,039
0
57,595
W
Neith
6,754
3,171
0
2,883
6,402
2,033
112
257
6,145
0
50,816
W
Cabrakan
Killer71700
Cabrakan
4,118
682
0
3,024
7,737
6,108
0
1,454
6,283
21,188
0
W
Cthulhu
Pwuntahs
Cthulhu
6,182
630
231
2,648
7,694
5,467
0
5,105
2,589
52,264
0
W
6,914
861
0
759
4,553
1,490
0
669
3,884
54,339
0
L
2,354
1,327
0
1,805
8,964
2,777
0
3,459
5,330
0
44,992
L
Ah Puch
yDarthDaddy
Ah Puch
6,554
669
0
4,534
10,293
7,693
0
5,422
4,829
51,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
35,004
453
Minions Killed
418
0
Camps Cleared
0
1,414,423
Distance Traveled
1,343,471
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,215
587
82
6
0
296,850
6
L
Thanatos
6,412
458
73
5
0
273,638
0
L
Kumbhakarna
5,971
427
13
1
0
291,116
3
L
Hou Yi
7,805
558
116
8
0
237,986
6
W
Neith
8,033
574
103
7
0
267,980
4
W
Cabrakan
6,959
497
31
2
0
268,179
5
W
Cthulhu
8,031
574
120
9
0
297,846
3
W
Agni
8,896
635
117
8
0
283,568
4
L
Odin
7,223
516
88
6
0
271,271
4
L
Ah Puch
7,593
542
128
9
0
269,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role