Player Matchup

Nemesis
Nemesis
CityInSlumber
Nemesis
Level 120
God Stats
3W - 10L
1,566 SR
Queue Stats
171W - 216L
1,453 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MellO888
Kumbhakarna
Level 23
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 19L
1,616 Elo+
Party 2
Sol
Sol
No8le6
Sol
Level 119
God Stats
1W - 1L
1,749 SR
Queue Stats
30W - 26L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
gribbyribby
Danzaburou
Level 21
God Stats
3W - 8L
1,316 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 3
Bellona
Bellona
jossk
Bellona
Level 44
God Stats
5W - 7L
1,166 SR
Queue Stats
156W - 172L
1,503 Elo+
Solo
Team Averages
Level 65
1,418 SR
1,496 Elo+

VS

Team Averages
Level 88
1,607 SR
1,740 Elo+
Sobek
Sobek
Gorwyk
Sobek
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,786 Elo+
Party 4
Nike
Nike
Jimboy0
Nike
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,788 Elo+
Party 1
Neith
Neith
JonOssim
Neith
Level 71
God Stats
6W - 3L
1,931 SR
Queue Stats
226W - 222L
1,590 Elo+
Party 4
Arachne
Arachne
TablePepper
Arachne
Level 153
God Stats
5W - 6L
1,604 SR
Queue Stats
94W - 56L
1,725 Elo+
Party 1
Poseidon
Poseidon
racerben3
Poseidon
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 24L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 6 / 0
9,115
536
5,479
12,457
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
MellO888
Kumbhakarna
12
0 / 6 / 2
7,539
443
2,639
15,253
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
No8le6
Sol
14
1 / 3 / 2
8,705
512
8,448
9,215
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
gribbyribby
Danzaburou
10
0 / 9 / 0
6,530
384
3,064
11,661
3,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
jossk
Bellona
16
5 / 3 / 1
9,991
588
11,625
15,629
16,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gorwyk
Sobek
14
3 / 0 / 10
9,185
540
3,446
7,696
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Jimboy0
Nike
16
1 / 3 / 8
9,786
576
8,759
12,764
9,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
JonOssim
Neith
16
4 / 2 / 4
9,799
576
6,450
9,322
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TablePepper
Arachne
18
6 / 2 / 12
10,773
634
14,600
19,638
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
racerben3
Poseidon
17
13 / 2 / 9
11,225
660
16,921
7,723
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
27
27
Deaths
9
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
6
0
0.5
W
Sobek
Gorwyk
Sobek
3
0
10
8
W
Nike
Jimboy0
Nike
1
3
8
1.67
W
Neith
JonOssim
Neith
4
2
4
3
L
Kumbhakarna
MellO888
Kumbhakarna
0
6
2
0.17
L
Sol
No8le6
Sol
1
3
2
0.67
W
Arachne
TablePepper
Arachne
6
2
12
6
L
Danzaburou
gribbyribby
Danzaburou
0
9
0
0
L
Bellona
jossk
Bellona
5
3
1
1.83
W
Poseidon
racerben3
Poseidon
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
50,176
64,215
Taken
57,143
43,179
Mitigated
30,415
13,559
Healing
23,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,479
1,788
0
1,275
12,457
5,081
128
3,217
9,240
0
46,347
W
Sobek
Gorwyk
Sobek
3,446
563
0
2,451
7,696
8,011
0
3,420
4,276
14,173
3,858
W
Nike
Jimboy0
Nike
8,759
1,375
0
1,664
12,764
9,063
506
90
12,674
4,761
54,803
W
Neith
JonOssim
Neith
6,450
3,450
0
4,843
9,322
2,537
2,170
5,740
3,582
0
70,904
L
Kumbhakarna
MellO888
Kumbhakarna
2,639
468
0
2,439
15,253
13,425
0
5,939
9,314
23,793
0
L
Sol
No8le6
Sol
8,448
3,200
0
2,693
9,215
4,871
0
2,348
6,867
64,809
0
W
Arachne
TablePepper
Arachne
14,600
11,383
0
12,503
19,638
8,228
0
928
18,710
0
95,374
L
Danzaburou
gribbyribby
Danzaburou
3,064
901
0
1,796
11,661
3,575
0
4,199
7,462
0
34,311
L
Bellona
jossk
Bellona
11,625
4,600
0
5,356
15,629
16,227
0
5,570
10,059
0
59,688
W
Poseidon
racerben3
Poseidon
16,921
2,769
0
1,666
7,723
2,576
138
909
6,814
88,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
50,768
427
Minions Killed
596
0
Camps Cleared
0
1,571,422
Distance Traveled
1,708,572
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,115
536
94
6
0
334,199
2
W
Sobek
9,185
540
36
2
0
326,101
5
W
Nike
9,786
576
126
7
0
349,446
3
W
Neith
9,799
576
148
9
0
292,690
1
L
Kumbhakarna
7,539
443
28
2
0
303,696
2
L
Sol
8,705
512
122
7
0
330,445
9
W
Arachne
10,773
634
145
9
0
392,267
1
L
Danzaburou
6,530
384
61
4
0
291,231
3
L
Bellona
9,991
588
122
7
0
311,851
2
W
Poseidon
11,225
660
141
8
0
348,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role