Player Matchup

Horus
Horus
BeeFy93
Horus
Level 122
God Stats
20W - 14L
1,568 SR
Queue Stats
27W - 24L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
Joey35
Jing Wei
Level 29
God Stats
6W - 4L
1,496 SR
Queue Stats
18W - 14L
1,573 Elo+
Party 2
Bellona
Bellona
ThirtyAnd7
Bellona
Level 87
God Stats
12W - 10L
1,531 SR
Queue Stats
201W - 230L
1,376 Elo+
Solo
Merlin
Merlin
Uhbsurd
Merlin
Level 129
God Stats
2W - 0L
1,889 SR
Queue Stats
28W - 24L
1,546 Elo+
Party 2
Mercury
Mercury
chanstayslit
Mercury
Level 101
God Stats
8W - 7L
1,613 SR
Queue Stats
28W - 25L
1,546 Elo+
Party 2
Team Averages
Level 94
1,619 SR
1,517 Elo+

VS

Team Averages
Level 65
1,441 SR
1,521 Elo+
Gilgamesh
Gilgamesh
LOAFFF
Gilgamesh
Level 69
God Stats
6W - 3L
1,434 SR
Queue Stats
111W - 88L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
MaziMaul9k
Cernunnos
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 88L
1,634 Elo+
Party 1
Hun Batz
Hun Batz
MaziSinew
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 99L
1,600 Elo+
Party 1
Atlas
Atlas
MaziSolis
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,525 Elo+
Party 1
Anubis
Anubis
ThatOneKing
Anubis
Level 54
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeeFy93
Horus
17
2 / 4 / 9
11,915
477
6,360
22,368
30,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Joey35
Jing Wei
20
7 / 4 / 3
13,310
532
9,339
18,312
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ThirtyAnd7
Bellona
17
2 / 7 / 3
12,361
494
11,416
19,062
21,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Uhbsurd
Merlin
20
6 / 2 / 8
13,286
531
18,158
9,810
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
chanstayslit
Mercury
20
4 / 4 / 10
13,303
532
12,532
18,593
7,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LOAFFF
Gilgamesh
19
9 / 2 / 4
13,712
548
16,502
26,187
28,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
MaziMaul9k
Cernunnos
19
4 / 4 / 2
12,599
504
15,875
22,656
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MaziSinew
Hun Batz
20
6 / 8 / 8
13,789
552
15,471
23,113
9,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
MaziSolis
Atlas
15
1 / 6 / 4
10,861
434
4,974
22,176
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
6
0 / 2 / 1
7,802
312
305
1,435
457
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
21
Kills
20
21
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
BeeFy93
Horus
2
4
9
1.63
W
Jing Wei
Joey35
Jing Wei
7
4
3
2.13
L
Gilgamesh
LOAFFF
Gilgamesh
9
2
4
5.5
L
Cernunnos
MaziMaul9k
Cernunnos
4
4
2
1.25
L
Hun Batz
MaziSinew
Hun Batz
6
8
8
1.25
L
Atlas
MaziSolis
Atlas
1
6
4
0.5
L
Anubis
0
2
1
0.25
W
Bellona
ThirtyAnd7
Bellona
2
7
3
0.5
W
Merlin
Uhbsurd
Merlin
6
2
8
5
W
Mercury
chanstayslit
Mercury
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,805
Damage
53,127
88,145
Taken
95,567
71,894
Mitigated
68,621
22,094
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BeeFy93
Horus
6,360
2,469
1,005
3,942
22,368
30,077
515
1,539
20,829
0
31,731
W
Jing Wei
Joey35
Jing Wei
9,339
7,778
0
6,849
18,312
7,830
4,492
1,287
17,025
0
89,078
L
Gilgamesh
LOAFFF
Gilgamesh
16,502
6,073
0
7,853
26,187
28,568
0
8,529
17,658
0
85,211
L
Cernunnos
MaziMaul9k
Cernunnos
15,875
8,765
0
11,641
22,656
7,352
1,406
5,589
17,067
0
121,396
L
Hun Batz
MaziSinew
Hun Batz
15,471
5,112
0
1,564
23,113
9,230
44
4,090
19,023
0
102,822
L
Atlas
MaziSolis
Atlas
4,974
1,374
149
2,149
22,176
23,014
148
9,517
12,659
28,565
5,795
L
Anubis
305
0
0
225
1,435
457
0
568
867
5,238
0
W
Bellona
ThirtyAnd7
Bellona
11,416
4,447
0
5,813
19,062
21,787
1,351
432
17,781
5,305
67,837
W
Merlin
Uhbsurd
Merlin
18,158
865
99
2,415
9,810
4,362
2,701
808
9,002
98,702
0
W
Mercury
chanstayslit
Mercury
12,532
6,113
0
1,971
18,593
7,838
3,672
1,050
17,543
0
114,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,175
Gold Earned
58,763
604
Minions Killed
479
0
Camps Cleared
0
2,479,483
Distance Traveled
1,911,262
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,915
477
33
1
0
500,002
0
W
Jing Wei
13,310
532
150
6
0
488,729
0
L
Gilgamesh
13,712
548
129
5
0
519,873
9
L
Cernunnos
12,599
504
152
6
0
428,333
8
L
Hun Batz
13,789
552
135
5
0
487,950
6
L
Atlas
10,861
434
52
2
0
422,968
4
L
Anubis
7,802
312
11
0
0
52,138
0
W
Bellona
12,361
494
133
5
0
426,455
8
W
Merlin
13,286
531
130
5
0
508,967
5
W
Mercury
13,303
532
158
6
0
555,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role