Player Matchup

Artio
Artio
Bunnyol
Artio
Level 155
God Stats
6W - 8L
1,310 SR
Queue Stats
47W - 52L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
C_Eddwards
Zhong Kui
Level 115
God Stats
9W - 6L
1,689 SR
Queue Stats
200W - 197L
1,551 Elo+
Party 1
Mercury
Mercury
MadaraUchiha13
Mercury
Level 78
God Stats
7W - 10L
1,466 SR
Queue Stats
154W - 141L
1,529 Elo+
Solo
Chiron
Chiron
SJints
Chiron
Level 63
God Stats
5W - 4L
1,802 SR
Queue Stats
164W - 135L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
dezmii
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,728 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,563 Elo+

VS

Team Averages
Level 97
1,546 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Exhedon
Gilgamesh
Level 68
God Stats
12W - 11L
1,442 SR
Queue Stats
319W - 300L
1,530 Elo+
Solo
Mulan
Mulan
LonelyBear98
Mulan
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
12W - 15L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zoretta
Morgan Le Fay
Level 79
God Stats
28W - 33L
1,529 SR
Queue Stats
113W - 107L
1,547 Elo+
Party 2
Ares
Ares
iStanTM
Ares
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
453W - 417L
1,463 Elo+
Solo
Neith
Neith
miushirahama
Neith
Level 117
God Stats
16W - 23L
1,532 SR
Queue Stats
70W - 77L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bunnyol
Artio
15
3 / 1 / 9
9,790
576
7,107
16,561
14,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
C_Eddwards
Zhong Kui
16
2 / 4 / 7
9,772
575
12,665
13,796
9,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 5
10,530
619
6,607
13,546
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
SJints
Chiron
19
5 / 0 / 1
11,177
657
10,896
11,768
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
dezmii
Amaterasu
16
5 / 2 / 2
9,823
578
6,902
16,565
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Exhedon
Gilgamesh
15
3 / 2 / 3
8,836
520
5,066
11,641
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
4 / 4 / 1
9,100
535
18,379
14,412
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zoretta
Morgan Le Fay
14
0 / 3 / 3
8,388
493
9,172
8,238
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
iStanTM
Ares
11
0 / 4 / 1
7,076
416
4,598
14,742
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 1
8,865
521
7,445
10,426
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
18
Kills
9
9
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
Bunnyol
Artio
3
1
9
7.5
W
Zhong Kui
C_Eddwards
Zhong Kui
2
4
7
1.38
L
Gilgamesh
Exhedon
Gilgamesh
3
2
3
2.25
L
4
4
1
1.13
W
3
2
5
2.75
W
Chiron
SJints
Chiron
5
0
1
5.5
L
Morgan Le Fay
Zoretta
Morgan Le Fay
0
3
3
0.5
W
Amaterasu
dezmii
Amaterasu
5
2
2
3
L
Ares
iStanTM
Ares
0
4
1
0.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
44,660
72,236
Taken
59,459
44,550
Mitigated
39,017
34,886
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bunnyol
Artio
7,107
777
3,089
5,172
16,561
14,126
93
4,789
11,705
24,336
5,398
W
Zhong Kui
C_Eddwards
Zhong Kui
12,665
905
0
5,984
13,796
9,415
0
6,548
7,140
68,156
0
L
Gilgamesh
Exhedon
Gilgamesh
5,066
1,337
0
4,152
11,641
6,537
0
5,715
5,845
0
55,892
L
18,379
4,105
0
3,982
14,412
14,794
1,085
3,110
10,739
3,528
50,135
W
6,607
3,251
0
6,224
13,546
5,362
0
1,905
11,483
0
86,672
W
Chiron
SJints
Chiron
10,896
5,877
474
8,430
11,768
3,896
2,254
953
10,273
0
101,421
L
Morgan Le Fay
Zoretta
Morgan Le Fay
9,172
975
0
2,806
8,238
3,072
0
3,889
4,316
67,583
0
W
Amaterasu
dezmii
Amaterasu
6,902
2,923
0
5,513
16,565
11,751
474
954
15,107
470
45,491
L
Ares
iStanTM
Ares
4,598
351
0
2,253
14,742
10,516
0
5,783
8,959
22,682
0
L
7,445
2,732
0
2,239
10,426
4,098
0
942
9,484
0
59,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
42,265
612
Minions Killed
471
0
Camps Cleared
0
1,668,987
Distance Traveled
1,630,213
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,790
576
44
3
0
323,025
2
W
Zhong Kui
9,772
575
137
8
0
321,986
3
L
Gilgamesh
8,836
520
91
5
0
352,880
1
L
Mulan
9,100
535
104
6
0
303,425
3
W
Mercury
10,530
619
157
9
0
417,891
2
W
Chiron
11,177
657
172
10
0
296,509
3
L
Morgan Le Fay
8,388
493
121
7
0
329,473
6
W
Amaterasu
9,823
578
102
6
0
309,576
5
L
Ares
7,076
416
29
2
0
341,155
5
L
Neith
8,865
521
126
7
0
303,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role