Player Matchup

Discordia
Discordia
BLAcK_JacK055
Discordia
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 179L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Dhuums75
Jing Wei
Level 146
God Stats
1W - 0L
1,316 SR
Queue Stats
19W - 28L
1,290 Elo+
Solo
Erlang Shen
Erlang Shen
Freeze86
Erlang Shen
Level 67
God Stats
2W - 1L
1,646 SR
Queue Stats
237W - 232L
1,524 Elo+
Solo
Ganesha
Ganesha
gpyrAHTOCUKA
Ganesha
Level 86
God Stats
1W - 2L
1,195 SR
Queue Stats
117W - 106L
1,506 Elo+
Solo
Hou Yi
Hou Yi
knottie
Hou Yi
Level 158
God Stats
3W - 1L
1,701 SR
Queue Stats
385W - 398L
1,516 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,476 Elo+

VS

Team Averages
Level 141
1,555 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BananaKíng
Da Ji
Level 119
God Stats
0W - 1L
1,949 SR
Queue Stats
4W - 3L
1,624 Elo+
Solo
Heimdallr
Heimdallr
CrusaderJasonII
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,428 Elo+
Solo
Scylla
Scylla
Nooooooooooop
Scylla
Level 160
God Stats
7W - 9L
1,324 SR
Queue Stats
584W - 573L
1,512 Elo+
Solo
Ymir
Ymir
jhaison
Ymir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
410W - 457L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLAcK_JacK055
Discordia
19
8 / 5 / 14
11,601
829
16,410
9,021
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Dhuums75
Jing Wei
17
5 / 5 / 13
10,611
758
14,395
15,302
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Freeze86
Erlang Shen
19
12 / 3 / 12
12,033
860
14,380
19,931
20,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
gpyrAHTOCUKA
Ganesha
19
0 / 4 / 22
11,440
817
9,651
18,746
22,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
knottie
Hou Yi
18
6 / 4 / 12
11,009
786
17,078
12,963
5,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 7 / 7
9,122
652
15,129
14,728
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 7 / 9
11,139
796
12,866
13,704
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
CrusaderJasonII
Heimdallr
15
4 / 6 / 9
9,578
684
14,576
13,169
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 4 / 12
12,575
898
14,196
12,388
4,431
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
jhaison
Ymir
15
0 / 7 / 11
8,864
633
5,122
23,820
20,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
31
Kills
21
21
Deaths
31
73
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
7
7
0.93
W
Discordia
BLAcK_JacK055
Discordia
8
5
14
3
L
8
7
9
1.79
L
Heimdallr
CrusaderJasonII
Heimdallr
4
6
9
1.42
W
Jing Wei
Dhuums75
Jing Wei
5
5
13
2.3
W
Erlang Shen
Freeze86
Erlang Shen
12
3
12
6
L
6
4
12
3
W
Ganesha
gpyrAHTOCUKA
Ganesha
0
4
22
2.75
L
Ymir
jhaison
Ymir
0
7
11
0.79
W
Hou Yi
knottie
Hou Yi
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,914
Damage
61,889
75,963
Taken
77,809
58,117
Mitigated
42,721
30,842
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,129
4,808
923
2,777
14,728
5,392
1,087
4,838
9,890
0
25,382
W
Discordia
BLAcK_JacK055
Discordia
16,410
535
0
1,403
9,021
3,110
1,526
2,238
6,783
38,957
0
L
12,866
3,772
454
1,553
13,704
6,937
0
3,969
9,735
0
15,450
L
Heimdallr
CrusaderJasonII
Heimdallr
14,576
4,608
1,319
1,715
13,169
5,276
755
5,308
7,861
0
24,711
W
Jing Wei
Dhuums75
Jing Wei
14,395
12,046
2,446
4,924
15,302
6,222
1,600
4,279
11,023
0
25,006
W
Erlang Shen
Freeze86
Erlang Shen
14,380
5,220
3,825
7,249
19,931
20,715
578
4,693
15,195
0
23,430
L
14,196
687
1,063
4,060
12,388
4,431
248
6,517
5,871
38,969
0
W
Ganesha
gpyrAHTOCUKA
Ganesha
9,651
713
3,070
4,635
18,746
22,534
443
5,624
13,086
19,423
0
L
Ymir
jhaison
Ymir
5,122
298
1,468
5,459
23,820
20,685
0
5,429
18,391
15,782
0
W
Hou Yi
knottie
Hou Yi
17,078
7,915
0
3,290
12,963
5,536
2,155
2,405
10,558
0
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
51,278
170
Minions Killed
127
0
Camps Cleared
0
1,392,704
Distance Traveled
1,110,028
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,122
652
21
2
0
230,092
2
W
Discordia
11,601
829
50
4
0
244,718
1
L
Da Ji
11,139
796
4
0
0
232,853
1
L
Heimdallr
9,578
684
24
2
0
223,409
3
W
Jing Wei
10,611
758
41
3
0
277,505
0
W
Erlang Shen
12,033
860
21
2
0
391,908
0
L
Scylla
12,575
898
57
4
0
239,040
1
W
Ganesha
11,440
817
8
1
0
252,609
0
L
Ymir
8,864
633
21
2
0
184,634
5
W
Hou Yi
11,009
786
50
4
0
225,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role