Player Matchup

Ymir
Ymir
BiggestTids
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Embxsic
Hercules
Level 31
God Stats
6W - 1L
1,874 SR
Queue Stats
130W - 113L
1,539 Elo+
Party 3
Izanami
Izanami
LemurFightClub
Izanami
Level 82
God Stats
8W - 5L
1,592 SR
Queue Stats
100W - 122L
1,459 Elo+
Party 2
Scylla
Scylla
PrimiTive8187
Scylla
Level 105
God Stats
1W - 2L
1,209 SR
Queue Stats
205W - 173L
1,583 Elo+
Party 3
Thor
Thor
crosti774
Thor
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,390 Elo+
Solo
Team Averages
Level 52
1,535 SR
1,494 Elo+

VS

Team Averages
Level 56
1,605 SR
1,654 Elo+
Gilgamesh
Gilgamesh
ElPatronRegio
Gilgamesh
Level 10
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 1
Neith
Neith
OmarTalip
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 1
Susano
Susano
SZBreaker
Susano
Level 8
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 6L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
Traurigviolin
Cthulhu
Level 13
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
llGOOSEBUMPSII
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 23L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,894
460
2,261
8,196
8,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Embxsic
Hercules
13
2 / 1 / 2
8,176
545
4,802
8,998
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 0
8,705
580
11,019
10,092
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 1
9,035
602
8,793
5,122
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 1 / 2
6,668
445
1,290
9,009
2,693
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElPatronRegio
Gilgamesh
12
1 / 2 / 0
7,188
479
4,553
8,615
5,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
OmarTalip
Neith
12
4 / 5 / 1
7,264
484
9,722
8,920
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
SZBreaker
Susano
10
1 / 5 / 1
6,221
415
2,847
10,197
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
0 / 1 / 4
6,662
444
3,884
9,400
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
llGOOSEBUMPSII
Morgan Le Fay
11
2 / 3 / 1
6,834
456
4,164
6,435
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
15
Kills
8
8
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Gilgamesh
ElPatronRegio
Gilgamesh
1
2
0
0.5
W
Hercules
Embxsic
Hercules
2
1
2
3
W
6
2
0
3
L
Neith
OmarTalip
Neith
4
5
1
0.9
W
5
2
1
2.75
L
Susano
SZBreaker
Susano
1
5
1
0.3
L
Cthulhu
0
1
4
2
W
Thor
1
1
2
2
L
Morgan Le Fay
llGOOSEBUMPSII
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
25,170
41,417
Taken
43,567
23,741
Mitigated
20,647
14,848
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,261
744
270
240
8,196
8,165
135
2,222
5,974
6,243
0
L
Gilgamesh
ElPatronRegio
Gilgamesh
4,553
1,517
0
108
8,615
5,862
39
1,169
7,068
0
30,481
W
Hercules
Embxsic
Hercules
4,802
1,854
0
4,180
8,998
7,271
165
0
8,998
0
32,821
W
11,019
8,368
0
4,899
10,092
3,766
1,048
1,662
8,430
0
68,070
L
Neith
OmarTalip
Neith
9,722
4,571
0
2,262
8,920
2,495
0
846
8,074
0
54,088
W
8,793
476
0
573
5,122
1,846
1,755
3,107
2,015
60,505
0
L
Susano
SZBreaker
Susano
2,847
782
0
2,685
10,197
2,697
0
2,246
7,848
0
29,466
L
Cthulhu
3,884
273
0
1,370
9,400
7,344
0
2,313
7,087
18,490
0
W
Thor
1,290
454
0
4,686
9,009
2,693
156
1,057
7,952
0
26,289
L
Morgan Le Fay
llGOOSEBUMPSII
Morgan Le Fay
4,164
271
0
1,360
6,435
2,249
0
4,480
1,955
34,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
34,169
394
Minions Killed
317
0
Camps Cleared
0
1,374,032
Distance Traveled
1,384,131
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,894
460
9
1
0
253,129
1
L
Gilgamesh
7,188
479
77
5
0
313,724
1
W
Hercules
8,176
545
93
6
0
282,858
2
W
Izanami
8,705
580
142
9
0
251,798
3
L
Neith
7,264
484
103
7
0
260,125
0
W
Scylla
9,035
602
101
7
0
278,723
1
L
Susano
6,221
415
50
3
0
294,608
1
L
Cthulhu
6,662
444
26
2
0
292,765
3
W
Thor
6,668
445
49
3
0
307,524
0
L
Morgan Le Fay
6,834
456
61
4
0
222,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role